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Z-Tower NEW SIG GAME [Pirate]

Started by: The Pirate | Replies: 61 | Views: 5,802

The Pirate
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Mar 2, 2008 9:17 PM #86988
[SWF="http://www.swfup.com/uploads/swf-146398.swf "]height=300 width=250[/SWF]


Alright guys, Z-Worm has been around since forever, so I've been wanting to make a new sig game. But I needed something that could live up to it, something ludicrously simple in concept, but addictive and challenging. Here's what I came up with.

Z-Tower (keeping with the name scheme you know) is based off a game I played ages ago on our first family computer, an old Macintosh. The name of the original game, I've long since forgotten, but it was a simple, addictive concept that worked perfectly as a flash game. You control a little guy who runs back and forth, and you have no control whatsoever of his movement. The only control you have is jumping, and you have to use some strategy, timing your jumps right, and ricocheting off the walls, to climb the never ending tower.

I added a few ideas of my own to the game, a couple of special powers. The first is the Superjump ("A" key), which is simply a second jump that can be executed in midair. Then there's the panic button ("S" key), which immediately reverses the direction of your guy. Sounds simple, but it's a lifesaver when you notice him walking to certain death like the mindless lemming he is.

To keep things interesting I also had the game change colour once you reach certain heights. There is a finite amount of colours, it doesn't cycle through them forever, but I'll be thoroughly impressed if anyone even makes it close to the final one.

Finally please excuse the size of the game on the page, it's not quite as compact as Z-Worm, but this sort of game really only worked with a vertical layout.

That's all I have to say, play it, leave some comments, report any bugs or glitches you find, and all that stuff.

Enjoy <3



[SIZE="6"]UPDATE[/SIZE]

Alright, I made a really simple modification to the game. Since part of the fun is trying to beat people's high scores, it helps if high scores aren't so easy to fake. So I changed the game over screen so that instead of fading to black, the screen just darkens, and game over as well as your score appear over top of the game screen. It's a simple update, but It'll make people's high score screenshots more easily believable, and it makes the game over screen look a whole lot more professional.

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Cereal Man
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Mar 2, 2008 9:23 PM #86995
Uh, I jumped and kept going up until I hit jump again.
The Pirate
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Mar 2, 2008 9:25 PM #86996
Quote from Cereal Man
Uh, I jumped and kept going up until I hit jump again.


:/

Well, it worked fine when I beta tested it, and it's working fine on my computer right now.

I can't seem to recreate the glitch, but if you find a way please do tell.
Cereal Man
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Mar 2, 2008 9:29 PM #87003
I have no idea how I did it. I was jamming the mouse buttons and it just randomly goes into flight-mode.

EDIT: I got it again. Now he's slowly bouncing off the walls and traveling at about 1 h/s.
Cosmonaut
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Mar 2, 2008 9:31 PM #87004
Sweetness, my highest so far is 134 feet/inches/pixels.

Didn't get the same glitch as cereal man.

Edit: Oh, you just repeatedly press the mouse button and it keeps on going up. I beat my old score now, huzzah!
Gray
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Mar 2, 2008 9:36 PM #87007
Just got 235.

Really addictive game you got here pirate. Really fun.

Good job, can't wait for your next game (if you DO make another game that is)
The Pirate
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Mar 2, 2008 9:41 PM #87015
Alright, I fixed the flying glitch.

You dicks will have to get high scores fairly now.


@Gray: bahhhh, I don't even want to think about my NEXT sig game right now, it took me long enough just to think of a good idea for one, and then two days spent coding it (making the platforms scroll, and spawn correctly was a ****ing nightmare). How about we all just enjoy this game for a few months!
Cereal Man
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Mar 2, 2008 9:53 PM #87027
I got 233 on my first real try. It's really fun.
The Pirate
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Mar 2, 2008 9:57 PM #87032
For those of you who would like a "developer's score" to compete with, here's my current best. I'll upload a better one later.

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The most important strategies are bouncing off the walls in mid jump, and using your superjumps and panics wisely.

Good luck.
Dudeman
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Mar 2, 2008 10:06 PM #87046
Highscore: 658

No glitches.

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EDIT: DAMN YOU PIRATE, DAMN YOU
StrunG
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Mar 2, 2008 10:07 PM #87048
I got 533 on my fifth try.

Nice job, it's pretty addicting.

EDIT: DAMN YOU DUDEMAN, DAMN YOU!
Dudeman
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Mar 2, 2008 10:14 PM #87059
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DAMN YOU DUDEMAN, DAMN YOU
Cosmonaut
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Mar 2, 2008 10:18 PM #87060
Damn I suck at this game, cant get over 150. :C
Strife

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Mar 3, 2008 2:40 AM #87134
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DAMN YOU STRIFE, DAMN YOU
Cereal Man
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Mar 3, 2008 3:42 AM #87152
HAHA, beat this!

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God damn it took me awhile to do that. :/
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