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chuksxy
01-02-2014, 07:04 PM
My First Dojo anim :D. I took a break from an animation in the making to produce this. I decided to try out particle effects. This took me a while. Probably like 8 hours -_-
YouTube Link

https://www.youtube.com/watch?v=DjMicmMd71k&feature=youtu.be

Swf

http://www.filz.us/files/904181f6/8a0/First_Dojo_anim.swf

CnC would be highly appreciated

Shaffy
01-03-2014, 04:26 AM
Not bad. Stickpage should really get a blender section. It might not have as many animations as flash, but it helps to have a dedicated section for it. I don't have any power over this, though. It's good quality animation. Imo, I think the green guy, when he crouches down, seems rubbery. His arms sort of spasm up and down but his body doesn't move drastically. If that's what you meant to do, then I'm sorry, it's just my opinion.

btw, is this blender internel render?

chuksxy
01-03-2014, 05:53 AM
It would definitely be awesome if stick page created a dedicated blender section. Thanks for the comment :) . As for the green guy, well at first I made the follow through quite subtle but it felt way to average and boring. So I exaggerated it a bit. Now that I look at it though, I think I over did it lol.

Oh yes. This was rendered with Blender internal. Since my laptop is quite old and shitty I prefer to use BI since it's super fast for rendering cel shaded stuff. Do you use blender for your anims as well?

Shaffy
01-15-2014, 09:46 PM
It would definitely be awesome if stick page created a dedicated blender section. Thanks for the comment :) . As for the green guy, well at first I made the follow through quite subtle but it felt way to average and boring. So I exaggerated it a bit. Now that I look at it though, I think I over did it lol.

Oh yes. This was rendered with Blender internal. Since my laptop is quite old and shitty I prefer to use BI since it's super fast for rendering cel shaded stuff. Do you use blender for your anims as well?

http://5haffy.deviantart.com/art/FLtest-426061328?ga_submit_new=10%253A1389398874

Occasionally