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Unfinished Joint.
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Unfinished Joint.
Started by: Darc | Replies: 10 | Views: 790
Darc
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Sep 22, 2008 11:34 PM
#259565
Hello. This joint is with me, and someone named Xeio, who does not post here at SPP. enjoy.
[LINK]
My part starts right after the default was kicked the second time.
FoShizzle
2
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Sep 23, 2008 1:36 AM
#259631
lol that's really cool :D
i have nothing else to say besides that >.>
Darc
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Sep 23, 2008 1:46 AM
#259636
Thx.
Moar commerntz?
Darc
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Sep 23, 2008 9:16 PM
#260222
burmp?
.
Saha
2
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Sep 23, 2008 11:50 PM
#260293
The kick was good but a tad stiff.
Its pretty short. But, the physics were good.
Pretty good
Darc
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Sep 24, 2008 12:38 AM
#260325
Okay, we're almost finished. I'll post the whole joint when we're done :3.
Thx for the comentz.
Rabstar
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Sep 24, 2008 4:54 AM
#260541
Nice job man! love the orange stk...
but the 1st kick seemed really stifff...lol, nice idea...keep pwning the default stk! :P XD
power fuse0
2
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Sep 24, 2008 7:36 AM
#260608
bad physics, off movements.
Quite cool, but needs work
pivot_god
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Sep 24, 2008 10:26 AM
#260647
Not to bad,I like that one but think about
"Hit Effect"
This is the example of the
"Hit Effect"
Saha
2
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Sep 24, 2008 10:49 AM
#260648
I suggest your post to be deleted..
Malice
Posts: 0
Joined: Jun 2026
Sep 24, 2008 1:06 PM
#260662
Niceh.
=]]
Lot's of cutscenes however, and i know you know it but the tree physics were ****ed.
I know that was intentional, but wtf anywaiz. =]]
<3
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