Stick Page Forums Archive

Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

pheonixslayer21
2

Posts: 679
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 6:15 PM #428434
Quote from Rival
Thought the same way :3

I'll delete it when he has it as his sig :p

All you have to do is put your img code in the text bar, not the link bar.

o i getz it :3 ill try it
edit: yay it worked! :D thx
Rival
2

Posts: 1,704
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 6:18 PM #428437
He finally has the sig. Can now get back to lazy eye :3
Zed
2

Posts: 11,572
Joined: Feb 2009
Rep: 10

View Profile
May 30, 2009 6:20 PM #428439
Quote from Rival
boredom consumes me.
Image


Well. It's eased.
Rival
2

Posts: 1,704
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 6:26 PM #428446
:3 Didn't even try that.
Zed
2

Posts: 11,572
Joined: Feb 2009
Rep: 10

View Profile
May 30, 2009 6:28 PM #428449
Did you try anything?
Rival
2

Posts: 1,704
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 6:37 PM #428456
nope, boredome consumed me.

ohya I only got one comment on this one so:
Image

more realistic zed?
Zed
2

Posts: 11,572
Joined: Feb 2009
Rep: 10

View Profile
May 30, 2009 6:50 PM #428461
Much more realistic, although I think the star speeds up after it leaves his hand. Going by the distances on my monitor, there's about a one centimetre gap between the star when it's fully drawn back and when his arm is fully extended - one frame. Then in the next frame the star is about an inch away, meaning that it continued to accelerate by about 24.9 centimetres per second per second (24.9cms^-2) after the horizontal force had been removed.

It's barely noticable though.
Rival
2

Posts: 1,704
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 6:52 PM #428462
W.....T.....F.....

0_o You're creepy...
pheonixslayer21
2

Posts: 679
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 6:55 PM #428464
Quote from Rival
nope, boredome consumed me.

ohya I only got one comment on this one so:
Image

more realistic zed?

the arm he didnt throw the star with is kinda stiff but the rest is smooth and eased
Vertex_95

Posts: 0
Joined: Jul 2025
May 30, 2009 6:57 PM #428466
Quote from pheonixslayer21
the arm he didnt throw the star with is kinda stiff but the rest is smooth and eased


thats how "ninjas" throw it tbh with you but yeah your opion
pheonixslayer21
2

Posts: 679
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 6:58 PM #428467
Quote from Vertex_95
thats how "ninjas" throw it tbh with you but yeah your opion

o, cuz i havent seen 1 thrown so ima go with wut u said :3
Vertex_95

Posts: 0
Joined: Jul 2025
May 30, 2009 7:00 PM #428468
Quote from pheonixslayer21
o, cuz i havent seen 1 thrown so ima go with wut u said :3


well thats what the movies do but yeah i watch some documentarys too
Rival
2

Posts: 1,704
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 7:08 PM #428472
Quote from pheonixslayer21
the arm he didnt throw the star with is kinda stiff but the rest is smooth and eased



Lol what arm? Left or right? And thats how you throw a suriken. You throw a rock different yes.
Pivman was trying to throw a kunai, so I just followed and ended up throwing a shuriken.
Zed
2

Posts: 11,572
Joined: Feb 2009
Rep: 10

View Profile
May 30, 2009 7:15 PM #428476
My new favourite walk. I didn't actually have an old one, but now this is the favourite walk I've ever done. It has earned the right to be traced onto any new animation that requires a walk from now on. That is, unless you can cc it and find a way for me to make an even favouriter walk.

Image
Rival
2

Posts: 1,704
Joined: Apr 2009
Rep: 10

View Profile
May 30, 2009 7:17 PM #428478
Well, The part where his arm goes behind the body(tough sentence), it's very unrealistic, it's kinda stopping while it should bend.

(no english so.)
Website Version: 1.0.4
© 2025 Max Games. All rights reserved.