http://www.truploader.com/view/079099
http://www.fileize.com/files/c558c8e6/2bf/Ball.swf
Are they not the same thing? ._.
Beginners, post your Flash animations here.
Started by: Paperclip | Replies: 5,312 | Views: 424,229 | Closed
Apr 10, 2012 11:39 PM #632295
Apr 11, 2012 12:25 AM #632334
You from Malaysia to.That's great man. :D
Apr 11, 2012 5:46 AM #632555
Quote from torjus
Man that's insane. Not only is the animating in 72 FPS crazy, but the realism too. Well done bro....
Apr 11, 2012 6:42 AM #632561
Quote from Shyukimaihttp://www.truploader.com/view/079099
http://www.fileize.com/files/c558c8e6/2bf/Ball.swf
Are they not the same thing? ._.
Yes because he first posted is as an .fla file. I reuploaded it for him as .swf
He did not notice (or care?) so he uploaded it himself also.
Quote from GenrirMan that's insane. Not only is the animating in 72 FPS crazy, but the realism too. Well done bro....
Thanks man! And I agree, it is pretty insane o.O
Apr 11, 2012 11:19 AM #632629
Quote from GenrirMan that's insane. Not only is the animating in 72 FPS crazy, but the realism too. Well done bro....
72 FPS??
thats crazy....
it looks really good :O
Apr 12, 2012 3:24 PM #633490
Here is my third animation. It is a project I am doing, this is just the intros for each charachters in the animation.
The mistakes I already have seen is, the fall happens to fast, compared to the force it gives. The jump is very smooth but to little force. (I think?). Last is that the blue stickman falls to fast after he have been struck?. This is just what I think, I'm a beginner, so don't really know.
Take a look at it and give me some feedback on what I need to be training before I make the final animation :)
http://www.truploader.com/view/732460
And i have seen many bad animations posted as a thread, so could anyone tell me the skill level it takes to make your own thread?
Thanks!
The mistakes I already have seen is, the fall happens to fast, compared to the force it gives. The jump is very smooth but to little force. (I think?). Last is that the blue stickman falls to fast after he have been struck?. This is just what I think, I'm a beginner, so don't really know.
Take a look at it and give me some feedback on what I need to be training before I make the final animation :)
http://www.truploader.com/view/732460
And i have seen many bad animations posted as a thread, so could anyone tell me the skill level it takes to make your own thread?
Thanks!
Apr 12, 2012 3:30 PM #633495
Well, I think you should be Mid-Intermediate, but you shouldn't make your own thread if the animation is short, it'd go here. :)
Apr 13, 2012 7:42 AM #634123
Is that tweened?Quote from torjusHere is my third animation. It is a project I am doing, this is just the intros for each charachters in the animation.The mistakes I already have seen is, the fall happens to fast, compared to the force it gives. The jump is very smooth but to little force. (I think?). Last is that the blue stickman falls to fast after he have been struck?. This is just what I think, I'm a beginner, so don't really know. Take a look at it and give me some feedback on what I need to be training before I make the final animation :)http://www.truploader.com/view/732460And i have seen many bad animations posted as a thread, so could anyone tell me the skill level it takes to make your own thread?Thanks!
Apr 13, 2012 7:53 AM #634127
Quote from torjusI made a Sprint loop in slow motion. It looked kind of "woobly". So I up'ed the framrate to make a normal sprint loop:
Slow-Mo: http://www.truploader.com/view/615418
Normal run Loop: (72 fps): http://www.truploader.com/view/334234
Sprint Loop: (120 fps): http://www.truploader.com/view/116721
The two last ones looks pretty much the same, maybe its too fast to see the difference?
I think at 72 fps it looked pretty good, let me know what you think! :)
Hmm, the slow-mo looks pretty wobbly, the normal run loop looks a little smoother, but still a little wobbly, and 120 fps is really smooth, making things look less wobbly. I would say that it looks pretty realistic. Nice job. :)
But I recommend that you would stick to one fps. If you're going to stick to changing fps then your anims wouldn't be as good as you wanted it to be.
Quote from torjus
Take a look at it and give me some feedback on what I need to be training before I make the final animation :)
http://www.truploader.com/view/732460
It's lacking quite a lot of force, especially since the maroon colored stick's falling. The reactions are pretty good, but I just can't seem to put on how the maroon stick just seems too light on his fall when he gets on the ground. Oh, and put feet on your stickmen! They need feet to land, jump, and whatever else.
Anyway, the anims are looking good. Oh, and just a quick reminder, animate with brush/line, unless you're really, REALLY comfortable with tween. :P
Apr 13, 2012 7:53 AM #634128
woah EPIC AVATAR BY THE WAY XARRA
Apr 13, 2012 12:08 PM #634218
Quote from Xarra
Anyway, the anims are looking good. Oh, and just a quick reminder, animate with brush/line, unless you're really, REALLY comfortable with tween. :P
Ummm... I'm not uite sure what you mean... Are you reffering to motion/shape tweening? Because this animation is fully animated, frame by frame, using the Line Tool?
LoL, don't know why you guys says it is tweened?
Apr 13, 2012 4:21 PM #634367
Hey guys... I wanted to take a quick break from some of the animations i was working on, so i just practiced animating in sort of an old school pencil animation style with every frame a newly drawn pic because i use free-transform un unhealthy amount. I animated a quick combo that my friend Alexander (or as i like to call him, the human combo generator) thought of in the middle of class. Im not that practiced in this style and i know its kind of wobbly but i will work on this more.
http://www.truploader.com/view/829671
http://www.truploader.com/view/829671
Apr 14, 2012 1:57 AM #634613
Quote from torjusUmmm... I'm not uite sure what you mean... Are you reffering to motion/shape tweening? Because this animation is fully animated, frame by frame, using the Line Tool?
LoL, don't know why you guys says it is tweened?
Oh, sorry for cnc'ing without knowing that it wasn't tweened in the first place. My apologies!
It just looked tweened in my point of view. But after reviewing it more, I just, realized, that. I'm sorry.
Right now, I must say your anims are actually awesome. I was a little brash in giving cnc back there.
Apr 14, 2012 2:21 AM #634624
Lol
Apr 14, 2012 7:08 AM #634703
Quote from XarraOh, sorry for cnc'ing without knowing that it wasn't tweened in the first place. My apologies!
It just looked tweened in my point of view. But after reviewing it more, I just, realized, that. I'm sorry.
Right now, I must say your anims are actually awesome. I was a little brash in giving cnc back there.
Thanks, and no worries! All your tips (except saying it was tweened^^) Was really helpfull!