Running and Killing

Started by: John4 | Replies: 17 | Views: 1,395

John4

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Aug 18, 2008 4:34 PM #226160
I haz a new anim! I think I did pretty well. It's the first blood test i have ever done. The blood at the end kinda sucked, I know, but I tried. So uh, as usual, C+C and ranking.

Do i get a cheezeburger?
http://img228.imageshack.us/my.php?image=runningandkillingmw8.gif
Saha
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Aug 18, 2008 4:57 PM #226178
No but you get a comment from smc..

The camera movements at the beginning was kick ass.
The first punch looked weak and looked like a 4 year old with a broken arm did it.The kick looked like nothing because there was some guy jumping at another guy and boom he explodes and blood comes out.My point.There was no kick or either the kick was just 1 frame.The slow motion at the kicking part was very wierd.When he was doing the helicopter kick.It was very very wierd.It looked like he was just going back and forth.The stick you used was gay.The worst was the ending.Looked so uneased and choppy.There was no physics at all.Looked like an elevator was going way too fast and someone was holding their sharp scissors and stabbed the other person by accident.The reaction was extreamly weird.The run was decent and pretty fine.

That was med beginner quality animation.Keep it up and you'll soon be high beginner.My suggestion is that you make a easing test with a full stickman.Not just an arm.My grandma can do that.Like how I did in my easing test.Apply easing,smoothing and physics to your animations and get used to it.Then make a long 400-500 frame story line based on the basics but added speacial effects.(How to spell speacial correctly?)
John4

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Aug 18, 2008 5:02 PM #226183
Alright, thanks smc. Anything else? I want a ton of comments. =D And special is spelt special.
S is for Super
P is for Pokemon
E is for Every
C is for Congressmen
I is for igloos.
A is for the number 9.
L is for Legs.
Automaton
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Aug 18, 2008 6:08 PM #226212
F is for FAG! hurray!

anyway, basically what engravedx said, but I really think you need to work on running. It always looks like he runs backwards. And work a lot on stifness also. But good effects and camera angles.
John4

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Aug 19, 2008 1:22 AM #226634
Can somebody tell me how it looks like he's running backwards? I dont see it *facepalm* Thanks though.
Well.... any more? More. MOAR.
clone26

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Aug 19, 2008 3:58 AM #226768
i kinda see how he looks like he's running backward,
but it's hard to explain how.
John4

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Aug 19, 2008 6:37 AM #226908
*facepalm*

...............
Can you post a comment about the animation anyway? -. -
Saha
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Aug 19, 2008 7:34 AM #226947
Yes.Its true I just noticed.Look at the moment when he is about to land isn't it weird?He is sopose to fall and face plant to the ground and the whole animation ends.Its because since it looks like the ground is moving his position seems rather awkward for running.Please,you should realize your mistakes.To be a great animator you have to spot your mistakes and fix them.-words of pf0

I suggest you make a short little storyline based on running and movements.Like a platformer.
Automaton
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Aug 19, 2008 2:41 PM #227203
It's because his front leg is too stiff and it looks like it scrapes across the floor, thus the backwards running effect. Just try to perfect your running.
clone26

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Aug 19, 2008 2:45 PM #227205
i think that makes it more like he's sliding across the floor more than running backwards.

otherwise it was a pretty good animation.
Cryptomilk

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Aug 22, 2008 3:24 AM #230106
watev it was awesome getting tired of sayin this.
Cryptomilk

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Aug 22, 2008 3:24 AM #230108
4 more to go! YAH!!!!!
ShadoFreze

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Aug 23, 2008 4:55 PM #231532
ya the animations pretty good not long enough though
TexasToast

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Aug 25, 2008 7:44 AM #233190
I like the stab at the end.
GameGeek21

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Aug 28, 2008 11:37 PM #237107
the animation was sweet good work and yea the blood at the end was great 4.7/5