PDA

View Full Version : Disarming a Criminal {STW}



Stormwalker
06-20-2008, 12:35 PM
nuff said.

http://upd.animatorhost.com/stormwalker/Disarmgskv.gif

.:Twisted Symphony:.
06-20-2008, 12:39 PM
The flip was just a little awkward but, all in all the easing and movement sanctioning were sexy.

zawmbee
06-20-2008, 12:40 PM
man lemonades midget is sexy isnt it :3
blue guy reactions were terrible, and when the black guy lifted him was stiff and uneased.
black guy movements were perfect, smooth, flowed.
thats nuff sed

Stormwalker
06-20-2008, 04:55 PM
Thanks :) , more comments?

xxxchronicdarkessxxx
06-21-2008, 12:06 AM
Not flawless. Sorry, but the reality of the movements ended during the spin motion.

The black figure apparently broke all of his joints and limbs before the spin.

azam_me91
06-21-2008, 12:08 AM
What happens if the guns goes off during the process?

Stormwalker
06-21-2008, 03:09 AM
Not flawless. Sorry, but the reality of the movements ended during the spin motion.

The black figure apparently broke all of his joints and limbs before the spin.

Ugh... so what? if i really went for realistic stuff i cant even do what I want , the blue guy might as well have shot him first , but that would be what I wanted would it? And I see no way why would he break all of his limbs.

poppetje3D
06-21-2008, 10:54 AM
The flip was just a little awkward

Thats kinda fun :P

xxxchronicdarkessxxx
06-21-2008, 12:34 PM
Ugh... so what? if i really went for realistic stuff i cant even do what I want , the blue guy might as well have shot him first , but that would be what I wanted would it? And I see no way why would he break all of his limbs.

The fact that he First broke his legs on the turn, then he turned his upper body completely around, pretty sure that would hurt, Seeing as how he reached behind his back with both arms, he must've broken his lower arms off of the joint on the upper arm. =/
Simple physics and body motion. You cannot move like that, so he shouldn't. You can animate what you want to do, but you seem like you wouldn't know how, and you would be to lazy.

I know I'm too lazy to show you an animation of how it should look.

Stormwalker
06-21-2008, 12:54 PM
Ehh... one side of me wants to disagree , but the sane ones says: mehh your kinda right. And still the other one says: Ugh its a animation ffs , you can make everything you like in any way you like , no right or wrong ways.

Lixu
06-21-2008, 01:00 PM
Very smooth! If I was new I would think it was flash.

Karthago
06-21-2008, 01:29 PM
he could just grasp the weapon again <.< very nice animation though

Squeegy
06-21-2008, 05:39 PM
And still the other one says: Ugh its a animation ffs , you can make everything you like in any way you like , no right or wrong ways.

That's not how an animator should think. You need to try to animate well or there's really no reason to. You have talent, but you need to use it. Work on your physics and realism.