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Thread: Gauntlet of Champions v3 | Room 3: Changeling

  1. #21
    Wew lads Devour's Avatar
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    Quote Originally Posted by DoctorNoob1 View Post
    Well, I'm pretty sure I'm doing 90 damage (double attack) at speed 4
    Every other attack it takes, heals it. --Hewitt

    That means attacks 2, 4 and 6 will heal it. You're about to heal the Kobold for 90 damage my man
    Risque

  2. #22
    Quote Originally Posted by Devour View Post
    Every other attack it takes, heals it. --Hewitt

    That means attacks 2, 4 and 6 will heal it. You're about to heal the Kobold for 90 damage my man
    Damn, well, time for Plan B

  3. #23
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    Everyone's gonna be SO pissed XD All that planning for nothing...

    Blessed Kobold (160 HP) Turn 1:

    Speed 1:
    Alphaeus sneaks behind the Kobold and deals 100 x 2 damage!


    Blessed Kobold is bisected in half!


    Alphaeus gains 1 Glory!

    Sneaky valiant effort, bro. But was it worth wasting that cooldown for everyone...?

    At this point in time, anyone may perform a defensive/counter/disruptive ability by posting it. I will post the next room but if anyone would want to waste some moves for a petty 1 Glory, who am I to say any better.


    Moving on...

    Note: Last time I forgot to include how much Glory it had (which I added now) and its Type, which may or may not be important as you encounter items that might affect the outcome. Doing it for future encounters.

    Oh and in case anyone doesn't know yet, everyone starts with 100 HP.

    Room 2: Time Mage
    Type: Elemental Mage
    HP: 480
    Glory: 3
    Attack Pattern: Deals 15 damage to the 1st and 2nd Player


    Special Rules: The Time Mage has been corrupted with power. And he loves showing off too... All Attack Speeds are resolved in Reverse.

    Room Bonuses: Treasure Everywhere! -The Time Mage turns out to be hoarding alot of really cool shit. When the Time Mage is defeated, the 1st and 3rd Player will be able to find 1 Relic they can keep!

    Party:
    Alphaeus (100) - 1 Glory
    Devour (100)
    Skeleton (100)
    devi (100
    DoctorNoob1 (100)
    Aquila (100)


    Cooldowns:
    Spoiler for Basic Attack:


    Spoiler for Abilities List:


    Spoiler for Items:
    Last edited by Hewitt; 03-18-2017 at 10:10 PM.

  4. #24
    Void Skeletonxf's Avatar
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    So now that Alpheaus has used one of From Behind and it can only cool down after 3 uses I think we should use up the other two uses so it cools down by the time we really need it.
    Spoiler for quotes:

    Striving to be understood

  5. #25
    Senior Member devi's Avatar
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    Well first we decide how we're going to do with speeds, and damage before we decide if we should use abilities. If we all attack on this turn, then we'd all need to do at least 80 points of damage each to finish it off. We have a few choices for individual damage, four people could go 100 (480-100x4=80) and then two people do 40 damage each (80-40x2=0).

    I was personally planning to do a speed four, damage 100. So in the event we don't kill it, I'm fine with taking damage this round.

    Anyone got any specific ideas?

  6. #26
    Wew lads Devour's Avatar
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    I'll take a hit as well. Going speed 5 for the greater good of humanity
    Risque

  7. #27
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    Im waiting on 1 guy guys

  8. #28
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    Uhh yeah one of you guys didnt put a speed in the attack.

    Also, this is just a trial round, next post I'm putting a deadline in the Turn

  9. #29
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    Time Mage (480 HP) Turn 1:

    **TIME REVERSAL ~ SPEED ORDER REVERSED**

    Speed 4:
    Devour and devi rush the Time Mage...Devour edges out!
    NOTE: Devour, the value you PM'd me is not in the choices of Attack. Read the First Page! I will move to the nearest value instead.

    Devour attacks the Time Mage for 50.
    Time Mage falls to 430 HP

    devi attacks the Time Mage for 100
    Time Mage falls to 330 HP

    Speed 3:
    Aquila and Skeleton bum rush the Time Mage...Skeleton edges out!
    Skeleton sneaks up from behind and blindsides the Time Mage for 100 x 2 damage
    Time Mage falls to 130 HP

    Aquila attacks the Time Mage for 40 damage.
    Time Mage falls to 90 HP

    Speed 5:
    NOTE: Alphaeus, you already dealt 100 damage. So your PM to me is invalid because your 100 hasn't cooled down yet. I will go to the next highest attack.

    Alphaeus deals 50 damage!
    Time Mage falls to 40 HP.

    Speed 2:
    DoctorNoob1 reveals a concealed weapon and DOUBLE ATTACKS for 100 AND 50
    Time Mage is defeated!

    DoctorNoob1 wins against the Threat! He gains 3 Glory!

    Loot:
    NOTE: Remember that the Initiative was reversed when the Time Mage was still alive. Now that he's dead...
    The 1st and 3rd Player Scrounge for Relics to pilfer...

    1st Player (DoctorNoob1) acquires...The Boots of Speed. From now on, the Initiative Order will be revealed to you beforehand, and you can decide if you want to move up or down the placement! Attack Values will not be revealed to you.

    3rd Player (Aquila) acquires...6 Fire Rubies. Fire Rubies are worth 1 Glory each. However, you may during the Planning Phase, use 1 or all Rubies to add 10 damage to your attacks!



    Moving on...

    Room 3: Changeling
    Type: Undead
    HP: 510
    Glory: 3
    Attack Pattern: Deals 10 damage to the 1st and 2nd Player


    Special Rules: The Changeling appears as a different being depending on the Player looking at them. As a result, it can see through common attacks quickly...All non-unique attacks in the Initiative are negated. In order for everyone to truly damage the Changeling, every Player must have a unique Attack Value.

    Room Bonuses: Machismo Contest! - Suddenly everyone starts getting the notion that scars are truly the way to exert manliness. Therefore, the Player(s) who received to MOST damage in this Room, will be given 1 Relic to keep as a prize of manliness! Ties are allowed, but this Tie cannot be 0 damage.

    Party:
    Alphaeus (100) - 1 Glory

    Devour (100)

    Skeleton (100)

    devi (100)

    DoctorNoob1 (100) - 3 Glory
    The Boots of Speed. From now on, the Initiative Order will be revealed to you beforehand, and you can decide if you want to move up or down the placement! Attack Values will not be revealed to you.

    Aquila (100)
    6x Fire Rubies. Fire Rubies are worth 1 Glory each. However, you may during the Planning Phase, use 1 or all Rubies to add 10 damage to your attacks!

    Cooldowns:
    Spoiler for Basic Attack:


    Spoiler for Abilities List:


    Spoiler for Items:



    Deadline of PMs is 2.5 Days from this post.
    Last edited by Hewitt; 03-23-2017 at 11:06 AM.

  10. #30
    Void Skeletonxf's Avatar
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    I think we're going to have to actually take a hit from this one, and we should probably all publicly agree on our attacks so we don't have a collision. I shall attack for 40?
    Spoiler for quotes:

    Striving to be understood

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