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View Full Version : BSE Version 5 Round 9: Melodic Melee [SCORES POSTED]



Tsang
08-06-2014, 10:33 PM
New Rules About Posting:



if anyone is going to post any of the following...

- Joining posts. ("IM IN", "I'LL START NOW")
- Promises ("I promise to do it next time", "I promise not to suck", "I promise I will not fail")

Progress:

- People who post images on their progress in an attempt to get circlejerked, you CAN post 1 screenshot here and there but not in every single one of your posts.

- Excuses ("My tablet broke.", "School is coming.", "Noooo I DIDNT SAVE MY WORK")

BSE questions:

- People who ask how many days/hours/minutes are left when it is CLEAR that there is a clock on the first post.

- Asking questions that have already been answered (and displayed on the first post, or have just literally been answered)

- Asking questions about the BSE (how do I join, what's the prize, whats the BSE, etc)

Being patient

- Posts asking about future stuff ("WHEN IS THE NEXT ROUND", "WHEN ARE THE SCORES COMING OUT", "HURRY UP TSANG/CAMILA")

Off topic:

- Off-topic chatter that has nothing to do with the BSE

...in any future BSE Thread from here on out. We will be infracting you for spam. We will make this announcement again in future threads so there wont be any excuses.

You've been warned.

http://fc07.deviantart.net/fs70/f/2014/154/2/1/bse_picture_by_camilaanims-d7ky0gj.png


What is B.S.E.?

It's a very simple yet fun idea, you will be given a sequence of moves and a ”special element” that must be performed in a combo. The combo is being performed by ONE stickfigure against another stickfigure. The special element can be anything from superpowers and special weapons, to different environments and music synchronization.

An example:

Combo: Punch, Punch, Kick, Kick, Kick."
Or "Punch, Kick, Throw.

Special element: The combo must be performed inside a wind tunnel.

The combos will become more advanced the further on down the competition. The final round will always have the longest combo of them all.


How many rounds?

There will be 10 rounds, each one will last 2-4 weeks. No rounds will be shortened or lengthened, even if everyone finishes their animations early, or most people don’t finish on time.

Length?

There will be NO minimum length. However, obviously, length may act as a catalyst for getting more points, which will be distributed for actual animating skill.

Can I miss a round?

You are allowed to miss out rounds and you are allowed to join this competition at any round you want, although this will obviously affect your overall score.

I'm finished!

At the end of the 10 rounds a winner will be chosen from the highest overall score, and an award will be given to the highest scorer of every round. The top mark for each round will be 10, your end score will obviously then be out of 100.

Let's get into the action!

----------------------------

Combo!
Kick, Kick, Grab, Throw, Uppercut, Punch, Knee, Pelvic Thrust, Snap Neck, Limb Decapitation.

Special Element!
The attacks of the combo must sync up with the beat of the music you've chosen.

----------------------------

This is a rehash of a round during Version 3 I enjoyed on Fluidanims. I thought you guys would enjoy it as well!

----------------------------

Description of each hit listed on the combo:

Kick - Your basic forward moving kick attack.

Grab - The act of grabbing an opponent in an way using the hands.

Throw - Grabbing and throwing the victim in such a manner that causes their entire body to come off of the ground.

Uppercut - Your standard vertical punching attack. More effective than the normal punch.

Punch - Your standard forward punching attack.

Knee - The act of striking an opponent with the knee.

Pelvic Thrust - The action of thrusting only the body/abdomen toward the victim.

Snap Neck - Forcefully dislocating the head from the rest of the victim's body (aka exactly what this move means)

Limb Decapitation - The action of physically separating each of the limbs off a body (in this case, its arms, legs, and head).

----------------------------

Score Description!

http://fc05.deviantart.net/fs71/f/2014/154/d/2/score_description_by_camilaanims-d7ky0hi.png

----------------------------
Due Date!
August 28
----------------------------

Q&A


Soooo... what sound does limb decapitation make?...
I'd assume limb decapitation would create a gushy bloody sound. It's hard to describe it, but I'm sure the sound effects you'll need are in this pack right here (http://www.fluidanims.com/dl/SP_SFX_bloodNguts.zip). :)


Also: Does the neck snapping and decapitation have to be performed by the attacking stickman, or can it be done by the environment BECAUSE of the attacking stickman...?
Yes, both the neck snap and decapitation have to be performed by the attacking stickman.


can we edit the music so that it would fit the fight better?
For example: make the music more silent, so we can do slomotion parts?
Sure, man! As long as the attacks of the combo sync up with the beat of the music, it's totally fine. :D


Wait a minute, for the limb decapitation. It says "separating each of the limbs off a body", so do we have to take all the limbs off as the finisher?

Yeah, and only referring to the arms and legs, not the head. There are tons of ways you can go by this, too, whether your stick would like to take the victim's limbs off one by one, or even give such a forceful punch that it knocks the limbs off of the stick figure. :)

----------------------------

Entries!



Entries
Judge 1
Judge 2
Judge 3
Final Score


captain4dji (http://dylanjimmyirwin.deviantart.com/art/Bse-V5-R9-476943062?ga_submit_new=10%253A1408559685)
5.0
5.6
5.1
5.2


Spectre (http://spectresp.deviantart.com/art/BSE5R9-477531479?ga_submit_new=10%253A1408788060)
6.5
7.1
7.0
6.9


FL-Nordin (http://www.hyunsdojo.com/dojo/2349/)
8.0
8.7
8.5
8.4


Shuriken255 (http://www.hyunsdojo.com/dojo/2350/)
7.5
8.2
8.3
8.0


_SAVY_ (http://www.hyunsdojo.com/dojo/2353/)
6.7
6.3
6.2
6.4


Hamen (http://www.hyunsdojo.com/dojo/2355/)
7.0
6.5
7.1
6.9


Exortine (http://www.hyunsdojo.com/dojo/2345/)
7.3
7.9
7.4
7.5


SJT15 (http://www.hyunsdojo.com/dojo/2365/)
7.0
7.6
7.8
7.5


PivotBlimp (http://www.hyunsdojo.com/dojo/2372/)
8.0
9.1
8.7
8.6


pyrosamurai (http://pyrovonne.deviantart.com/art/BSE-V5-Round-9-478828601?ga_submit_new=10%253A1409284574)
6.0
6.1
6.2
6.1


EhMeD_Emer (http://www.hyunsdojo.com/dojo/2363/)
6.5
6.3
6.1
6.3



Congratulations to PivotBlimp for 1st place!
As well as FL-Nordin for 2nd!
And Shuriken255 for 3rd!
As for the other contestants, you all did great this round! Hang tight for the final round for this version!

----------------------------

Click here to see the overall scores and additional info! (http://img.prntscr.com/img?url=http://i.imgur.com/F4umlYU.png)

Thanks to Mustika~

Now go and praise her you ungrateful people.

Smile
08-06-2014, 10:46 PM
http://www.hispachan.org/di/src/140260793962.jpg

Picture's broke, yo.

Drone
08-06-2014, 10:50 PM
Thank you basedTsang, for this merciful gift

quinsilva
08-06-2014, 11:09 PM
This is gonna be awesome!!!

Foscex
08-07-2014, 12:47 AM
I might make this one :)

Edit: oh its in the rules i cant say stuff like this
euh euh
this is a very cool element yo!

there, i saved my ass

also, can you give an example of a pelvic trust?
i know its explained above, but i still dont get it
is it just a punch in the guts?

also also,
can we edit the music so that it would fit the fight better?
For example: make the music more silent, so we can do slomotion parts?

Adiman
08-07-2014, 12:49 AM
Soooo... what sound does limb decapitation make?...

Also: Does the neck snapping and decapitation have to be performed by the attacking stickman, or can it be done by the environment BECAUSE of the attacking stickman...?

Tsang
08-07-2014, 01:36 AM
Picture's broke, yo.
Yeah mate, I fixed it.


Soooo... what sound does limb decapitation make?...
I'd assume limb decapitation would create a gushy bloody sound. It's hard to describe it, but I'm sure the sound effects you'll need are in this pack right here (http://www.fluidanims.com/dl/SP_SFX_bloodNguts.zip). :)


Also: Does the neck snapping and decapitation have to be performed by the attacking stickman, or can it be done by the environment BECAUSE of the attacking stickman...?
Yes, both the neck snap and decapitation have to be performed by the attacking stickman.

Chewy
08-07-2014, 06:48 AM
YES!! I love this element. This is going to be so fun.

FL-Nordin
08-07-2014, 06:52 AM
music syncing? thats like every round i did ever, but i guess i make this one special then, hehehehehe

Adiman
08-07-2014, 09:13 AM
I'd assume limb decapitation would create a gushy bloody sound. It's hard to describe it, but I'm sure the sound effects you'll need are in this pack right here (http://www.fluidanims.com/dl/SP_SFX_bloodNguts.zip). :)

Thanks! I'm excited to get back into animating!

Camila
08-07-2014, 11:00 AM
Good bye guys


It makes me horribly sad... it truly does, but I feel that ebem tho there are only 2 rounds left, I can't continue hosting this. I'm not going to be specific either because a bunvh of things have happened in the last few months to me and some issues regarding BSE have got me under some stress that I shouldn't be taking due to a delicated health condition I can't overcome yet. Some recent events have just triggered what I've been trying to hold since round 1 started. I wanted to make this version special for everyone, I wanted to do things that have never happened in the past versions and make it a real challange for everyonr participating, each round I hosted strieved for improovement and required a lot of effort to be done.

I hope that you all learnt a lot and most importantly improoved throughout the whole BSE, if some of you learnt to do something new I feel that I reached my objective, since round 1 when Arch gave me the wonderful idea of giving CnC to you all, I was decided to keep implementing it in each round since is a really good way to help you all improove, but sadly arch had to leave for quite a few months... so I decided to take the task, except for the last round I've been writting up all the CnC for you all to keep improoving even more. Just wanted to thank all those who were greatful for the CnC personally, don't stop practising combos and aim to be the best guys.

Again, I feel really sad that it had to end like this for me. Maybe in a future I can host this wonderful competition again and give my very best once again to make it unique for ya'll, I want to say sorry to Mustika and Arch-angel who have helped me A LOT in the last rounds you both were my right hand when I needed it the most, but I can't keep hosting this competition like this anymore.

To the ones participating, keep rocking guys, you all are great animators.
-Camila

Not_Nish
08-07-2014, 11:41 AM
Wait, isn't Camila running these things? I thought Tsang wasn't doing these anymore. As a passive observer, I'm surprised.

FL-Nordin
08-07-2014, 11:59 AM
No, Tsang is a host too.
Camila, I hope you get better soon/and/or get your life together, i will miss your kirby face in the BSE threads.

Not_Nish
08-07-2014, 12:03 PM
No, Tsang is a host too.

Thats why I said "anymore". I thought he quit and handed over the reins to Camilla. I guess not.

Tsang
08-07-2014, 12:10 PM
Camila and I had originally run it together, but I was nowhere near as active as Camila was, so she kept things up for a while. I think the biggest issue had to be the fact that I hadn't informed her (or anyone for that matter) that I was busy and was going to drop out, I just did.

I appeared sporadically throughout BSE adjusting minor things such as updating the current round's score sheet, but ultimately I just wasn't here enough to contribute to a lot of BSE after round 2.

Camila, I'm deeply sorry about leaning all this work and hassle on you without ever saying anything about it. You did an excellent job hosting BSE by yourself, as well as getting judges, updating the scores, thinking of awesome ideas for rounds, responding to questions people had about BSE rounds at hand, and just being an overall great host. You should definitely host BSE Version 6 once that comes up. You'll be perfect for that. I wish you all the best for your illness as well.

I'd also like to thank Mustika and Arch for helping out with some of the later rounds as well. You two did a great job, especially Mustika for the overall score sheets. I can't thank you enough about that, that took a lot of work the first time I put that together.

As I've got some more free time on my hands, I'll be doing Round 9 and 10 by myself. I'll definitely put my 100% in these last two.

BSE isn't going anywhere. :)

Shuriken255
08-07-2014, 12:56 PM
Hello guys ! Welcome to my training ground. Good luck surviving.

Tsang
08-07-2014, 01:01 PM
Hello guys ! Welcome to my training ground. Good luck surviving.
Hey man! Glad you're participating in this round! I've seen stuff from you, you're pretty good. Looking forward to your submission, haha.

FL-Nordin
08-07-2014, 01:05 PM
but shuriken is really anal about syncing, is that the level im competing against?

Foscex
08-07-2014, 01:30 PM
someone care to answer my questions?
i really want to start this bse :)

and im sure shuriken will be one of the best this round
his shit is always sound sync haha :)

Kursura
08-07-2014, 02:39 PM
also, can you give an example of a pelvic trust?

Look at Oxob's bse v4 round 10: https://www.youtube.com/watch?v=opGGoEe7EOQ&list=UUrtusZ6nfkGMVIql8kE_o7w (43 seconds in)
Plus this one by Hyun: https://www.youtube.com/watch?v=ugQmclcm05w&list=UUpuj2Op5x9NuKbw3HaOEfjA (14 seconds in)

I'm assuming that's what they mean.

Hope your ok Camila .-.

Tsang
08-07-2014, 03:47 PM
can you give an example of a pelvic trust?
A pelvic thrust is like this (https://www.youtube.com/watch?v=1w3zVCZ90ik), but in this case, we're having the pelvic thrust as an attack move into a stick figure.


can we edit the music so that it would fit the fight better?
For example: make the music more silent, so we can do slomotion parts?
Sure, man! As long as the attacks of the combo sync up with the beat of the music, it's totally fine. :D

FL-Nordin
08-07-2014, 04:48 PM
A pelvic thrust is like this (https://www.youtube.com/watch?v=1w3zVCZ90ik), but in this case, we're having the pelvic thrust as an attack move into a stick figure.
Nice Tsang, really nice example of a pelvic thrust, and for the comfort of the viewer, its 21 seconds long. His pelvic thrust is so smooth, I bet he gets all the ladie's (sticks)
Different, better example (https://www.youtube.com/watch?v=1w3zVCZ90ik)

Mustika
08-07-2014, 08:43 PM
also, can you give an example of a pelvic trust?
Different, better example (https://www.youtube.com/watch?v=1w3zVCZ90ik)

Look at Oxob's bse v4 round 10: https://www.youtube.com/watch?v=opGGoEe7EOQ&list=UUrtusZ6nfkGMVIql8kE_o7w (43 seconds in)
Plus this one by Hyun: https://www.youtube.com/watch?v=ugQmclcm05w&list=UUpuj2Op5x9NuKbw3HaOEfjA (14 seconds in)
Actually when these examples are combined, that could answer Foscex's question more clearly for both theory and the real time combo sequencing itself. I mean, both Nordin's or Tsang's example (is it just me or FL-Nordin only re-linked Tsang's link there?) are used for the basic meaning of multi-purposed pelvic thrust while Kursura's examples there are specific for pelvic thrust usage on direct combos.

Regarding to Camila's farewell post there, hopefully she would recover from her health issue faster after this. Get well soon, girl. Thanks for everything, like, EVERYTHING you did to make BSE going until this point. Also giving me chance to help on this amazing BSE event. I salute you so much. <3

Like Tsang said on his apologetic post too, BSE is still going and I'm still here too along with Arch-Angel who is being really helpful since the first round. Looking forward to watch the result of this round, as usual. ^^

Tsang
08-07-2014, 08:56 PM
His pelvic thrust is so smooth, I bet he gets all the ladie's (sticks)
Pretty sure he does! ^^

But yeah, that's the general movement of a pelvic thrust.

Crylex
08-08-2014, 03:20 AM
Nordin,Shuri,c'mon!

FL-Nordin
08-08-2014, 04:11 AM
(is it just me or FL-Nordin only re-linked Tsang's link there?)
yup, i had a pretty good laugh when Tsang linked to that video, so for more laughs i linked to a "different, better example" (I was trolling, and trying to trick yall)

Shuriken255
08-08-2014, 05:34 AM
One question. Combo is too short for syncing. That will be maximum 8 seconds for normal 100 bpm. What should we do?

Chewy
08-08-2014, 05:39 AM
One question. Combo is too short for syncing. That will be maximum 8 seconds for normal 100 bpm. What should we do?

This the same thought I had, this special element is cool and all but I think it would've been better for a freestyle combo round. I'll still try to do this round though but I'llprobably have to just cut off the song.

Resh
08-08-2014, 05:56 AM
i call dibs on using darude sandstorm.

Drone
08-08-2014, 06:35 AM
One question. Combo is too short for syncing. That will be maximum 8 seconds for normal 100 bpm. What should we do?
you don't have to sync just hits, you can sync movements and transitions as well as text

Shuriken255
08-08-2014, 06:50 AM
you don't have to sync just hits, you can sync movements and transitions as well as text

I know, but anyway, it's still too short. I think i can do 4-5 whooshes per hit with a lot of misses, but effect of syncing will be highly lost. We need more hits. :\

Foscex
08-08-2014, 07:14 AM
One question. Combo is too short for syncing. That will be maximum 8 seconds for normal 100 bpm. What should we do?

thats true
but my sketch is already 60seconds long,
its true i have a long intro, but that intro is the sticks talking to eachother and walking to eachother
so its still animated
im trying to sync almost everything i do haha

ill just say that the combo couldv been longer indeed
like their are no counter attacks
why not
we are almost to the last round
the combos should be hard and advanced by now...

FL-Nordin
08-08-2014, 10:28 AM
idk why this is actually a question going on, you dont have to be THAT anal about syncing (100 bpm) most of the bse animations get synced with the music, none of them mattered untill this moment, so for me the round is not going to change the way i animate drasticly, and i imagine the same for you foscex with as refference your round 5... thats syncing dude dont let shuriken fool you with his 100 bpm stuff he is saying.

Tsang
08-08-2014, 10:37 AM
you don't have to sync just hits, you can sync movements and transitions as well as text
This right here.

You don't have to sync all the attacks to every consecutive part of the beat. But as Drone said, you can have certain movements and transitions filling the space to the next part of the beat you want your stick figure to attack. (Let's say we had 8 beats of part of a song, you wouldn't have to sync up 8 hits of the combo to every beat, you may use the space between some of those beats to anticipate for the next attack, which still must be performed on sync with the beat of the music.)

As long as your stick figure is attacking right at the beat, it's fine. During the round in Version 3, we were only given a 7-hit combo, and people were still able to pull it off.

Oxob's animation below gives you a pretty solid way on how to pull this off. Plus, I love it. It's great, lol.


https://www.youtube.com/watch?v=w0ncTdE1Mao

Also remember, your BSE parts don't have to be incredibly long.

I'm pretty sure my animation even serves as a great example. http://sta.sh/0dhacr3pis6

FL-Nordin
08-08-2014, 10:54 AM
Also remember, your BSE parts don't have to be incredibly long.
this right here^ I forgot, i can finally be human again

Shuriken255
08-08-2014, 11:04 AM
Ok, then if combo can be not long, then i'm ready to make it short. Someone just told me i can give some bad things because of very short BSE. Don't worry, that won't be 3-4 second animation. :)

Chewy
08-08-2014, 03:16 PM
Nah man, all of my BSE rounds have been short and haven't had a score below 6.0.

EhMeD_Emer
08-10-2014, 05:19 AM
mhhhmmmmm.

i see we have a nice syncing thing we have going on here.
oh, how interesting.
Shuriken. This defines our childhood in animation.

PivotBlimp
08-11-2014, 11:22 AM
Wait a minute, for the limb decapitation. It says "separating each of the limbs off a body", so do we have to take all the limbs off as the finisher?

FL-Nordin
08-11-2014, 12:17 PM
Wait a minute, for the limb decapitation. It says "separating each of the limbs off a body", so do we have to take all the limbs off as the finisher?
hmmmm, this is the first time i noticed that, if that is so, then the hosts dont know what they are getting themselfs into (in the good way)
that means i can complete the theme i was going for, so is ^ that true.

Tsang
08-11-2014, 02:39 PM
Wait a minute, for the limb decapitation. It says "separating each of the limbs off a body", so do we have to take all the limbs off as the finisher?
Yeah, and only referring to the arms and legs, not the head. There are tons of ways you can go by this, too, whether your stick would like to take the victim's limbs off one by one, or even give such a forceful punch that it knocks the limbs off of the stick figure. :)

PivotBlimp
08-11-2014, 03:57 PM
forceful punch that it knocks the limbs off of the stick figure. :)
Nooo why'd you say it, this is what I was gonna do! Damn, back to the drawing boards, I don't take no hand outs >:[

Im probably still gonna do it but thats beside the point

FL-Nordin
08-11-2014, 04:02 PM
Yeah, and only referring to the arms and legs, not the head.
My plan is coming together nicely, meh meh hehehehehe

Praetorain
08-16-2014, 04:32 PM
Classic? Alrighty then.....
I'll give this a try..

FL-Nordin
08-17-2014, 10:12 AM
Question Tsang
Is it possible to perform the grab and throw with a rope? (he grabs him with the rope and throws him with the rope)

Tsang
08-17-2014, 11:45 AM
Yeah, sure! That's okay, as long as the victim is grabbed and thrown by the attacking stick figure, of course.

captain4dji
08-20-2014, 12:36 PM
done my entry
http://dylanjimmyirwin.deviantart.com/art/Bse-V5-R9-476943062?ga_submit_new=10%253A1408559685
wow i'm the first to submit an entry

Spectre
08-23-2014, 04:01 AM
Done: http://spectresp.deviantart.com/art/BSE5R9-477531479?ga_submit_new=10%253A1408788060

Omnitr0N
08-24-2014, 05:58 AM
Question: Is pulling the head off considered a limb decapitation?

FL-Nordin
08-24-2014, 08:36 AM
TSANG! im done

> http://www.hyunsdojo.com/dojo/2349/ <

Shuriken255
08-24-2014, 11:37 AM
Mine is ready! (http://www.hyunsdojo.com/dojo/2350/)

Hamen
08-24-2014, 04:10 PM
I'm gonna do this, I looks like fun...

FL-Nordin
08-24-2014, 04:28 PM
I'm gonna do this, I looks like fun...
hurry 3 days left

_SAVY_
08-24-2014, 04:34 PM
im done: http://www.hyunsdojo.com/dojo/2353/

Hamen
08-24-2014, 08:06 PM
hurry 3 days left
Done
http://www.hyunsdojo.com/dojo/2355/

Tsang
08-25-2014, 02:13 AM
Question: Is pulling the head off considered a limb decapitation?
Yeah, it sure is, but it's generally optional. The only limbs you should really be worried about are the arms and legs. :D

Updating the entry list as of now. Looking solid!

Spectre
08-25-2014, 06:12 AM
Since exortine hasn't posted his to this thread, Here is his.

#3cool5skool (http://www.hyunsdojo.com/dojo/2345/)

Mustika
08-25-2014, 10:21 PM
Tsang, I think there is an unofficial rule where someone's entry should be posted by the animator itself instead of others >_> although I'm personally good with it. Plus, I'm no official hoster XD

Anyway, time to count the due date! http://www.timeanddate.com/countdown/generic?p0=263&iso=20140829T00&year=2014&month=8&day=29&hour=0&min=0&sec=0&msg=BSE%20V5%20R9%20Due%20Time&fg1=736db7&fg2=ff6724

Also liking the entries so far. Great job, folks! :3

Tsang
08-26-2014, 02:49 PM
Yeah, haha. I just let Exortine have his thing posted for him because he's one of those guys who never posts and I couldn't catch him on IRC anything. Spectre made it convenient for me. :)

Once again, pretty solid parts you guys got there!

EhMeD_Emer
08-27-2014, 10:53 AM
Hella gaiz.
http://www.hyunsdojo.com/dojo/2363/

done.

SJT15
08-28-2014, 06:40 AM
Done. http://www.hyunsdojo.com/dojo/2365/

FL-Nordin
08-28-2014, 08:47 AM
13 hours left to finish your entry for those who haven't already submitted it

PivotBlimp
08-28-2014, 12:19 PM
Im done -- http://www.hyunsdojo.com/dojo/2372/

pyrosamurai
08-28-2014, 09:57 PM
inb4 11:58 http://pyrovonne.deviantart.com/art/BSE-V5-Round-9-478828601?ga_submit_new=10%253A1409284574

EhMeD_Emer
08-28-2014, 10:58 PM
excuse me tsang, you forgo to update my entry in the front page. :)

Mustika
08-29-2014, 12:03 AM
Don't worry Ehmed. He'll add yours (http://www.hyunsdojo.com/dojo/2363/) and pyro (http://pyrovonne.deviantart.com/art/BSE-V5-Round-9-478828601?ga_submit_new=10%253A1409284574)'s soon enough :D

That was so close there, pyro XD Thanks for those who have participated on this round! Now we wait for the score, and the last round's BSE. Stay tuned~.

FL-Nordin
08-29-2014, 04:47 AM
:O last round, i really hope that it is what i think its gonna be

pyrosamurai
08-29-2014, 11:15 AM
I'm pretty sure the last round is always a free for all :/

EhMeD_Emer
08-29-2014, 09:02 PM
yeah, me too....

BTW mustika i know your not a host, But you'v been really helpful throughout this version. Thanks a lot for that :D

_SAVY_
09-06-2014, 01:50 AM
so how are the scores going?

Mustika
09-08-2014, 11:28 PM
Tsang said he needed to wait one more judge back when I chatted with him last Thursday, so I assume he already got them all and hopefully he could post it sooner (though I think you can directly ask him about it if you want though)

Just have to wait for some other days, perhaps. Sorry for the inconvenience.
Also belated thanks to Ehmed for the words. Really appreciated :D

TJG10able
09-10-2014, 11:07 AM
Is it too late to join?

EarthquakeAnims
09-10-2014, 01:05 PM
Is it too late to join?

sure is boddy, but you can join when round 10 comes out!

Tsang
09-13-2014, 08:09 PM
Alright, so I'll be posting the scores within the next hour! Round 10 should be posted tonight as well!

Edit: The scores are posted as of now! Hang tight for Round 10!

FL-Nordin
09-14-2014, 02:14 AM
nice job pivotblimp, congrats on 1st
and congrats on shuriken for 3th (yay im 2nd)

Mustika
09-14-2014, 09:44 AM
Your overall scores, gentlemen:

http://i.imgur.com/qw4mABK.png (http://i.imgur.com/qw4mABK.png)
^^Click to enlarge~^^

Congrats for PivotBlimp for the 1st, FL-Nordin for the 2nd and Shuriken255 for the 3rd place on this round! Extra kudos for _SAVY_ to overtake the 4th place from pyrosamurai at this rate. The battle between the 3rd place is on!

See you guys on round 10. I expect the huge amount of entries to come for hopefully the most interesting round there! :D

_SAVY_
09-14-2014, 11:00 AM
allright now thanks mustika!!.. ..to surpass pivotblimp i just have to belive in it and search were he lives..

FL-Nordin
09-14-2014, 12:34 PM
this question was skipped last round, but:
Congratulations FL-Nordin for winning this round! and for having 0.3 of un-used score o_o .
what happens with that? does that get added after the 10th round maybe? or is it illegal to win with points higher than 10

_SAVY_
09-14-2014, 01:13 PM
lol nordin i think camila said that it wont be used and she asked you to accept that or sumfing like dat.. y do you even bother anyway? :p

FL-Nordin
09-14-2014, 01:23 PM
lol nordin i think camila said that it wont be used and she asked you to accept that or sumfing like dat.. y do you even bother anyway? :p

hmmmm, it crossed my mind, and i was just wondering, what happens with someting like that, you can check in the last thread that it was kinda skipped as if the question wasnt asked, i wouldnt mind tho, because i dont need them now
but what if... does it have a rule applied to it?

_SAVY_
09-14-2014, 02:48 PM
hmmmm, it crossed my mind, and i was just wondering, what happens with someting like that, you can check in the last thread that it was kinda skipped as if the question wasnt asked, i wouldnt mind tho, because i dont need them now
but what if... does it have a rule applied to it?


nope there was probably never a rule for it cuz i dont think there was an extra point to earn in the last versions BTW! the word camila said was "generous" i think XD youre gonna be generous with those points :PP

allright the last round is gonna be a hard fight against pyrosamurai >: )

Drone
09-14-2014, 03:02 PM
nope there was probably never a rule for it cuz i dont think there was an extra point to earn in the last versions BTW! the word camila said was "generous" i think XD youre gonna be generous with those points :PP

allright the last round is gonna be a hard fight against pyrosamurai >: )

Not if you give it your all and he keeps doing what he's been doing

pyrosamurai
09-14-2014, 06:31 PM
Not if you give it your all and he keeps doing what he's been doing
This comment kind of annoys me cause i actually i still feel this round i submitted a suitable entry compared to all my rounds since 7 it just didn't look as clean as judges would want. I honestly can't agree with lots of this competition, its judging, and overall organization this whole year but I didn't want to complain this whole time like other contestants. Regardless I quit i was honestly only in this competition for the prizes after a certain point(especially after the 7th round) cause it stressed me out as jerky as it may seem.
Good luck savy :)

Drone
09-14-2014, 08:17 PM
This comment kind of annoys me cause i actually i still feel this round i submitted a suitable entry compared to all my rounds since 7 it just didn't look as clean as judges would want. I honestly can't agree with lots of this competition, its judging, and overall organization this whole year but I didn't want to complain this whole time like other contestants. Regardless I quit i was honestly only in this competition for the prizes after a certain point(especially after the 7th round) cause it stressed me out as jerky as it may seem.
Good luck savy :)

C'mon dude I know you, you didn't put much effort at all into that, you definitely started early did a few things lazily and then rushed to finish it in the last day or two
You have much older animations that were much better than this one

pyrosamurai
09-14-2014, 08:30 PM
C'mon dude I know you, you didn't put much effort at all into that, you definitely started early did a few things lazily and then rushed to finish it in the last day or two
You have much older animations that were much better than this one

Unfortunately that's incorrect, it's not super polished but it is in no way a lazy animation. But i do agree i have better animations and I could've done more. Judging isn't based on what you've done better, but what you present. Regardless pivot's was also done not that clean and he has way better animations (not to offend) and he received first so i would rather do something i like without frustrating myself. I'm not asking for a higher score, but i do like the animation i presented. On a side note 700th post ^-^

FL-Nordin
09-15-2014, 12:43 AM
Unfortunately that's incorrect, it's not super polished but it is in no way a lazy animation. But i do agree i have better animations and I could've done more. Judging isn't based on what you've done better, but what you present. Regardless pivot's was also done not that clean and he has way better animations (not to offend) and he received first so i would rather do something i like without frustrating myself. I'm not asking for a higher score, but i do like the animation i presented. On a side note 700th post ^-^

i had some of those rounds too, its all about the visual mind fucks, to let the viewer believe he/she has saw something so cool but animation wise it was not that impressive, pivot has some of those and i learned it the hard way in some of my rounds becuase i was expirementing in what i could and could not do to make animations faster and still appealing to the eye
but all your scores are in the 6 and maybe 7 in this competition, altho 6.1 is the lowest you got so far, it is still in the 6 right


nope there was probably never a rule for it cuz i dont think there was an extra point to earn in the last versions BTW! the word camila said was "generous" i think XD youre gonna be generous with those points :PP
wait what? Where did that conversation happend? link to text/quote please

Ezy
09-15-2014, 01:48 PM
.......Regardless I quit i was honestly only in this competition for the prizes after a certain point(especially after the 7th round) cause it stressed me out as jerky as it may seem.
Good luck savy :)
It's alot more fun and you usually tend to animate better if you come into this competition with "I want to get better" instead of "I want the prize". Personally I think that's one major draw back of having these money prizes is that it does stress people out, it's about winning an everyone becomes edgier rather than let's help the community overall get better. My advice Pyro/everyone is to take the judges grading with a grain of salt. Too be honest half/most of us do not have a single animation certification under our belts and/or fully understand animating. Personally I find myself animating at my peak when i'm having fun, it's really unfortunate you felt this way Pyro but yea if it is causing you stress you might just need to step back. <3.

Even though I've only done round 1..it's still interesting to see what people came up with. I lub u guiys so muchosgrande.

Shuriken255
09-15-2014, 02:48 PM
Congrats FL-Nordin and PivotBlimb for getting first places. I was lazy in this round and i still glad to be 3d.

pyrosamurai
09-15-2014, 04:07 PM
Ez, FL-Nordin, i wasn't offended by the scores at all. It is what it is. I'm honestly happy because in most rounds i got two very good scores from judges(like high 7s-9) and one bad. The thing that annoyed me the most was the 7th round because i worked a while to get that through due to certain things and mine was automatically unconsidered for judging when it was never a rule that unfinished animations couldn't be submitted and the competition didn't start that way. Also, Ez i did come in wanting to progress in animation(from like rounds 1-6 i was pretty happy), but after a while it got stressful. The only things i dislike about the judging are how it switched it rules after the competition had already begun(for example in round 1-2 you could submit an unfinished animation and still get a grade, even though i still stand by the statement that mine was done).

Kursura
09-15-2014, 04:08 PM
It's alot more fun and you usually tend to animate better if you come into this competition with "I want to get better" instead of "I want the prize". Personally I think that's one major draw back of having these money prizes is that it does stress people out, it's about winning an everyone becomes edgier rather than let's help the community overall get better. My advice Pyro/everyone is to take the judges grading with a grain of salt. Too be honest half/most of us do not have a single animation certification under our belts and/or fully understand animating. Personally I find myself animating at my peak when i'm having fun, it's really unfortunate you felt this way Pyro but yea if it is causing you stress you might just need to step back. <3.

Even though I've only done round 1..it's still interesting to see what people came up with. I lub u guiys so muchosgrande.


Tbh I was stressed out for a lot of the last bse even though there wasn't a cash prize revealed until the end. It's a long time commitment with many deadlines so it will always be rather stress inducing. I did it for self improvement but also simply to do the best I could and see how I compared. Not faulting your opinion Ezy, just sharing my thoughts ^_^ .

FL-Nordin
09-16-2014, 03:35 AM
this competition still doesnt say anyting about a cash prize, round 1 was fun and all for me, i did it to compare myself to other animators, because my animations where never judged with scores,
so i was excited for that, but when i saw that i was first out of all the other competitors stuff changed, it was an oppertunity i couldnt let slide,
if i was 2nd or 3th after round 1 or someting like that then i would have participated 1 or 2 rounds more, but if i saw that i wouldnt stand a chance after those rounds i would have bailed out a long time ago,
im saying this becuase i never made a animation that felt so complete as the ones i made for BSE, so BSE helped me to get used to the "succesfully completing a animation" feel wich was a really big step for me.