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Tests

Started by: power fuse0 | Replies: 11 | Views: 1,685

power fuse0
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Dec 5, 2016 11:17 PM #1469139


Going through a testing stage to get a decent style together. It's been a while for me, and it's also a dramatic shift from the type of animation I'm used to. Cool to be back into character animation though, I look forward to progressing a bit further.
awfulwaffle
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Dec 8, 2016 12:17 AM #1469376
The reactions with the purple and green stick don't look like they belong together. Like, I can't tell which way he is trying to kick to. Might just be me. But, pretty cool overall.
S.A.

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Dec 8, 2016 5:37 AM #1469432
Which software did you use to make this?
The purple stick's final kick could use more force, or follow through, because that was a powerful enough kick.
Other than that it was pretty cool for a warm-up.
power fuse0
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Dec 8, 2016 9:18 AM #1469450
Quote from awfulwaffle
The reactions with the purple and green stick don't look like they belong together. Like, I can't tell which way he is trying to kick to. Might just be me. But, pretty cool overall.


Ah good to know. Yeah it's taking me a while to get used to reactions and stuff again. Definitely something I need to improve on.

Quote from S.A.
Which software did you use to make this?
The purple stick's final kick could use more force, or follow through, because that was a powerful enough kick.
Other than that it was pretty cool for a warm-up.


I used Cinema 4D. Yeah I agree with the purple guy's kicks. Hopefully I can adjust the rig so it's easier to move him around following a movement. It's a little clunky at the moment. All in development though I guess, but wanted to get a couple of tests out. Thanks for the comments! :)
S.A.

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Dec 8, 2016 1:07 PM #1469464
That software looks pretty neat. How difficult is it to animate in it compared to Flash?
power fuse0
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Dec 8, 2016 5:32 PM #1469496
Quote from S.A.
That software looks pretty neat. How difficult is it to animate in it compared to Flash?


I find it a lot easier than flash now. Initially the whole 3D business might be a bit of a turn off, but you can achieve some amazing results with it. I'm just adjusting from camera & object animation into creating character animation. Which is quite drastically different in the software and setup, but once you've got it down it's all good.
Person McPerson

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Dec 9, 2016 12:03 AM #1469623
This feels like Alpha vs Pulse 2.
Creepin_Bro
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Dec 9, 2016 12:13 AM #1469626
Quote from Person McPerson
This feels like Alpha vs Pulse 2.


Just, without their fighting style, weapons, abilities and personalities
(also, it's Alfa, not Alpha. FLLFFL)
awfulwaffle
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Dec 9, 2016 1:01 AM #1469637
Quote from Creepin_Bro
Just, without their fighting style, weapons, abilities and personalities
(also, it's Alfa, not Alpha. FLLFFL)


I don't think he means EXACTLY like Alfa Vs. Pulse.
Creepin_Bro
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Dec 9, 2016 1:23 AM #1469644
Quote from awfulwaffle
I don't think he means EXACTLY like Alfa Vs. Pulse.


of course he didn't, I'm just saying the only similarities are the colors
Person McPerson

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Dec 9, 2016 2:09 AM #1469660
Quote from Creepin_Bro
of course he didn't, I'm just saying the only similarities are the colors


Still pretty awesome though.
power fuse0
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Dec 9, 2016 2:08 PM #1469705
Not sure if those are compliments or criticism lol. I wasn't externally influenced, had to google What alfa vr pulse was lol. None the less, thanks for the kind comments. Hopefully it will improve with my next couple of animations. Been sorting my rig this week
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