Yes, I do. Each HP counts since I legit jumped 5 floors hot damn. Oh, is it possible to make it automatic that I would use the item after my first attack?
+1 Food.
Mini Rogue Game Thread: GAME OVER. Thank you for playing!
Started by: Hewitt | Replies: 297 | Views: 51,949
Nov 10, 2016 6:50 AM #1466589
Nov 10, 2016 7:00 AM #1466590
Ohhhh, I wanna join. Give me childish play.
Nov 10, 2016 8:01 AM #1466592
Merchant
I buy #1 food and #1 Bandage
I buy #1 food and #1 Bandage
Nov 10, 2016 8:12 AM #1466593
I choose Treasure.
Nov 10, 2016 10:09 AM #1466597
Zero, that can be arranged. But...why didn't you heal HP instead?
Zero the Hero - Sunken Keep of Og, Floor 16
Room 3: Zero scavenges Og's Keep for food (Food 3)
Room 4: Zero enters the next area and faces the terrifying Goblin Tank (17 HP)!
Zero slashes his sword to deal 14 damage!
The Goblin Tank fires an AP shell...completely obliterating Zero for 6 damage!!!
~~~So Endeth the Legend of Zero the Hero~~~
Here are his Final Stats:
Difficulty: Normal
Rank: 3
Armor: 4
Gold: 3
Food: 2
XP: 4
Care to play again?
A new hero appears. Drizzle the Sizzle enters...The Black Sewers
Drizzle the Sizzle - The Black Sewers, Floor 1
Room 1: Drizzle finds a kitchen fully stocked. He takes a loaf of bread but his Ration bag is already full (Food 6)
Room 2: A fork in the path meets Drizzle. CHOOSE YOUR FATE: RESTING OR MERCHANT
***If Resting, please choose a Boon (+1 XP, +1 Food, or +2 HP). If Merchant, please state what to purchase. Notes on Frontpage.
devi the Brave - The Undead Catacombs, Floor 7
Room 5: devi rests up at the Merchant and buys to heal and stock up (HP 8 Food 3)
devi descends further into the dungeon (Food 2)
The Undead Catacombs, Floor 8
Room 1: devi finds a sharper blade amidst the long decayed corpses (8 XP)
Room 3: devi arrives at another Resting Room. CHOOSE YOUR BOON: (+1 XP, +1 Food, or +2 HP)
Skeleton the Bony - The Black Sewers, Floor 1
Room 5: Skeleton finds 1 Gold in a chest (Gold 2)
Skeleton descends further into the Black Sewer (Food 2)
The Black Sewers, Floor 2
Room 1: Skeleton arrives at a Resting Room CHOOSE YOUR BOON: (+1 XP, +1 Food, or +2 HP)
Zero the Hero - Sunken Keep of Og, Floor 16
Room 3: Zero scavenges Og's Keep for food (Food 3)
Room 4: Zero enters the next area and faces the terrifying Goblin Tank (17 HP)!
Zero slashes his sword to deal 14 damage!
The Goblin Tank fires an AP shell...completely obliterating Zero for 6 damage!!!
~~~So Endeth the Legend of Zero the Hero~~~
Here are his Final Stats:
Difficulty: Normal
Rank: 3
Armor: 4
Gold: 3
Food: 2
XP: 4
Care to play again?
A new hero appears. Drizzle the Sizzle enters...The Black Sewers
Drizzle the Sizzle - The Black Sewers, Floor 1
Room 1: Drizzle finds a kitchen fully stocked. He takes a loaf of bread but his Ration bag is already full (Food 6)
Room 2: A fork in the path meets Drizzle. CHOOSE YOUR FATE: RESTING OR MERCHANT
***If Resting, please choose a Boon (+1 XP, +1 Food, or +2 HP). If Merchant, please state what to purchase. Notes on Frontpage.
Drizzle Stats (Click to Show)
Room 5: devi rests up at the Merchant and buys to heal and stock up (HP 8 Food 3)
devi descends further into the dungeon (Food 2)
The Undead Catacombs, Floor 8
Room 1: devi finds a sharper blade amidst the long decayed corpses (8 XP)
Room 3: devi arrives at another Resting Room. CHOOSE YOUR BOON: (+1 XP, +1 Food, or +2 HP)
devi Stats (Click to Show)
Room 5: Skeleton finds 1 Gold in a chest (Gold 2)
Skeleton descends further into the Black Sewer (Food 2)
The Black Sewers, Floor 2
Room 1: Skeleton arrives at a Resting Room CHOOSE YOUR BOON: (+1 XP, +1 Food, or +2 HP)
open after choosing a boon (Click to Show)
Firewall Stats (Click to Show)
Nov 10, 2016 10:26 AM #1466598
Oh damn looks like my luck ran out.
I thought I wouldn't be facing a super strong enemy anytime soon. Sure, I'll play again. I'll take up Hard difficulty.
I thought I wouldn't be facing a super strong enemy anytime soon. Sure, I'll play again. I'll take up Hard difficulty.
Nov 10, 2016 2:12 PM #1466605
+1 food
Nov 10, 2016 2:48 PM #1466609
I choose Food and Merchant.
Nov 10, 2016 2:55 PM #1466610
Skeleton, since you chose merchant, you have to state what you want to buy from the merchant too.
Nov 10, 2016 4:04 PM #1466619
Yay I have no real dollars to spare.
Event.
Event.
Nov 10, 2016 4:07 PM #1466620
Oh I'll buy two bandages
Nov 10, 2016 5:31 PM #1466622
Monster :D
Nov 10, 2016 9:01 PM #1466639
Resting +2HP
Nov 11, 2016 12:11 AM #1466649
This game sounds fun... Put me in childish
Nov 11, 2016 2:53 AM #1466663
I've decided to add Resting options to the frontpage so I don't have to repeat the same 3 options everytime I post the room. Just refer to that for reference from now on.
Also, I believe no one's figured it out yet...but if you encounter a Treasure after beating any Monster on the same floor, you will actually gain 2 Gold instead of 1. Also every chest has a 1/3 chance of getting a Rare Item (wands or Armor).
devi the Brave - The Undead Catacombs, Floor 8
Room 3: devi gathers some snail cakes to take with him (Food 3)
Room 4: devi comes face to face with a decrepit Mummy (9 HP!)
devi makes short work of the fiend, dealing an easy 15 damage!
devi gains 3 XP (XP 11)
Room 5-6: devi enters a fork in the road. CHOOSE YOUR FATE: TREASURE OR MERCHANT
Skeleton the Bony - The Black Sewers, Floor 2
Room 1: Skeleton gathers some poop to make poop cakes (Food 3)
Room 2: Skeleton buys 2 bandaides for his booboos (HP 8 Gold 0)
Room 4: Skeleton faces...an EVIL Skeleton (8 HP)!
Skeleton sways his hips for 5 damage.
The Evil Skeleton deals 2 damage.
Skeleton bashes the opponent for 2 damage.
The Evil Skeleton deals 2 damage.
Skeleton punches his counterpart for 5 damage.
The Evil counterpart falls...Skeleton gains 1 XP (4 HP 1 XP)
Room 5: Skeleton opens the glowing chest his evil counterpart was guarding and finds...2 Gold and a Poison Wand! (2 Gold)
Skeleton descends (Food 2)...
The Black Sewers, Floor 3
A piercing howl emanates from this chamber. A boss monster lies ahead...
Room 1: Skeleton opens the door and faces...Bats (4 HP)!
Skeleton doesn't even bother. He pwns hard for 5 damage.
The Bats drop like flies. Skeleton gains 1 XP (2 XP)
Room 3: Skeleton stops at a Resting Room: CHOOSE YOUR BOON (see Frontpage)
***I will only prompt you to use the Wand if the enemy cannot be beat in the first turn.
Firewall the Fleeting - The Black Sewers, Floor 1
Room 5: Firewall stumbles into a Blood Fountain room. The juices rejuvenate him (HP 4)
Firewall descends... (Food 2)
The Black Sewers, Floor 2
Room 1: Firewall manages to find a sweet new Shield (Armor 1)
Room 2-3: Firewall stops at a fork of opportune paths. CHOOSE YOUR BOON: Resting or Merchant (See Frontpage for details)
WyzDM the Wise - The Black Sewers, Floor 1
Room 5: WyzDM busts down the door to find...a rabid dog (7 HP)!
WyzDM gives the pupper no quarter for 5 damage.
The rabid dog bites Wyz for 2 damage.
WyzDM finishes off the doggo for 4 damage.
WyzDM gains 1 XP (XP 1 HP 1)
WyzDM descends... (Food 2)
WyzDM the Wise - The Black Sewers, Floor 2
Room 1: WyzDM busts down the door to find...a Crawling Ooze (4 HP)!
WyzDM on his last breath dishes out a main pain to the sissy Ooze for 4 damage.
WyzDM gains 1 XP (XP 2)
Room 2: A fork stops WyzDM in his tracks. CHOOSE YOUR FATE: TREASURE OR RESTING
Drizzle the Sizzle - The Black Sewers, Floor 1
Room 2: Drizzle rests his wounds a bit (HP 7)
Room 4: Drizzle finds a chest containing...1 Gold (6 Gold)
Room 5-6: Drizzle finds himself in a precarious situation. CHOOSE YOUR FATE: MONSTER vs TRAP (1/6 chance to evade).
DoctorNoob enters...The Black Sewers
DoctorNoob the Nurse - The Black Sewers, Floor 1
Room 1: DoctorNoob finds himself in a room full of dead bodies. It's trap had long since been triggered.
Room 2-3: DoctorNoob is faced with a choice. CHOOSE YOUR FATE: RESTING OR TREASURE
Zero enters...The Black Sewers
Zero the One - The Black Sewers, Floor 1
Room 1: Zero must've felt a bit of his past life for when he enters the first room it is...a Ghoul (4 HP)
Zero slips on ratshit and misses completely.
The Ghoul deals 2 damage.
Zero tightens his stance and deals 5 damage in desperation.
Zero gains 1 XP (XP 1 HP 2)
Room 2-3: Zero finds himself in familiar straits. CHOOSE YOUR FATE: MERCHANT OR TREASURE
Also, I believe no one's figured it out yet...but if you encounter a Treasure after beating any Monster on the same floor, you will actually gain 2 Gold instead of 1. Also every chest has a 1/3 chance of getting a Rare Item (wands or Armor).
devi the Brave - The Undead Catacombs, Floor 8
Room 3: devi gathers some snail cakes to take with him (Food 3)
Room 4: devi comes face to face with a decrepit Mummy (9 HP!)
devi makes short work of the fiend, dealing an easy 15 damage!
devi gains 3 XP (XP 11)
Room 5-6: devi enters a fork in the road. CHOOSE YOUR FATE: TREASURE OR MERCHANT
devi Stats (Click to Show)
Room 1: Skeleton gathers some poop to make poop cakes (Food 3)
Room 2: Skeleton buys 2 bandaides for his booboos (HP 8 Gold 0)
Room 4: Skeleton faces...an EVIL Skeleton (8 HP)!
Skeleton sways his hips for 5 damage.
The Evil Skeleton deals 2 damage.
Skeleton bashes the opponent for 2 damage.
The Evil Skeleton deals 2 damage.
Skeleton punches his counterpart for 5 damage.
The Evil counterpart falls...Skeleton gains 1 XP (4 HP 1 XP)
Room 5: Skeleton opens the glowing chest his evil counterpart was guarding and finds...2 Gold and a Poison Wand! (2 Gold)
Skeleton descends (Food 2)...
The Black Sewers, Floor 3
A piercing howl emanates from this chamber. A boss monster lies ahead...
Room 1: Skeleton opens the door and faces...Bats (4 HP)!
Skeleton doesn't even bother. He pwns hard for 5 damage.
The Bats drop like flies. Skeleton gains 1 XP (2 XP)
Room 3: Skeleton stops at a Resting Room: CHOOSE YOUR BOON (see Frontpage)
Skeleton Stats (Click to Show)
Firewall the Fleeting - The Black Sewers, Floor 1
Room 5: Firewall stumbles into a Blood Fountain room. The juices rejuvenate him (HP 4)
Firewall descends... (Food 2)
The Black Sewers, Floor 2
Room 1: Firewall manages to find a sweet new Shield (Armor 1)
Room 2-3: Firewall stops at a fork of opportune paths. CHOOSE YOUR BOON: Resting or Merchant (See Frontpage for details)
Firewall Stats (Click to Show)
Room 5: WyzDM busts down the door to find...a rabid dog (7 HP)!
WyzDM gives the pupper no quarter for 5 damage.
The rabid dog bites Wyz for 2 damage.
WyzDM finishes off the doggo for 4 damage.
WyzDM gains 1 XP (XP 1 HP 1)
WyzDM descends... (Food 2)
WyzDM the Wise - The Black Sewers, Floor 2
Room 1: WyzDM busts down the door to find...a Crawling Ooze (4 HP)!
WyzDM on his last breath dishes out a main pain to the sissy Ooze for 4 damage.
WyzDM gains 1 XP (XP 2)
Room 2: A fork stops WyzDM in his tracks. CHOOSE YOUR FATE: TREASURE OR RESTING
WyzDM Stats (Click to Show)
Room 2: Drizzle rests his wounds a bit (HP 7)
Room 4: Drizzle finds a chest containing...1 Gold (6 Gold)
Room 5-6: Drizzle finds himself in a precarious situation. CHOOSE YOUR FATE: MONSTER vs TRAP (1/6 chance to evade).
Drizzle Stats (Click to Show)
DoctorNoob the Nurse - The Black Sewers, Floor 1
Room 1: DoctorNoob finds himself in a room full of dead bodies. It's trap had long since been triggered.
Room 2-3: DoctorNoob is faced with a choice. CHOOSE YOUR FATE: RESTING OR TREASURE
DoctorNoob Stats (Click to Show)
Zero the One - The Black Sewers, Floor 1
Room 1: Zero must've felt a bit of his past life for when he enters the first room it is...a Ghoul (4 HP)
Zero slips on ratshit and misses completely.
The Ghoul deals 2 damage.
Zero tightens his stance and deals 5 damage in desperation.
Zero gains 1 XP (XP 1 HP 2)
Room 2-3: Zero finds himself in familiar straits. CHOOSE YOUR FATE: MERCHANT OR TREASURE
Zero Stats (Click to Show)