StickPage Spring Animation Competition - For Glory: eSports - $5,000 in prizes, 15 placements, $1,500 first prize!
BEGINNER'S StickPage Spring Animation Competition - Unconventional Weapons - $1,000 in prizes!
Page 2 of 2 FirstFirst 12
Results 11 to 12 of 12

Thread: Macro & Micro Guide for New Players

  1. #11
    Senior Member
    Join Date
    Mar 2015
    Posts
    736
    Quote Originally Posted by Dazzy View Post
    (I think archer miner is super dangerous anymore)

    Huh? What does this mean

    Also, it's not dangerous at all...you won't lose the archer to SA if you run AMS. It's a safe macro start that opens up a lot of options.
    Dangerous, as in not a super reliable opening because of how well a number of players, some very low rank, who are good at forward kiting. Even slightly overcommit your archer, and it doesn't matter if you go AMS, as long before your sword reaches to help, that lone archer is toasties...

  2. #12
    Senior Member Dazzy's Avatar
    Join Date
    Jul 2013
    Posts
    1,291
    Quote Originally Posted by alternate View Post
    Dangerous, as in not a super reliable opening because of how well a number of players, some very low rank, who are good at forward kiting. Even slightly overcommit your archer, and it doesn't matter if you go AMS, as long before your sword reaches to help, that lone archer is toasties...
    I don't think you have a clue what you're talking about.

    A-Move archer towards centre. See a follow-up sword, g-kite, your sword arrives in time. You can't "overcommit", only be not watching centre (slow reaction).

    p.s. gocharrogsordie
    Nice to meet you.

Page 2 of 2 FirstFirst 12

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •