View Full Version : How to defeat chaos with order (NOT 100% true)

wise magikill
06-20-2013, 09:41 PM
when you start buy castle archer :for handle instant lose like bomber exploding miner and crawler
dead wave handle:buy meric and 2-3 castle archer (DONT BUY UNIT because juggerknight maybe support deads)
juggerknight wave handle :buy 3-4 swordmen and activate rage some you unit will die with style i hate my order men die like thats :mad:
crawler and bombers (packing):buy spearton (whatever number but must defending support unit) and buy magikill with shock wall then blast them away
marrowkai and medusa :this both unit very anyoning buy swordman many u can and attack them (dont use expensive unit because risk get pertivy or reaper)
Eclipsor : use normal archer

done yet ? :confused:

06-20-2013, 10:03 PM
Have u ever played Chaos before? If not, why u made this thread?

06-20-2013, 10:36 PM
*sigh* Some people just shouldn't be making threads. There are a number of flaws in your strategy. For one, by turtling like this super early you leave yourself open to constant jugger and eclipsor pressure.

06-21-2013, 05:56 AM
I hate reading threads created by noobs who don't have any knowledge at all. By doing this, your at great econ losss.

06-21-2013, 07:05 AM
I hate reading threads created by noobs who don't have any knowledge at all. By doing this, your at great econ losss.

Well lets not call him a noob yet,but yes his strategy will fail against any chaos player above 1400 (yes there are chaos players in the 1200s-1400s.) Why? you go castle archer and lose eco,they will usually buy 2 miners and 2 crawlers to take the middle. Plus once they know you have a CA they can send waves of bombs to destroy your eco! Then they can grab tower spawn and before you can make a good army,and you just lost the battle. GG

06-21-2013, 04:18 PM
You're assuming there is only going to be one type of unit. Chaos is a highly offensive race which means you need some units to counter a varied and powerful army. Their giant can easily block any rush on their spellcasters. Any low health units you use will be obliterated by a few bombers. This leaves you with giants and speartons and possibly ninjas. Kiting archers might have a chance against an equal amount of bombers. Then they have their juggerknights which can go toe to toe with your speartons. With deads constantly poisoning everything and Chaos auto-heal, I think you need some ninjas to take out their spellcasters (if their health has been nerfed enough by now, I really don't know) and then some sort of ranged unit bombardment to take out any giants while your melee units attack their juggerknights or crawlers.