Beginners, post your Pivot animations here.
Started by: Paperclip | Replies: 34,531 | Views: 1,500,515 | Closed
Oct 16, 2006 8:13 PM #16843
its choppy plus the physics are off just work on it ok
molestargazer
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Oct 17, 2006 2:31 PM #16857
Wow.. it's been absolutely ages since I used Pivot - I had to re-download it.
Anyway, now I've made a tiny little toon about someone being pushed off a cliff. I think it's OK, but I'd like some hints and tips.
Oops - yes, I used the default stick :S

Anyway, now I've made a tiny little toon about someone being pushed off a cliff. I think it's OK, but I'd like some hints and tips.
Oops - yes, I used the default stick :S

Stick bob
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Oct 17, 2006 5:23 PM #16858
well here it is i suppose. I think its good (for me)


Oct 17, 2006 9:12 PM #16863
Mole - Work on the blood. The fall is decent, it's a little choppy though. Nice work. What about gravity?
Stick Bob - Look at tutorials. I recommend Bahamut's tutorial on the darkdemon.org forums. Walking, choppyness, fighting, and stiffness all need work. Take more time to do your animations. Try moving all of the stickman's parts in every frame.
Stick Bob - Look at tutorials. I recommend Bahamut's tutorial on the darkdemon.org forums. Walking, choppyness, fighting, and stiffness all need work. Take more time to do your animations. Try moving all of the stickman's parts in every frame.
Oct 18, 2006 12:21 AM #16874
Quote from molestargazerWow.. it's been absolutely ages since I used Pivot - I had to re-download it.
Anyway, now I've made a tiny little toon about someone being pushed off a cliff. I think it's OK, but I'd like some hints and tips.
Oops - yes, I used the default stick :S
wow that blood sucks XD umm it is kinda choppy stick bob work on runing and the punch is off choppy and he folds up and flyes? anyway just work on those and it would look really good and make it more action
bluemail
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Oct 18, 2006 4:07 PM #16889
There are two of my animations, I think they are my best shorts yet.

That was a particle and lighting test that was used to be my avatar, but animated aren't allowed.

That short was for testing an air kick, camera and tremor.
Rate these plz!
That was a particle and lighting test that was used to be my avatar, but animated aren't allowed.

That short was for testing an air kick, camera and tremor.
Rate these plz!
molestargazer
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Joined: Oct 2025
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Oct 18, 2006 4:30 PM #16892
Bluemail - those look brilliant, amazing to me - but then I'm a noob :D
Any hints on how to improve the blood? I'm going to try and make it again.
Any hints on how to improve the blood? I'm going to try and make it again.
molestargazer
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Oct 18, 2006 4:52 PM #16894
OK.. here's the second one, minus the blood. I've still used the default stick but I've tried to make it less choppy.

EDIT: OK, this looks really awful hosted. Ah well.

EDIT: OK, this looks really awful hosted. Ah well.
bluemail
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Oct 18, 2006 7:11 PM #16896
Quote from molestargazerOK.. here's the second one, minus the blood. I've still used the default stick but I've tried to make it less choppy.
EDIT: OK, this looks really awful hosted. Ah well.
Looks better than your first one, fall is good, but the punch looks wrong. Use some time working on it. Try getting your stickman pull the hand back first and then punch straight. Go on, try it. Then you may get some ideas to improve it more.
And the cliff changes place a little!
Oct 18, 2006 7:26 PM #16897
Quote from violent_createri agree with stickdominator 2 hours thats good! anyway check this out it has a sucky self showdow and thats what it's called anyway take a look http://www.putfile.com/pic.php?img=3291549 o check this out two http://www.putfile.com/pic.php?img=3286687 <--------------- my friend made this one but it has the default stick :(
They are choppy, and the walking wasn't good, also you should work on speed modulation, it was way too slow sometimes especially the 2. one...
I could try tell you all the mistakes you made and how to make it right but you should just take a look at some tuts, coz it's easyer....
EDIT: Oh the 2. wasn't yours....but there are the same mistakes in it.Look at tuts they really do help.
molestargazer
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Oct 18, 2006 7:45 PM #16898
Quote from bluemailLooks better than your first one, fall is good, but the punch looks wrong. Use some time working on it. Try getting your stickman pull the hand back first and then punch straight. Go on, try it. Then you may get some ideas to improve it more.
And the cliff changes place a little!
Thanks :D
I'll spend a bit more time on the punches - although it was meant to be a push. It would look better with a punch though.
Aah.. the cliff.. I didn't notice that! It must have been from when I was fiddling about - I was trying to move the stickman around and I must've clicked the cliff by mistake. Version 3 coming up sometime soon! Although I might have to go.
Thank you :cool:
EDIT: Here's Version 3. To be honest, I really don't like thie version. I think the punch was OK, but the rest of it seems far too choppy and he flips too much.

Oct 18, 2006 9:17 PM #16900
I have to agree with you on that... also... i'm pretty sure no one in real life would fall like that. Try to imagine how you would fall if you did that. Your first impact off the wall would bounce you father away from the wall. If you hit the wall a second time you might just ride the wall all the way down.
Oct 18, 2006 10:16 PM #16904
Quote from desert eagleThey are choppy, and the walking wasn't good, also you should work on speed modulation, it was way too slow sometimes especially the 2. one...
I could try tell you all the mistakes you made and how to make it right but you should just take a look at some tuts, coz it's easyer....
EDIT: Oh the 2. wasn't yours....but there are the same mistakes in it.Look at tuts they really do help.
dude thats like so long ago ive gottan better now i still need to work on stuff but ive gottan better
Oct 19, 2006 12:57 AM #16910
Okay.
Mole- Gravity. He falls the same speed the whole time.
Violent- Choppy and movements are bad, unrealistic in terms of punching. Add a floor or something, and look at some more tuts.
Mole- Gravity. He falls the same speed the whole time.
Violent- Choppy and movements are bad, unrealistic in terms of punching. Add a floor or something, and look at some more tuts.
Oct 19, 2006 3:16 AM #16918
i did say it was old but whatever i dont plan on editing it i just make better new animations please dont comment on those ones agian and how do you get pivot 3?