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Thread: test camera movment and easing

  1. #1

    test camera movment and easing

    I just made this animation where I tested camera movments and easing.
    Tell me what you think.


  2. #2
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    I think it's great. Great easing, the close-up was done very good.

    MOAR POSTS.

  3. #3
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    Hmm, a bit too stiff don't you think? Try making him walking between those spaces he was dragged, but yes the zooming was cool
    keep it up, try making something harder.

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    Quote Originally Posted by TimeToPerish View Post
    Hmm, a bit too stiff don't you think? Try making him walking between those spaces he was dragged, but yes the zooming was cool
    keep it up, try making something harder.
    How is it stiff?

  5. #5
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    You know... When you don't move all joints per frame??
    D:
    I can't believe SPP doesn't rank so non-harshly!!!!!!

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    Quote Originally Posted by TimeToPerish View Post
    You know... When you don't move all joints per frame??
    D:
    I can't believe SPP doesn't rank so non-harshly!!!!!!
    My god.

    Describe to me how IN THIS ANIMATION it is stiff.

    Don't act like we're fuckwits, when you're the nimrod.

  7. #7
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    Wtf? How this is stiff? I JUST SAID IT DUMBASS
    WHat happens when you don't move all joints per frame.

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    Quote Originally Posted by TimeToPerish View Post
    Wtf? How this is stiff? I JUST SAID IT DUMBASS
    WHat happens when you don't move all joints per frame.
    Leave or learn to read.

    Tell how in this animation, IN THIS ANIMATION, at what moment it is stiff.

    Should I spell it?

  9. #9
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    Quote Originally Posted by TimeToPerish View Post
    I can't believe SPP doesn't rank so non-harshly!!!!!!
    Double negative. You just said we are hard to please. For the record, I've recommended this to the beginners section and so have most other people, but since we're not so draconian with our rules here we've decided that it is quite acceptable for anyone to post out of it as long as they are prepared to accept harsher criticism than may be useful to them.

    To be fair, Gyoh, very few joints do move at all. The areas that are moved are done well - the elbow could have been much stiffer - but I think he's just pointing out that no other body parts move.

    TimeToPerish: Unknown is just making a test here. It's not a full animation that is expected to have a storyline and exhibit everything he can do. He's just trying to learn how to ease.
    artwork by Mantha, 'cos she's the bestest

    You will kneel before me and you will confess that I am God.

  10. #10
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    ^Well, ok then I guess I'm sorry :P.
    Oh and Gyohdon, if you had read what I said you could identify those parts by yourself. :P

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