Standard Profile
BS 4// WS 4// S 4// T 4// W 2// I 4// L 9// A 2// Sv 5+
Serif Winters
BS 6//WS 5// S 4//T 4// W 2//I 5//L 10// A 2// Sv 5+
Jump Infantry(Independent Character),Moirai (my logic with the jump is his talisman)
SPECIAL RULES: Scout, Move Through Cover, Infiltrate, Stealth, Sniper, Monster Hunter, And They Shall Know No Fear, Hit and Run
WARGEAR: Bolas, Hunting Knife
Bolas have two profiles:
18"//S1//AP4//Assault 2, Fleshbane, Concussive
24"//S1//AP2//Assault 2,Fleshbane,Armourbane,Shred,One use only
Hunting Knife is a melee weapon with the following profile:
Melee//S+1//AP4//Melee
Manny Ken
BS 4// WS 6// S 3// T 3// W 3//I 7// L 10// A 5// Sv 5+
Infantry(Independent Character)
SPECIAL RULES: Move Through Cover, Fleet, Hit and Run, Rage, Rampage, Furious Charge, Hatred(Daemons,Nehustan), Preferred Enemy(Daemons,Nehustan),Fearless,Swiftstrike,Fear, It Will Not Die(4+), Feel No Pain (5+), Relentless, Crusader, Adamantium Will (3+, only if psyker power targets him specifically)
WARGEAR:
Pickax is a melee weapon with the following profile:
Melee//S User//AP4//Melee, Master-Crafted, Shred, Rending
Omega
BS 5//WS 5// S 5// T 6// W 4//I 3// L 10//A 6// Sv 3+
Monstrous Creature(Independent Character)
SPECIAL RULES: Feel No Pain (4+), Rage, Rampage, Zealot, Immune To Natural Law, Slow and Purposeful, Crusader, Psyker(Mastery Level One)
PSYKER: Omega knows the Charge Halo power.
Charge Halo- WC1
Cannot Fail.
WARGEAR:
Tentacles are a weapon with two profiles:
12"//S6//AP-//Assault 6,Concussive
Melee//S+1//AP-//Melee,Concussive
Dr. Macbeth
BS 6//WS 5//S 4//T 4//W 2//I 4//L 10// A 2// Sv4+
Infantry(Independent Character),Nehustan
SPECIAL RULES: Move Through Cover, Precision Shots, Zealot, And They Shall Know No Fear, Hatred(Night Creatures,Sanctuary),Preferred Enemy(Night Creatures,Sanctuary),Relentless,Crusader, Psyker(Mastery Level One)
PSYKER:
Perils on a 2 or 1.
Fails only on all 1's.
WARGEAR:
Winchester One-In-A-Thousand is a ranged weapon with the following profile:
24"//S6//AP4//Rapid-Fire
May use Sternguard Rounds(Hellfire and the like).
Medical Supplies grant a (5+) Feel No Pain.
Winston Kitt
BS 4//WS 4//S 4//T 4//W 2//I 5// L 9//A 2//Sv 5+
Infantry(Independent Character),Sanctuary
SPECIAL RULES: Crusader, Psyker(Mastery Level Two)
PSYKER:
Fails only on all 1's.
George(The Gentleman)
BS 4//WS 5//S 4//T 4//W 2//I 5//L 10//A 3//Sv 3+
Infantry(Independent Character), ActaSanctorum
SPECIAL RULES: Precision Strikes, Slow and Purposeful,Relentless
WARGEAR: (to be continued)
Dante Rockwell
BS 8//WS 5//S 4/T 4//W 2//I 5//L 9//A 2//Sv 5+
Infantry(Independent Character),Nehustan,Sanctuary
SPECIAL RULES: Precision Shots, Move Through Cover, Preferred Enemy(Night Creatures), Sniper, Infiltrate, Stealth, Relentless,
WARGEAR: (see now he seems to have lots of guns. So I'll use placeholders)
Heavy bolter, Bolter, Sniper, Bolt pistol
All of the above may use Sternguard rounds(Hellfire and the like)
Iron man hands is a ranged weapon with the following profile:
Template//S5//AP3//Assault 2, Shred, Master-Crafted, Gets Hot
Zalgo
BS 5//WS 4//S 5//T 5//W 3//I 4//L 9//A 3//Sv 5+
Monstrous Creature(Independent Character), Night Creature
SPECIAL RULES: Feel No Pain(4+), Rage, Rampage, Hatred(Nehustan),Preferred Enemy(Nehustan), Impossible Form, Psyker(Mastery Level Three)
PSYKER: Zalgo knows all four powers of the Oil discipline.
Oil discipline is as follows:
Only fails on all 1's.
LeeLee
BS 4//WS 5//S 3//T 3//W 2//I 7//L 10//A 6//Sv 5+
Beast(Independent Character),Sanctuary
SPECIAL RULES: Rampage, Furious Charge, Fleet, SwiftStrike, Hit and Run, Move Through Cover, Acute Senses, Infiltrate, Stealth
WARGEAR: Leelee's Claws is a melee weapon with two profiles:
Melee//S User//AP5//Melee, Rending, Master-Crafted
Melee//S User//AP6//Melee, Blind,Master-Crafted
For those who don't know, Swiftstrike is from the Tyranid codex. It makes your Iniative your strength, so that's nice, and makes me think of Leelee's tactics.
Serena Richards
BS 5//WS 5//S 4//T 4//W 2//I 5//L 10//A 3//Sv 5+
Infantry(Independent Character), ActaSanctorum
SPECIAL RULES: Stealth, Fleet, Move Through Cover, Infiltrate, Relentless, Psyker(Mastery Level Two)
PSYKER: Serena knows all the powers from the Banshee discipline:
Banshee (Click to Show)
Serena can only fail on 1's.
Her last two powers Peril on 2's or 1's.
WARGEAR: Serena has a sword with the following profile:
Melee//S+1//AP4//Melee, Master-Crafted
Al.ice
BS 7//WS 3//S 3//T 3//W 2//I 7//L 10//A 3//Sv 5+
Infantry(Independent Character), Animus
SPECIAL RULES: Shrouded, Rampage, Counter-Attack, Immune to Natural Law, SwiftStrike,Precision Shots, Precision Strikes, Relentless, Psyker(Mastery Level Three)
PSYKER: Al.ice knows all the powers from the Gramarye discipline. Discipline is as follows:
Al.ice fails on 1's.
WARGEAR: Aifeala is a melee weapon with the following profiles:
Melee//S User//AP4//Melee, Barb
Barb: If the target is wounded(regardless of saves), the target generates a Barb token. If the target suffers 5 Barb tokens, they get hit with a SD AP1 automatic hit.
Wilder the Horned Spade
BS 6//WS 4//S 4//T 4//W 2//I 5//L 9//A 2// Sv 4+
Infantry(Independent Character)
SPECIAL RULES: Move Through Cover, Infiltrate, Stealth, Slow and Purposeful, Precision Shots, Split Fire, Relentless
WARGEAR: Wilder's Cards is a ranged weapon with the following profiles:
12"//S 5//AP4//Assault 3, Bladestorm
12"//S6//AP5//Heavy 1, Large Blast, Melta
12"//S3//AP3//Assault 1, Haywire, Concussive, Armourbane
12"//S5//AP$//Assault 1, Large Blast, Concussive, Haywire
The first profile may be altered with Sternguard ammunition.
Dozer
BS 5//WS 5//S 4//T 4//W 2//I 4//L 9//A 3//Sv 5+
Infantry(Independent Character)
SPECIAL RULES: Move Through Cover, Acute Senses, Counter-Attack, Master Strategist, Split Fire, Relentless
WARGEAR: Kinetic Staff is a weapon with the following ranged profiles:
Green: 12"//S 3// AP 5// Assault 5, Master-Crafted
Blue: 12"//S 4//AP 4//Rapid Fire, Master-Crafted
Purple: 18"//S 6//AP 3//Rapid Fire, Master-Crafted,Concussive, Blast
Red: 24"//S 8//AP 2//Heavy 1,Master-Crafted, Concussive,Large Blast, Melta
and the following melee profiles:
Green: Melee//S User//AP 5//Melee, Master-Crafted
Blue: Melee//S+1//AP 4//Melee, Master-Crafted, -1 I
Purple: Melee//S+2//AP 3//Melee,Master-Crafted, Concussive, -2 I
Red: Melee//Sx2//AP 2//Melee,Master-Crafted,Concussive, Armourbane,Fleshbane,Unwieldy
What does this mean?
I decided to do a "what if" of a merge on WH 40k and wRHG. So, I created a bunch of profiles for a bunch of people. I haven't done NPCs, and I haven't done anything like everybody's characters. My opinion is this: It's a public resource/joke thing that I will update periodically if people are having problems. I would appreciate people upgrading the rules so they are closer to representation of people's character.
They should post their ideas, noting that we won't be able to represent everything, especially certain powers, as some can be done as unique psyker powers, but some can't really be represented or wargear(for the same reason). But I've tried to represent the people i could think of as accurately as possible. Please correct me if i am wrong.
I have not done some things (e.g psyker powers) because I want feedback. Yes, I have made a thread and expressly told you guys to tell me I fucked up in great detail. No, I am not a masochist(although, actually...). So yeah. Come at me. Bruh. WH 40K Rules are as follows:
How to understand people profiles if you don't get wtf i am talking about (Click to Show)
Weapon profiles: (Click to Show)
Melee Weapons (Click to Show)
Psyker Powers (Click to Show)
USRs such as Preferred Enemy, Fleet, Fleshbane, etc. shall be answered if and when people ask. They will then be added to the compendium.
As for the different clans, I was thinking some Chapter Tactic shit. (if you don't know, look it up. It's like, one thing.)
Nehustan: I was gonna go for the Ultramarine thing, with the re-roll thingy which works on everyone and one doctrine can be used per person per game. Assault re-rolls melee, Devastator re-rolls shooting, and Tactical re-rolls everything. So, say Dante does Devastator, then all Nehustan gets it, and then Dante can't use Devastator. Dr. Macbeth could use his Devastator, or Dante could use Tactical, but Dante's Devastator is gone. I am open to suggestions if people don't like this.
Night Creatures: If they pass FNP/IWND then they gain +1 Toughness. If they fail +1 Attacks.
ActaSanctorum: There doesn't seem much of a theme here, so...
Sanctuary: There also doesn't see like a theme, but I'll bite. Everyone gets Zealot? I don't really know to be honest.
Animus: Get a 2++ save for one turn. Because just as planned.
USR compendium (Click to Show)
Note that the entirety of this is just a random thing I came up with on a Thursday. This isn't a game of anything, it's just a representation I thought would be cool because I am a strange individual. Oh and if you play(which I believe some of you do) then please tell me who you play as (I play Chaos of Tzeentch, Necrons- WITHOUT DECURION BECAUSE I'M NOT A CHEESEMONGER, and Harlequins).