metalxghost
Posts: 0
Joined: Aug 2025
Hmmm... thanks for the help Metal Dog...
I think I know what you mean....
I mean, I guess I'll have to try it out first. I did feel that some parts should have been a bit faster...
I'm already working on my newest animation.
mintedmomo
Posts: 0
Joined: Aug 2025
cjip
Posts: 0
Joined: Aug 2025
mintedmomo, i watched your newest FBF, and one frame before he hits his head into the wall, he tilts his head back, like doing it on purpose, is it meant to be so? If it is, i think it's well done.
mintedmomo
Posts: 0
Joined: Aug 2025
yh hes headbuttin the wall
edit-
View my swf file! this is an animation i call obsticle course
flashfiend
Posts: 0
Joined: Aug 2025
Obstacle course is short and sweet, not bad either, the ending is cool for the persons movement, But I'd recommend at the beginning of it you put more attention on the guys upper body, it remains pretty much motionless as his feet does all the work, It's that careful attention to detail through every frame thats gonna make your animations more crisp and better.
derhek
Posts: 0
Joined: Aug 2025
Hi, I'm beginner in flash animation. Can you evaluate my first and second animation?
swfup.com/swf-view.php?id=7890 First Animation - With Line Tool
swfup.com/swf-view.php?id=7889 Second Animation - With Brush Tool
PS.: My english this become rusty... =P
mintedmomo
Posts: 0
Joined: Aug 2025
@derhek your animations were a bit dodgy you should probably look at a lot of tutorials about movement and try to make your stickmen smoother the line one was quite good but i couldnt reallly tell because it wasnt long enuff but ceep at it lots better than my first :P
metalxghost
Posts: 0
Joined: Aug 2025
@Mintedmomo: The obstacle course was pretty sweet but you do need more emphasis on the upper body.
@Derhek: Smoother movements would be nicer, try not to jump from one action to another, unless the situation would look better with it (i.e. lightning/thousand punch combo).
knowsknone
Posts: 0
Joined: Aug 2025
swfup.com/swf-view.php?id=7962
A simple one of a guy with a gun, meant to be an avatar I guess.
I have another one I did as my signature...
derhek
Posts: 0
Joined: Aug 2025
I'm doing with more softness, using Line Tool to do my sticks. I feel that got better in the animation:
swfup.com/swf-view.php?id=7971 - Training Walking
swfup.com/swf-view.php?id=7972 - Beginning of a extended animation
Evaluate my progress or regress... =P
The next step is animated avatar! \o/
metalxghost
Posts: 0
Joined: Aug 2025
Phew.... here I go.
@Led Zep: I saw your work in one collab, don't quite remember that name. Seeing that animation you just opsted made me relieved. I've been tense all day. Good work.
@Knowsknone: The single picture was pretty good, I liked the gun. In the signature, the aiming reticule and the bullet parts were pretty good.
@Derhek:The first walking animation was fine, except he looked like he was spanking himself with that back arm. Make sure to bring it across when he walks. In the second animation, don't forget the upper body when he goes to climb down the ladder, and you should be fine.
Nice work everyone.
I'm almost ready to post my new one on here, as well.
metalxghost
Posts: 0
Joined: Aug 2025
And here it is.
http://www.swfup.com/swf-view.php?id=7976 - MXG's No-Other Stick Fight
Comments, Questions?
What do I need to improve on?
And what should I make the next one one?
philosopher
Posts: 0
Joined: Aug 2025
Metal, i liked it was pretty smooth and really creative. After the blast it looked like he was sucked to the ceiling did you mean to do that?