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Thread: Crown of Inamorta Guide

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    Crown of Inamorta Guide

    Hi guys, I've recently started playing a lot of Crown of Inamorta and I've come up with a few strategies. Generally, I play on Insane with a Miner Avatar and don't use Gems. I'm posting on the Crown in particular since there do not seem to be too many videos or guides about it.

    I have not yet devised a good strategy for Gold Rush, but I only lose to Cyrus in Barricade and my strategies for Super Death Match, Death Match, and Classic have beaten Cyrus, Wesley, Z4CK, and Crazy Jay several times without failing (thus I labelled them foolproof). I have included my thoughts on point investment, unit control, and build order.

    Match Types:
    • Deathmatch
    • Super Deathmatch
    • Barricade
    • Gold Rush
    • Classic


    Terminology:
    • A = Archer
    • S = Spearton
    • W = swordWrath
    • G = Giant
    • K = magiKill
    • M = Miner


    Super Death Match: Foolproof Strategy

    Stat Points:
    • Max Spearton
    • Max Archer
    • Max Miner
    • Statue Gold 3
    • Statue Archidon 3
    • 1 Point Remaining


    Build Order:
    2S, 3A, 2S, 4A, 4M, 2S, 3A, 2M

    Death Match: Foolproof Strategy

    Stat Points:
    • Max Spearton
    • Max Archer
    • Max Miner
    • Statue Gold 3
    • Statue Archidon 3
    • 1 Point Remaining


    Build Order:
    2S, 3A, 2S, 3A, 2S, 3A, 1S, 3A, 4M, 2S, 3A

    Classic: Foolproof Strategy

    Stat Points:
    • Statue Gold 3
    • Max Miner
    • Max Archer
    • Spearton Shield 3


    Build Order:
    1A, 4M, S, A, 2M
    If they open with 1W, 1A then do not attack them. If they open with 3W then attack with a controlled Archidon.

    Barricade:

    Stat Points:
    • Statue Gold 3
    • Max Miner
    • Max Archer
    • Spearton Shield 3


    Build Order:
    Comfortable: 6M, 4A, 4S, 4A
    Crazy: 4M, 2A, 1S
    Cyrus seems to be able to break through insanely fast.

    Gold Rush:

    Stat Points:
    ???

    Build Order:
    ???
    The first event is always a Swordwrath vs Swordwrath duel. Win this one and you are in a position to 2v1, 3v1, 4v1 the other enemy Swordwrath. Then you can kill the retreating Miners and ensure a significant advantage. Losing the initial 4v4 generally leads to defeat.

    Unit Control:

    Spearton Control:
    1. Vs Magikill: Two strong backstabs or a frontal spear toss will kill the Magikill. Advance directly towards the Magikill along a horizontal line.
    2. Vs Giant: Advance horizontally towards the giant along the edges of the map. This will allow you to get behind the giant. Toss a spear into the giant for 800 damage after the giant uses its club or dead body as a weapon. Do NOT attempt a throw after the giant stomps.
    3. Vs Spearton: Wait until the Spearton is running away from you - whether toward your archers or into their base - and throw for a 920 damage backstab.
    4. Against all other units, the Spearton should only be used to stall or turn around opponents, thus allowing an Archidon formation to perform backstabs.
    5. Against a massive attacking force, try to spread out your Speartons to ensure that nobody runs past.


    Swordwrath Control:
    • Vs Miners: OHKO with a backstab jump attack that deals 216 damage.
    • Vs Archidons: Advance while blocking, open with a frontal jump attack for 108 damage. Continue with standard attacks until target perishes. Very risky.
    • Vs Swordwrath and Minions: Open with a frontal jumping attack. Whoever executes this the fastest wins the duel. In rare cases, a second swing is necessary to kill the opponent. This can be very dangerous, especially if the first jumping attack overshoots a bit and requires you to turn around.
    • Against Mages, Giants, and Speartons, the Swordwrath should serve only as bait.


    Any improvements or alternative strategies would be greatly appreciated. I wonder if I should experiment with Swordwrath avatar just to take on Gold Rush Cyrus ...
    Last edited by Speedy Puzzlement; 02-04-2017 at 08:58 PM.

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