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View Full Version : Stabika 3 Game



CRAZY JAY
07-17-2008, 06:28 PM
Stabika 3 Game
http://www.stickpage.com/image/stabika3large.jpg

http://www.stickpage.com/stabika3gameplay.shtml

Made By: The Mills & Porter

Index
07-17-2008, 09:42 PM
Holy shit, I love this games concept. It's really fun to play.

I remember the other two on the portal. Those were also epic.

Drifts
07-18-2008, 07:02 AM
I loved it....it was hard to gain the controls in the beginning, but after that i got used to it. I love all the manouvers that were created. Great work.

Deathwish
07-18-2008, 08:25 PM
I knew Millzy would get frontpage one day.
Epic game from an epic dude.

Vervanda
07-18-2008, 08:26 PM
that advernture mode thing was kind of lame, it was hard to hit people, other than that it was great.

Kitsune
07-20-2008, 10:34 PM
I was there when he was doing pivot stabikas.

...sorta. :P

Amazing work, old fwend. Keep making things.

Raffi
08-13-2008, 11:17 AM
I don't like the platform mode. But good game.

Nimaki
08-25-2008, 10:18 AM
I made an animation... it's called Dismember

lol

check it out

[also... I LOVED that game just as well... I played all 3... I couldn't beat any of them though...] lol

// MADE WITH STICK ANIMATOR V2.0 BY NAMZORG
// Compatible with Flash MX and higher
// Stage width : 300
// Stage height : 300
// Frames per second : 12
var myAnimation = [
12,
[[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155]],
[[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125],[202,125]],
[[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138]],
[[185,138],[186,142],[187,147],[191,151],[196,154],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[200,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155]],
[[168,139],[169,139],[171,140],[176,143],[181,146],[185,147],[187,144],[187,144],[190,141],[194,139],[199,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138]],
[[219,137],[219,141],[217,146],[214,150],[209,154],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[201,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155],[203,155]],
[[236,138],[235,137],[232,138],[228,141],[223,144],[216,147],[216,147],[214,144],[210,141],[208,140],[204,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[201,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138],[202,138]],
[[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[189,175],[186,173],[186,173],[182,169],[179,160],[178,152],[180,145],[180,145],[183,141],[189,135],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131]],
[[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[181,198],[187,199],[194,198],[200,196],[207,190],[213,174],[209,165],[201,154],[201,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155]],
[[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[215,175],[222,168],[225,162],[226,153],[226,153],[224,146],[222,142],[213,134],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131],[202,131]],
[[221,198],[221,198],[221,198],[221,198],[221,198],[221,198],[221,198],[221,198],[221,198],[221,198],[221,198],[221,198],[215,199],[208,198],[202,195],[195,189],[191,177],[194,163],[201,156],[201,156],[202,156],[202,156],[202,156],[202,156],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155],[202,155]]
];
var currentFrame = 0;
var lastFrame = 34;
this.createEmptyMovieClip("Head",1);
with(this.Head){
var a, rad;
lineStyle(0);
beginFill(0x000000,100);
moveTo(0,-6.5);
for(a = 0; a<= 360; a++){
rad = (a*Math.PI)/180;
lineTo(Math.cos(rad)*6.5,-6.5+Math.sin(rad)*6.5);
} endFill();
}
this.onEnterFrame = function ()
{
clear();
lineStyle(5,0x000000,100);
if(++currentFrame > lastFrame)
currentFrame = 0;
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[3][currentFrame][0],myAnimation[3][currentFrame][1]);
lineTo(myAnimation[4][currentFrame][0],myAnimation[4][currentFrame][1]);
lineTo(myAnimation[5][currentFrame][0],myAnimation[5][currentFrame][1]);
moveTo(myAnimation[3][currentFrame][0],myAnimation[3][currentFrame][1]);
lineTo(myAnimation[6][currentFrame][0],myAnimation[6][currentFrame][1]);
lineTo(myAnimation[7][currentFrame][0],myAnimation[7][currentFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[8][currentFrame][0],myAnimation[8][currentFrame][1]);
lineTo(myAnimation[9][currentFrame][0],myAnimation[9][currentFrame][1]);
moveTo(myAnimation[1][currentFrame][0],myAnimation[1][currentFrame][1]);
lineTo(myAnimation[10][currentFrame][0],myAnimation[10][currentFrame][1]);
lineTo(myAnimation[11][currentFrame][0],myAnimation[11][currentFrame][1]);
Head._x = myAnimation[3][currentFrame][0];
Head._y = myAnimation[3][currentFrame][1];
var dx = myAnimation[3][currentFrame][0] - myAnimation[2][currentFrame][0];
var dy = myAnimation[3][currentFrame][1] - myAnimation[2][currentFrame][1];
var d = Math.sqrt(dx*dx+dy*dy);
Head._rotation = (Math.atan2(dy,dx)*180/Math.PI)-90;
Head._xscale = Head._yscale = (d/13)*100;
};