Beginners, post your Flash animations here.

Started by: Paperclip | Replies: 5,312 | Views: 424,229 | Closed

secondsight
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Nov 30, 2007 6:18 PM #69935
i need some help on resizing.....anyone got any ideis
elite34
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Nov 30, 2007 8:54 PM #69942
Quote from Karthago
is my link broken ?! thanks iReal for comment... i wont gain anymore lets bet xD

whatever... elite 34 that jump was horrible... work on everything

EDIT: i fixed my link...


ok that didn't help very much.
SoulEater
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Nov 30, 2007 9:49 PM #69944
Quote from secondsight
i need some help on resizing.....anyone got any ideis

Do an animation where a stick crouches and stands up again lots of times. That will be good resizing training.
Covalence
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Nov 30, 2007 9:50 PM #69946
Quote from elite34
ok that didn't help very much.


But he told you what was wrong didn't he?
SoulEater
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Nov 30, 2007 10:44 PM #69954
Erm, pivot section, maybe?

http://www.swfup.com/file/68983 Heres an obstacle animation I made. I got lazy and got rid of the v-cam throughout the animation.
Cai Johnson
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Nov 30, 2007 10:53 PM #69957
Thanks Raidforce...
And now I'm trying a little diffrent style od animating... give C&C
I think that my mine problem is resizing...
http://www.antiup.net/view.php?id=3705
SoulEater
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Nov 30, 2007 10:56 PM #69958
The attacks lack force, and easing. I like your stick figures though.
C&C my animation.
Terix
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Nov 30, 2007 11:36 PM #69962
just ****ing around with a new madness style thingy I did.....


http://www.swfup.com/file/69033

(and just for the record,I do not tween)
Karthago
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Nov 30, 2007 11:55 PM #69963
Quote from Cai Johnson
I was inspired by Karthago anim, but my is little diffrent, maybe more than little. Well first of all I got other style... well, give me some See and See
http://www.antiup.net/view.php?id=3673


the beginning really sucked... sorry... but its obviously...

but then again its quite smooth after it and average eased...

i liked it. do you get how timeconsuming "itemlayering" for stickmen is? =) i did.

if youve noticed, at mine there were physics for how he is holding the shield and the spear if hes running and for his helmet too...

couldnt see much of that on yours but it looked realistic though.

and to your new anim: work on easing a bit :X resizing wasnt too bad this time :) youre improving

EDIT: at your spartan anim: when he turned, what you did withthe freetransforming, you should have redraw it but the shield and spear...

that would make it more realistic
Terix
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Dec 1, 2007 1:55 AM #69971
run cycle:

http://www.swfup.com/file/69184
SoulEater
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Dec 1, 2007 2:06 AM #69972
http://www.swfup.com/file/69194 Testing a style. I dont think I'll stick with it though.
Omega
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Dec 1, 2007 4:25 AM #69979
Quote from SoulEater
http://www.swfup.com/file/69194 Testing a style. I dont think I'll stick with it though.


Why did the legs change from brush to line?
SoulEater
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Dec 1, 2007 4:32 AM #69981
I was trying to make the legs brush first, but then I decided to use line.
Omega
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Dec 1, 2007 4:38 AM #69982
Quote from SoulEater
I was trying to make the legs brush first, but then I decided to use line.


Then you should have changed the beginning to line as well.
Anyway, the run was bad. Choppy. More easing.
SoulEater
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Dec 1, 2007 5:18 AM #69984
http://www.swfup.com/file/69360 My latest animation. I already know I need to work a lot on the running, so dont bitch to me about it. K?
C&C everything else Rank too, if it's med or higher.