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  1. #121
    I smell challenge. Seagull's Avatar
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    Quote Originally Posted by GMR View Post
    Actually, that might be a good idea. Can you animate a run loop for me and PM it to me? Try and stick with the style of the game. I'd like to see your skill level and if your style could work in the game. I use CS6 but that doesn't matter.
    Ok i forgot what style it's in (haven't played that in a while) but i can do lots of styles. I'm gonna check it out tomorrow or today to see. Regardless, I'll make a bunch of different ones for different styles, including tweened if you want some real smooth stuff. How many fps should it be in? I normally do 30 but i can do 24 if that's what the game is in.
    Quote Originally Posted by Externus View Post
    I'm here to make money and use lens flares. And I'm all out of lens flares.

  2. #122
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    Heh. The game runs at 50 FPS. :P

    All you have to do though is animate at 24 (25 if you're picky) and then double frame it. Then it'll look the same at 50.

  3. #123
    I smell challenge. Seagull's Avatar
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    Quote Originally Posted by GMR View Post
    Heh. The game runs at 50 FPS. :P

    All you have to do though is animate at 24 (25 if you're picky) and then double frame it. Then it'll look the same at 50.
    Yuss i love high fps especially when I'm tweening. I must pc master race this >:] but if the game runs at 50 fps, how do you expect to put any kind of even slightly intense effects in without causing lag?
    Quote Originally Posted by Externus View Post
    I'm here to make money and use lens flares. And I'm all out of lens flares.

  4. #124
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    Quote Originally Posted by GMR View Post
    Heh. The game runs at 50 FPS. :P

    All you have to do though is animate at 24 (25 if you're picky) and then double frame it. Then it'll look the same at 50.
    Damn. 50. That's smoother than Smash 4. (characters run at 30 fps) O_O

  5. #125
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    Quote Originally Posted by Seagull View Post
    Yuss i love high fps especially when I'm tweening. I must pc master race this >:] but if the game runs at 50 fps, how do you expect to put any kind of even slightly intense effects in without causing lag?
    What do you mean? In my experience 50 FPS has run amazingly smooth no matter what effects I've thrown at it. I might decrease it to 45 if some things start to become a problem, but I haven't experienced any yet.

    Quote Originally Posted by Person McPerson View Post
    Damn. 50. That's smoother than Smash 4. (characters run at 30 fps) O_O
    YEEEEEEEE.


    *EDIT* Decided to put in a story mode fo' sure. Game release date will be delayed again because of this though @_@
    o well.

    Details comin' soon on that and other thingies. Stay tuned!
    Last edited by GMR; 11-10-2015 at 10:28 PM.

  6. #126
    I smell challenge. Seagull's Avatar
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    Quote Originally Posted by Person McPerson View Post
    Damn. 50. That's smoother than Smash 4. (characters run at 30 fps) O_O
    Yup. Pc master-race.

    And GMR, that's probably because you might have a high performance pc, thus making the game lag less on your computer specifically. But I'm used to spamming filters so idk lol.
    Quote Originally Posted by Externus View Post
    I'm here to make money and use lens flares. And I'm all out of lens flares.

  7. #127
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    Well yeah, any time you spam filters it's gonna lag lol. But nah, I have an old Mac.

    On other news, I'll be posting ideas about the story here soon as well, so stay tuned.



    *EDIT* a lil' look at the new stage.

    Spoiler for GIF:
    Last edited by GMR; 11-11-2015 at 09:35 PM.

  8. #128
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    There would be some things I'd like you to add, but then I remembered this is an indie game, so it takes forever with everything. Can I still tell you though?

  9. #129
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    Sure, you can ALWAYS suggest anything you want. I just might not add it XD

    But yeah, fire away!

  10. #130
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    Quote Originally Posted by GMR View Post
    Sure, you can ALWAYS suggest anything you want. I just might not add it XD

    But yeah, fire away!
    Items. and a VS Multiplayer where two players try to kill each other.

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