Damn, this game seems legit so far! I never got it to the boss fight (I wanted to ;-

but the level basically kicked my ass.
Anyway, here's some CnC about the game in general. Most of this you probably already know, but I'm throwing it out there anyway:
- While the intro is pretty cool as of right now, a "Skip" button would be awesome. I don't really need to see the minute-long intro scene every time I turn on the game. Same with the mini-intro right before the Scene Selection.
- At least some, if not all of the player's attacks should stun enemies and interrupt their attacks. It's incredibly frustrating to get hit mid-combo by a vomiting zombie asshole, even though I'm wailing on him with strong attacks.
- There's this weird pause between setting up for combos that keeps the fighting from being free-flowing. A pause between attacks isn't a bad thing in games like Castlevania, when the game is more focused on enemy placement and the player calculating when to hit with his whip, but in a side-scrolling brawler like this I think the combat should be faster-paced.
- I like the text in the Tutorial level (it's pretty funny), although pressing Space or something should also advance the text - switching between keyboard and mouse is kind of awkward. It's a small thing.
Overall, I like the animations and the gameplay, and while it's got some problems that need to be ironed out, it's still early in development. I hope to see you complete this, man, because it's got real potential. Good luck.
