Beginners, post your Pivot animations here.

Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed

Zed
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Dec 11, 2009 11:42 PM #523431
The body kinda slows between strides. You need to try to get it moving at a constant pace.
Fries
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Dec 12, 2009 12:07 AM #523448
lol...this place has never REALLY been a host to pivot...just another gosip thread...except for some >.>
izacque
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Dec 12, 2009 1:01 AM #523480
riiiiiiight

@ Nwolf. You are not a noob. you are a respectable member. therefore, you're not gonna double post, right? you're gonna use the edit button, right? you're gonna read easing tuts and make an 8-12 frame walking animation... right???
Mark
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Dec 12, 2009 1:15 AM #523494
Damn You IMAGESHACK!!!!!!!!!!!!!!

This is a test for my high speed combo sadly Image shack screwed up my light blue background.......The only good thing out of this is that theres a gray dash with a blue outer coating thats it......It's always the good colors to

Image
izacque
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Dec 12, 2009 1:22 AM #523502
I think you're starting to lose sight of easing with all these fast combos. you also have a tendency to not move an arm that you're not using.
Mark
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Dec 12, 2009 1:28 AM #523506
Izacque This is something I did after watching Dragon Ball Z I thought I could do something they did...........

The Un moving arm is kinda like me always making my sticks with a stiff back....Ill learn how to fix it eventually :D
izacque
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Dec 12, 2009 1:41 AM #523507
one thing I learned is that TV animators know little about easing. I understand what you were going for now. in that light, it's not bad. but I must say, that I don't think that style is good for much other than combos and teleportation. Obviously, that's not your fault. you were just doing what you saw and did it well. Just, IMO, that style isn't good

[/awkward attempt to trash the style, but not the animator]
Mark
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Dec 12, 2009 1:48 AM #523509
Ill Only Use this under drastic measures like a punch no one saw coming and so he dodges it like that........but to be honest I might Frequently use that method

Ummmmmm.........

Whats up with the internets what does that mean???
cross
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Dec 12, 2009 1:57 AM #523510
http://www.swfcabin.com/open/1260576843
there ya go...
i think it was a little flaping when he spins to do the second kick...or was it my eyes?
Teriyakid

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Dec 12, 2009 6:49 AM #523630
Quote from Zed
The body kinda slows between strides. You need to try to get it moving at a constant pace.


Oh, I get it now, kk thanks
rival2
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Dec 12, 2009 10:37 AM #523686
Image

CC.

This is still A WIP, the rock is going to make a different movement, but I needed the speed first so.

And for just once rank me :D

If anyone sees this tekst then he is dumb enough to watch old posts lol.
Zed
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Dec 12, 2009 2:29 PM #523716
The balance is still a bit off, and the rest of his body gets quite stiff when his arm's moving the rock. I couldn't give you less than med beginner. How close you are to high I just can't say - my ranking's never been that good.
Mark
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Dec 12, 2009 5:34 PM #523766
I dont really like how this came out.......This is just an expirement I just saw naruto Vs Sasuke And I thought this looks easy enough So I tried Naruto's Crazy ass combo Failed like Eight times and came up with this

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Zed
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Dec 12, 2009 5:41 PM #523767
Well I like how it turned out. You're getting better incredibly quickly. All you need to work on really is multitasking. You have a tendency to move only one or two things at a time - really you should move damn near everything in each frame. Movement on the run could have been better too. In general it's nice though. Good tremors and blurs.
Mark
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Dec 12, 2009 5:50 PM #523768
Really this is my first time making a run without the origin staying in place

But the way I started animating feels weird because what I think isnt easing looks more like easing And what I dont think looks right looks right........

Well later on im gonna make naruto's Hellish combo


Ima make me some Pancakes :3