Gladiator Containment Team 3 (Click to Show)
One of the several special squads on the WRF roster tasked with stopping gladiators or other beings too powerful for regular enforcers to handle. They can be called individually to take care of smaller matters but only called as a team should the need arise. Currently this team has the lowest member count at three but currently, there are no plans nor suitable candidates to reinforce this squad. Members or whole teams can be sent around the world to help other branches but they are mainly based around Sierra Pines.
Misha Anderson (Click to Show)
Name: Misha Anderson
Age: Actual 32, Physical 24
Profession: WRF Containment Commando, Team 3, Member
[Spoiler=Appearance]
Tallest of the team coming in at around 5'10. She has short, unevenly cut hair that just covers the back of her neck; her locks randomly switch between two colors, either silvery white or jet-black, making it look like a half-assed dye job. Piercing sunrise orange eyes and a yellow hexagon hair clip complete her identifying facial features. She usually dons a regular WRF uniform in an irregular fashion. The spotless white, dark green trim, long sleeved vest remains undone, while the dress shirt underneath has a few buttons undone from the top giving a small glimpse into her cleavage. Always with a pair of blade resistant Kevlar gauntlets, a pair of combat pants in the same color scheme as the vest and steel-toed and soled shoes finishes the ensemble.
Personality (Click to Show)
Misha's personality is very child-like, honest often brutally so with her straight forward statements and optimistic and confident, though honestly somewhat gullible. She is a very outgoing woman who loves to get her body moving and blood pumping, leading to a thrill-seeking attitude with a low sense of fear and danger. As an effect of this, she is very impatient and often acts first before thinking. She of below average intellect and is great with children, she treats any activity that involves physical exertion with the utmost seriousness and the opposite for intellectual tasks. Honestly speaking is quite the slob. Has a special bond with her squad mates often calling Kira, "Big Sis," and Izza, "Little Sis". Loves sweet thing but adores strawberries. Dislike seeing her sisters cry or angry, and tries to comfort or confront them, in a way acting as the other two's breaks and limiters,
Abilities (Click to Show)
Her mutations have left her several boons namely, immense strength letting her go toe to toe with strength based gladiators. Moderate cellular regeneration that allows her to regenerate even limbs in a matter of hours, blade and piercing resistant skin as well as bones as hard as steel, an absurdly high level of pain tolerance, all of these come together turning her into a veritable tank in the shape of a woman on top of the fact that to permanently kill her either her brain or heart must be destroyed, everything else just regenerate eventually.
To top this off she has an extremely adept combat instinct that she honed from the day she threw her first punch, this allows her to go toe to toe with martial arts masters despite fighting near completely on instinct. Though this kind of automatic reaction might get exploited from time to time.
History (Click to Show)
Growing up in Sierra Pines' less savory districts was a tough task, one that Misha rose to tackle head on. Despite getting kicked out of school because of her low grades and regularity in picking fights with other trouble makers, she kept a righteous heart and never picked on anyone who couldn't fight back. This led her to become a vigilante as she got older.
Due to her skill in combat and natural hardiness she made a name for herself within the underground up until one job where she was set up, the info only stating a third of the actual number of enemies. Despite her best efforts she was overwhelmed and beat within an inch of her life, taken to a chemical disposal plant where they dumped several barrels worth of an unmarked concoction on her and left her for dead.
The next morning she was rushed to SP General Hospital when the employees found her. Scans found out that she had mutated at a cellular level during her chemical soak, giving her the mutation stated above. Another mutation was that her cells could now replicate with one hundred percent accuracy essentially completely stopping her from aging and scarring. This leads her to her massive appetite needed to keep her body functioning. The only irreparable damage was her memories a majority of which simply vanished. When the WRF caught wind of this news they moved quickly and taking advantage of Misha's amnesiac state took her in and turned her into one of their more capable commandos.
Izza Gardener (Click to Show)
Name: Izza Gardener
Age: 21
Profession: WRF Containment Commando, Team 3, Member
Appearance (Click to Show)
Izza comes in at around 5'5. Her uniform is much like Misha's except she wears everything to standard, covering herself and her meager chest up quite nicely. Though the bottom half comprises of a dark-colored pencil skirt and pantyhose. She has pale straw-colored hair that reached to mid-thigh, framing her fair doll-like face are two long braids on either side reaching well past her shoulders tied with small white bows. Her eyes have a unique color somewhere between pink, purple and blue. Her soft features, tremendous singing talent combined with her slim figure has made her into something of a poster girl for the WRF in Sierra Pines.
Personality (Click to Show)
Up front she's kind, friendly, polite, a really charming lady. Really is somber and broken. The intellectual type, loves to read books especially novels, quite genre savvy, is shy about her singing despite how good she is. Is the cautious one of the group and is easily flustered by surprises, a strategic thinker. Quite the neat freak and is the most social among the three. Hates chaotic characters, the self-serving and selfish, especially jaded towards gladiators with electric powers. When triggered by any of the above she loses her cool, becoming reckless and vengeful.
Abilities (Click to Show)
She has the ability known as "The Monarch's Will" or "Charm" which allows her to implant a powerful suggestion in the Psyche of her target, almost like mind control except that the target can resist, the stronger the will the easier it is to shrug off her suggestions. To activate the target needs to be within earshot and at least knows who her target is otherwise it becomes area of effect, the more targets the lesser the effect. Eye to eye contact increases the power of her suggestions.
She carries with her a Beretta, with multiple full magazines. She's undergone intense training for the work she's required to do and is at the peak of physical fitness, for a normal human. She's quite accurate with her gun, not a crackshot by any means but she's not a storm trooper.
History (Click to Show)
Izza was like any normal girl growing up, a loving and upright family, good friends. Even when she discovered her power for charming, she never abused it and in fact rarely used it, she did use it to stop a guy from committing suicide though. That changed one day while she was in college, she received news that her father had died during a trip to Sierra Pines, investigation pointed to the perpetrator being a rouge gladiator one who used electric current in some form.
From there it all began to go downhill, her mother shocked by the news fell into a depression and slowly stopped functioning until she fell into a coma. Her little brother under the influence of bad friends, fell into drug addiction and gang life until he ultimately ran from home. Izza was left helpless as her family fell apart after her mother was admitted to the Intensive Care Unit, she needed money to pay off the hospital bills and the debtors that were knocking on her door charging her for her brother's debts. She found the WRF, they offered to pay everything in exchange for a lifetime contract, with nowhere left to turn she accepted, both for the money and the chance to stop others from befalling the same fate she did.
Kira Liu (Click to Show)
Name: Kira Liu
Age: 27
Profession: WRF Containment Commando, Team 3 , Captain
Appearance (Click to Show)
Kira's height is a solid 5'4. She wears a similar uniform with the other two just add her right shoulder bearing her rank insignia as captain of the team. She wears a pleated skirt on her lower half and a pair of running shorts underneath. For footwear, she dons a pair of black combat boots. She sports her father's Navy officer's cap on her untamable mane of dark green almost black hair. Her left eye is a clear aqua blue while her right is covered with an eyepatch bearing the WRF logo, underneath it, however is a golden glowing eye. She has a few scars scattered here and there all on the right side of her body she received from some of her clandestine missions.
Personality (Click to Show)
The most aloof of the squad, most silent of team and direct and laconic when she speaks, usually when there are orders to convey, Despite this, she actually deeply cares for the two girls and became quickly endeared and attached to them, tries to help them in roundabout and indirect ways. The time as a solo agent has given her the mindset of a loner, most of the time unconsciously trying to do everything herself thinking she's being kind to others by bearing the burden. Known to be very professional, her time in the military has left her a disciplined and tidy individual, with utmost respect to superiors at least on the surface. She is prone to running herself ragged and is quite the worry wart. She has become distanced from her emotions, having trouble expressing herself. Likes sour candies, tea, cute things, Izza's singing. Is motivated by revenge, when anything related to it comes up she easily drops other tasks and priorities, even her own safety.
Abilities (Click to Show)
Enhanced Brain- Augmented during her reconstruction operation, now has a limited degree of control and communication with advanced pieced of technology, anything analog is not smart enough to make a connection. Also giving her terrifyingly fast calculation speed, capability to run complicated mathematical equations and algorithms at near damn supercomputer speed. before you ask comp. viruses are equivalent to mental/sanity attacks.
High-Tech Equipment- in light of the accidental boon above, Kira was given several pieces of experimental equipment for use. They are experimental because a computer advanced enough to allow proper interfacing would make the weapon clunky and unviable on a battle field. Kira's brain is able to directly interface with the equipment circumventing that problem.
Energy Blade- the base form makes it look like a normal blade but has high powered energy compression technology that surrounds the business end of the saber in a thin film of energy giving it near unrivaled cutting prowess that never dulls or breaks, as long as the energy remains active.
Energy Shield- works on the same principle as the blade except it projects the energy outward into a defensive barrier rather than wrapping it around an object, also the technology was worked into a glove. The barrier is breakable but will recharge over time. The shield is only large enough for one person.
Conventional rifle- though not a piece of high-tech equipment, it has been included here due to still being part of her equipment. It's a normal rifle that fires conventional ammo. Kira is quite proficient with it though, she never brings the blade and rifle at the same time.
Combat Boots- her footwear has actually been upgraded to some kind of gravity boots. This primarily allows her to move on vertical surfaces and even on ceilings easily, she can also do the opposite and blast off these surfaces instead of stick to them. This does not work on water or sandy surfaces.
Cybernetic Eye- upon learning of Kira's increased brain power, The WRF installed this in place of healing her right eye. The eye is a high powered piece of observation equipment capable of taking in and processing any information it can see. This gives Kira unrivaled awareness of anything she can see allowing her to make immensely accurate predictions on enemy movements and become aware of dangers planning accordingly. Unfortunately, her brain still suffers from information overload especially in battle, limiting her use to bursts. Compounded with the fact that there is no "off" button she has to use a specialized EMP wave to temporarily shut off her eye, the wave is emitted from her eye patch (has to be on top of her eye to release the pulse).
She can keep fighting for two minutes with all of her equipment save her eye active before she suffers from mental overload. Only around thirty seconds when all active.
History (Click to Show)
Kira's family had a proud history of serving in the armed forces, practically every part of the service has had at least one member of her family become a part of it and excelled. Kira was no different and joined the Navy following the lead of her father at the time captain of a state-of-the-art destroyer.
She began to slowly but steadily climb the ranks until one day while in the same fleet as her father they came under a surprise attack from meta-humans. In the chaos her father's ship was destroyed, not long after she was thrown overboard by an explosion on the ship she was serving on.
She later woke up in a hospital several days later, her entire right side was severely damaged but the doctors had managed to stabilize her condition. And soon would begin the reconstruction surgery and therapy, only that the whole treatment would take several years. While money was not an issue the time was, she knew she would lose her edge and possibly come out weaker than before as the surgery could not fully restore her to her old state. That was when a WRF official came to her offering an experimental treatment that would take only a month and return her to a hundred percent health if not better, the conditions were that she would have to severe any ties with her old life and work for the WRF after, as they wanted her proficiency with blades, guns, and tactics.
Kira accepted after being promised that eventually she could search and take revenge on those who did this to her and killed her father. The operation went smoothly save for one unforeseen factor, the nanites used to reconstruct her had rewired her brain and even fused some of themselves to it turning it into a near supercomputer. This allowed her some degree of control and communications with technology and opened many doors to her potential. After her operation, she worked as a shadow agent for the WRF until recently when she was transferred to become the captain of the Third Gladiator Containment Squad
[/Spoiler]
Also shameless Plug, I have a battle with GenericAnon up and I'd really appreciate it if who ever's reading this would go and take a look, and maybe vote and give CnC, esspecially for my part, Thank You!
*Sees selfout in shame*