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Thread: ◄[Petrichor]►( Welcome Flunk And Sonic)[UPDATED]

  1. #2841
    ROCK ON, YOU GUYS! >:O Phantom Ace's Avatar
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    Quote Originally Posted by sterkfor View Post
    bad news. my laptop broke. my files are gone. so... still at 0% ;_; sorry
    That's all right. The deadline's still at Oct. 5, so yeah.



  2. #2842
    The Testator Xand's Avatar
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    I'm about to win on my RHG Battle !! http://forums.stickpage.com/showthre...04#post1400404

    Here's a teaser of my Try out :

    "Such Mediocre, Much Endeavor" ~Xand
    Click the Photo to view my RHG Character!


  3. #2843
    ROCK ON, YOU GUYS! >:O Phantom Ace's Avatar
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    Quote Originally Posted by Xand View Post
    I'm about to win on my RHG Battle !! http://forums.stickpage.com/showthre...04#post1400404

    Here's a teaser of my Try out :
    The pose of your RHG in the pic seems kind of awkward bec. I don't think that stickmen should be having necks. But if you intend to put a neck on him, make it shorter bec. the pose doesn't suits. Well for me atleast…

    I also saw your animation for your RHG Battle(Considering that the link was in YouTube) and you seem to have the need to practice your movements. And the anim could've showed more fighting scenes but there wasn't. To be honest, I kind of liked the last part the most. All you need to do is to just practice the movements of your stickmen.

    They should have the flow and ease. And their bodies seem to be stiff. There's a lot of things that you could learn and you kind of have potential. I'll be expecting for your tryout.



  4. #2844
    The Testator Xand's Avatar
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    Quote Originally Posted by Castro View Post
    The pose of your RHG in the pic seems kind of awkward bec. I don't think that stickmen should be having necks. But if you intend to put a neck on him, make it shorter bec. the pose doesn't suits. Well for me atleast…

    I also saw your animation for your RHG Battle(Considering that the link was in YouTube) and you seem to have the need to practice your movements. And the anim could've showed more fighting scenes but there wasn't. To be honest, I kind of liked the last part the most. All you need to do is to just practice the movements of your stickmen.

    They should have the flow and ease. And their bodies seem to be stiff. There's a lot of things that you could learn and you kind of have potential. I'll be expecting for your tryout.
    I respect your opinion

    o.o I forgot the neck! o.o

    ok I promise this time 80% would be fighting scenes

    The problem why my animation "sucks" is that it's 12 fps.... I just realized that, but from now on im going to go 18+ fps. Mark my word

    "Such Mediocre, Much Endeavor" ~Xand
    Click the Photo to view my RHG Character!


  5. #2845
    Senior Member Bio's Avatar
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    Quote Originally Posted by Xand View Post
    I respect your opinion

    o.o I forgot the neck! o.o

    ok I promise this time 80% would be fighting scenes

    The problem why my animation "sucks" is that it's 12 fps.... I just realized that, but from now on im going to go 18+ fps. Mark my word
    bringing up the fps not always make things better, sometime its make it worst.


    I am STRONGER now
    I AM BACK

  6. #2846
    ROCK ON, YOU GUYS! >:O Phantom Ace's Avatar
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    Quote Originally Posted by BioMega View Post
    bringing up the fps not always make things better, sometime its make it worst.
    I kind of agree with Biomega here. Though that depends on your style. If your style/method of animating is creating lesser frames, then your fps should be lesser as well. But if you're making more frames, then the higher the fps is.



  7. #2847
    The Testator Xand's Avatar
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    Ive noticed that some animators that uses 18+ fps often double frames...

    "Such Mediocre, Much Endeavor" ~Xand
    Click the Photo to view my RHG Character!


  8. #2848
    ROCK ON, YOU GUYS! >:O Phantom Ace's Avatar
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    Quote Originally Posted by Xand View Post
    Ive noticed that some animators that uses 18+ fps often double frames...
    Yep. That's a technique to add force on the hits of the figure.



  9. #2849
    Senior Member TheBestG's Avatar
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    Quote Originally Posted by Xand View Post
    Ive noticed that some animators that uses 18+ fps often double frames...
    Some times is just to slow down things
    TRYING MY BEST

    Spoiler for I support:

  10. #2850
    ROCK ON, YOU GUYS! >:O Phantom Ace's Avatar
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    So, is everyone still alive? I'm just checking on you guys(Except for TBG07) if you're still active.



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