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Thread: New mobile game development

  1. #1
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    Canadian New mobile game development

    Hi, my name is MadGhost and I am planning a stick war game series for mobile.
    *notice that this is a early development


    I will answer your questions and listen to your ideas, but the game will take time to be finished

    Notice that this is just the concept, I have the game concepts, I do the art of the game, but I have problems with programming and music, but if you want to help just tell me or something like that.



    *remember I answer question*


    I’m planning to do just 1 game, but if it gets enough support I will do my other project for stick war game series

    First game Stick War Nations: you build your base and attack other players. You start with the Center ( a group of houses with a statue in the middle ), then you continue with a cannon and walls. To upgrade troops and structures you need 2 resources mana and gold.
    (I am planning to add other resources for building like wood or stone, tell me your opinion)
    Your first troop is the Swordwrath ( basic unit with low hitpoints and low cost) then you attack other empires and unlock more troops like Speartons, Archidons and magikills.

    I will also include new troops made by me. Then you can also travel new islands with unique game modes, different units and campaigns ( yes, there is also campaign mode )

    Troops upgrades: troops will be upgraded in the armory, you will need mana to upgrade them ( the cost will increase until you reach max level). After full upgraded and conquered the frost island you could build ”the forger" which troops will change completely and unlock abilities but you need holy gems( I will explain them later) every upgrade requires holy gems and the amount of gems will increase depending on the upgrade, after a amount of upgrades you could choose between 2 abilities( you can change them but you must unlocked them, you can only use an ability you can’t use both)
    Ex: kamikaze, after they are fully upgraded they will change into a bomber, which doesn’t kill itself, throws bombs and the 2 abilities are scorch ( 75% of bombs will burn structures) and the other one is afterbomb( when it dies he explodes )

    If you want to change bombers back to kamikazes because of tactics or something you can but you won’t get back your holy gems and mana.

    *holy gems*: gems that are obtained by a mine which takes time to extract 1 gem (1 hour)
    To obtain the troop you need a holy crystal which is a combination of 3 holy gems ( the cost of holy crystals will increase depending on the troop) the upgraded unit upgrades and abilities will cost holy gems, upgrades will also cost mana
    The holy mine it’s on another map.

    If you want to know more just tell me
    •Islands
    •game modes
    • troops and troops upgrades
    •defensive structures
    •resources
    •attacking and defending
    •spells
    •clans
    If you have a question and it’s not mentioned in the categories you can ask me

    ( sorry for my bad English )
    Last edited by MadGhost; 12-03-2017 at 03:55 PM.

  2. #2
    Artist/Animator Arch-Angel's Avatar
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    Have you actually done anything aside from this post or the idea?
    SPAC: Genesis

    "Everything I've done up until now... it was all for nothing."


  3. #3
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    Well, I have all the art, models and design. Right now I’m learning how to program so the only things left it’s music

    It’s a long process but with time and effort I will achieve it.

  4. #4
    I m not a member Natsura97215's Avatar
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    Its a cool idea but i ve a question : did it ll be like Civilization or Clash Royale ?

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    Itís not like a clash Royale, I think your talking about clash of clans ( one of the other games that I will make for the stick war series itís like a clash royale but that will for another day), imagine a clash of clans and a civilization with the story of stick war, but with some unique characteristic that will make this game a different defense game.

  6. #6
    I m not a member Natsura97215's Avatar
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    Quote Originally Posted by MadGhost View Post
    Itís not like a clash Royale, I think your talking about clash of clans ( one of the other games that I will make for the stick war series itís like a clash royale but that will for another day), imagine a clash of clans and a civilization with the story of stick war, but with some unique characteristic that will make this game a different defense game.
    Oh sorry for the confusion I m not a big fan of clash of clans and clash royale games. And you say it will be a mix of clash of clans and civilization so there will be a sort of "timeline" right ?

  7. #7
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    Theorically yes, there is a timeline. From houses made from stones to iron structures. With "time" you will be able to do even war machines (catapults, upgraded walls with spikes and ballistas) you can also build boats and go to other islands to explore and discover new technologies

    *that is why I was planning more resources than gold and mana, like wood, iron, etc

  8. #8
    I m not a member Natsura97215's Avatar
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    ok it s definitely a great idea you ve found here. Good luck with it !

  9. #9
    Artist/Animator Arch-Angel's Avatar
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    You got some screenshots or gifs of your work? It's pretty interesting to have all of the art and animation done before any programming.
    SPAC: Genesis

    "Everything I've done up until now... it was all for nothing."


  10. #10
    I m not a member Natsura97215's Avatar
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    Quote Originally Posted by Arch-Angel View Post
    You got some screenshots or gifs of your work? It's pretty interesting to have all of the art and animation done before any programming.
    I agree with you, it could give us an idea of the style.

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