Devour may remember this character from when I first tested him as an npc in a game I played with him =3, I had to remake him so here it is.
Pathfinder Archer character sheet
Backstory and mysterious motivations: Though Xalix appears to be a young teenager, he's actually 73 years of age in Human time. Because of this new companions may be surprised by his lethality and resourcefulness, despite his harmless appearance. While his limber youthful body and supreme genetics allow him a supernatural level of dexterity, he's still too small and lithe to be powerful. Because of this ranged weapons have become his forte.
Though still a novice in the ways of combat and adventuring, Xalix ran the gauntlet of assassin training as a child learning many ways to infiltrate using both speech and shadow. As the prodigal son of his family, he made his first kill at the youngest age in his clans history shooting the man clean through the back of the neck before his father even gave the prompt. It's not that Xalix
doesn't hesitate, it's that the idea of hesitation never even occurred to him.
He's not strictly evil however, he doesn't enjoy the kill without purpose or for what he sees as just poultry earnings. This mentality has put him at odds with his beloved family, who kill professionally. While it's what his family perceive as fulfillment of their destiny, Xalix has much greater ambition in mind for his abundant
talents and intends to deliver on them with aplomb to prove them wrong.
Description: Xalix stands about 5'3 and is typically smirking or scowling, but always posh. Ladies tend to find him adorable while large men have a hard time taking him seriously, a trend which frustrates him to no end considering his age. This doesn't stop him from firing back with his own witticisms however, as he's both whimsical and supremely confident in his ability to kill. Making his personality a combination of bright and chilling, just like his arctic white eyes and hair.
Xalix prefers to stay clean and dapper, he isn't accustomed to doing grunt labor and will complain if pressured to. But he'll attempt nearly anything if he feels like his abilities are brought into question because the challenge thrills him. Particularly the challenge of making a difficult shot with his bow, since he aspires to become the greatest archer he could possibly be.
Character sheet: The stats are a fantastic 10, 12, 14, 16, 16, 18. +2 Dexterity and Charisma, -2 Constitution. The first thing you'll notice is that I meta gamed myself up to a 12 initiative, that's right, buckle your goddamn seatbelt because that's a
12 fucking initiative. I did this by taking improved initiative as my starting feat, and taking the two traits that boost my initiative. So with my huge dexterity the result is +5 +4 +2 +1 = 12, amazing right?
I took a couple alternates for the Drow which you'll find here:
http://www.d20pfsrd.com/races/other-races/featured-races/arg-drow/ but it all checks out. Particularly I thought there was no reason to stack poison use from drow with ninja and take the free hit bonus against elves and dwarves instead.
And if you think he looks good now, that's not even counting when he gets his ki pool at level 2, uncanny dodge or how immensely useful ninja tricks can be for an archer.
The best part is, there's literally nothing stopping me from taking weapon finesse, with katana or rapier*which I have a racial familiarity with as early as level 2 and functionally also becoming a melee character with my 20 dexterity. Though I would most likely take a ninja trick at 2, precise shot as my feat at level 3 and then a combat trick to gain weapon finesse at 4. But I digress.
He's designed to be a killer fucking ranged combatant and to have the social skills to potentially be the party leader. Something I think he pulls off greatly, considering how massive his potential critical is, combined with his stealth, combined with his diplomacy and still having an 18 armor class somehow.
Honestly if it weren't for the great role playing and party leading implications I'd be a bit uncomfortable allowing a player to bring this to my table. Just barely acceptable, but then again that's what min-maxing is all about.