Well it had been and then I saw you two update so I thought oh well okay then less work for me tonight I'll postpone another 36 hours.
Then again everything seems pretty decided so once I'm ready I can just move it on nowish anyway if that would be preferable.
BTG2.0 - Round 6 powers submission
Started by: Skeletonxf | Replies: 225 | Views: 41,181
Oct 24, 2016 8:58 PM #1464907
Oct 24, 2016 8:59 PM #1464908
Quote from SkeletonxfWell it had been and then I saw you two update so I thought oh well okay then less work for me tonight I'll postpone another 36 hours.
Then again everything seems pretty decided so once I'm ready I can just move it on nowish anyway if that would be preferable.
Yeah that's preferable thank you very much
Oct 24, 2016 9:12 PM #1464911
Okay round 2 is over - PM your powers for round 3 - this is the final anonymous round so make it count.
I haven't seen any impersonation yet which is disappointing
I haven't seen any impersonation yet which is disappointing
Oct 24, 2016 9:42 PM #1464917
Quote from SkeletonxfOkay round 2 is over - PM your powers for round 3 - spreadsheet is in the process of being updated - this is the final anonymous round so make it count.
I haven't seen any impersonation yet which is disappointing :)
Uh
Impersonation?
Oct 24, 2016 9:52 PM #1464920
Someone could name their power Hedgehog Something to make it look like it's my power for example...
Oct 24, 2016 10:26 PM #1464932
The spreadsheet:
https://docs.google.com/spreadsheets/d/1p2OgFbnLur2bZ_HfPGgtk_yLbKyrKKc5VV-_auBx42U/edit?usp=sharing
So despite Devour's Hedgehog reflection damage hitting back Firewall harder and harder it isn't enough and Devour falls first at round 8. At the end of this round Firewall has 55 attack damage but makes it only to round 11 with 65 attack before also falling. We then have something of a drawn out match between Wyz and Bloopley Snoof given Firewall's attack was a substantial part of Snoof's damage in the form of Puppy Dog Eyes and now Wyz's heal becomes less useful again as far less damage is being inflicted each round; still they battle it out but 6 extra damage from Puppy Dog Eyes and a 6 damage cancel is better than a 15% heal giving only 5.4 extra health and so Wyz falls on round 19. Bloopley Snoof makes it to the end of round 19 with 120 health spare for this prediction.
I will also add that in the unlikely or perhaps likely if things go a certain way that multiple people die in the same last round then I will crown the victor the one that dies on the least negative hp (ie how hard you die on your final round is itself part of winning/losing).
https://docs.google.com/spreadsheets/d/1p2OgFbnLur2bZ_HfPGgtk_yLbKyrKKc5VV-_auBx42U/edit?usp=sharing
So despite Devour's Hedgehog reflection damage hitting back Firewall harder and harder it isn't enough and Devour falls first at round 8. At the end of this round Firewall has 55 attack damage but makes it only to round 11 with 65 attack before also falling. We then have something of a drawn out match between Wyz and Bloopley Snoof given Firewall's attack was a substantial part of Snoof's damage in the form of Puppy Dog Eyes and now Wyz's heal becomes less useful again as far less damage is being inflicted each round; still they battle it out but 6 extra damage from Puppy Dog Eyes and a 6 damage cancel is better than a 15% heal giving only 5.4 extra health and so Wyz falls on round 19. Bloopley Snoof makes it to the end of round 19 with 120 health spare for this prediction.
I will also add that in the unlikely or perhaps likely if things go a certain way that multiple people die in the same last round then I will crown the victor the one that dies on the least negative hp (ie how hard you die on your final round is itself part of winning/losing).
Oct 24, 2016 10:39 PM #1464942
YAS...
I win!
But not yet...
I could still be screwed.
I win!
But not yet...
I could still be screwed.
Oct 25, 2016 9:05 PM #1465016
Round 3 voting
Powers submitted:
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Internet Celebrity: Hey, pictures of my face are trending! There are fans....and haters. All the lovin from those fans gives me 5.87% from everyone else's HP each turn, but all those haters make me take 10% more damage from my attacker(s) (as well as any powers targeting me with random oddball effects, etc.).
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Copycat Clone: Its alive... It's alive!! Mystery player has copied an ability from a previous round. He now takes 200% increased damage, but heals for half the damage taken.
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Jar of dirt: I got a jar of dirt! And guess what's inside it? Dirt!
I throw dirt on the ground and roll around in it, camouflaging myself to take 10% decreased damage from all attacks.
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Plot Armor: My legions of fanboys all argue in my defence!
If any of my powers gets vetoed, I gain an impenetrable shield that lasts for 2 rounds of fighting. One-time use only.
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You have one vote to veto a power. Once everyone is finalised or if no one has changed their vote after 36 hours any power that recives 3 or 4 vetoe votes is vetoed and lost and we move to the next phase. Additionally if we have a 2/2 tie on two powers they are both vetoed and lost. 2 vetos, 1 veto, 1 veto & 0 vetos allocated to 4 powers respectively lets all of them through.
Powers submitted:
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Internet Celebrity: Hey, pictures of my face are trending! There are fans....and haters. All the lovin from those fans gives me 5.87% from everyone else's HP each turn, but all those haters make me take 10% more damage from my attacker(s) (as well as any powers targeting me with random oddball effects, etc.).
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Copycat Clone: Its alive... It's alive!! Mystery player has copied an ability from a previous round. He now takes 200% increased damage, but heals for half the damage taken.
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Jar of dirt: I got a jar of dirt! And guess what's inside it? Dirt!
I throw dirt on the ground and roll around in it, camouflaging myself to take 10% decreased damage from all attacks.
--------------------------------
Plot Armor: My legions of fanboys all argue in my defence!
If any of my powers gets vetoed, I gain an impenetrable shield that lasts for 2 rounds of fighting. One-time use only.
--------------------------------
You have one vote to veto a power. Once everyone is finalised or if no one has changed their vote after 36 hours any power that recives 3 or 4 vetoe votes is vetoed and lost and we move to the next phase. Additionally if we have a 2/2 tie on two powers they are both vetoed and lost. 2 vetos, 1 veto, 1 veto & 0 vetos allocated to 4 powers respectively lets all of them through.
Oct 25, 2016 9:09 PM #1465018
No pirates are allowed here (Besides, I have a feeling WizKid is trying to out do my 20% nerfs by adding 10% to his set of boosts)
#Veto The Jar of Dirt
#Veto The Jar of Dirt
Oct 25, 2016 9:25 PM #1465021
:canadian:Internet Celebrity: Hey, pictures of my face are trending! There are fans....and haters. All the lovin from those fans gives me 5.87% from everyone else's HP each turn, but all those haters make me take 10% more damage from my attacker(s) (as well as any powers targeting me with random oddball effects, etc.).
On an unrelated note, I see that my hedgehog powers have really started a trend... damage reflection all over the place
Edit: I'm #veto-ing Plot Armor since that could let him get invincibility for free. All he needs to do after is wish for really OP powers to get it, plus increased attack since he got veto'd.
Oct 25, 2016 11:59 PM #1465045
"Its alive... It's alive!! Mystery player has copied an ability from a previous round. He now takes 200% increased damage, but heals for half the damage taken."
Hold up, do you copy the power AND get 200% increased damage AND heal for half that damage? Clarification, Skelly?
Hold up, do you copy the power AND get 200% increased damage AND heal for half that damage? Clarification, Skelly?
Oct 26, 2016 12:02 AM #1465046
I thought the guy was basically doing a fancy way of saying "give me Devours power from last round" lmao
Edit: He didn't even copy it properly, so he doesn't benefit at all from taking increased damage. He can't use a gateway power after that gives him bonuses based on his max health so literally nothing happens
Edit: He didn't even copy it properly, so he doesn't benefit at all from taking increased damage. He can't use a gateway power after that gives him bonuses based on his max health so literally nothing happens
Oct 26, 2016 6:07 AM #1465063
Yes I think those effects come from the half assed copy.
Oct 26, 2016 7:22 AM #1465074
When does plot armor go off? I thought there was no rng? So could I make a power and choose what turn it goes off? That seems rather ridiculous.
Considering we don't know who's power plot armor is, voting against it may be smart because it could be me or alph, who are both in the running and already have one power veto'd each.
Just to make it interesting, however, I'm going to #VETOINTERNETCELEBRITY
[SUP]No celebrities allowed.[/SUP]
Considering we don't know who's power plot armor is, voting against it may be smart because it could be me or alph, who are both in the running and already have one power veto'd each.
Just to make it interesting, however, I'm going to #VETOINTERNETCELEBRITY
[SUP]No celebrities allowed.[/SUP]
Oct 26, 2016 2:25 PM #1465091
Yeah, unless the copycat is Devour's (Highly doubt it), we should be safe.
For now I'm #vetoing Internet Celebrity. Whoever you are, don't fucking take our HP and use it to regen yourself. I know from personal experience that just never gets past the veto stage.
For now I'm #vetoing Internet Celebrity. Whoever you are, don't fucking take our HP and use it to regen yourself. I know from personal experience that just never gets past the veto stage.