http://www.trportfolio.net/upload/view_upload.php?id=794684
haven't been here in a while
flip/throw
Started by: mraznbuddy | Replies: 6 | Views: 607
Nov 16, 2008 12:19 AM #295239
Nov 16, 2008 12:21 AM #295242
Rusty yo.
Bad-ish physics and easing :C
Bad-ish physics and easing :C
Nov 16, 2008 12:28 AM #295249
Nov 16, 2008 12:31 AM #295252
They seem similar but kinda better i think?
I dunno?
I dunno?
Nov 16, 2008 1:02 AM #295270
The physics on the flip sucked. the just moved left to right without falling.
The particles also sucked. Since when do particles sink into the ground?
The particles also sucked. Since when do particles sink into the ground?
Nov 16, 2008 3:52 AM #295372
Very smooth and well-eased. I particularly like the flip in the air; it was very fluid.
The physics were obviously bad, but I'll disregard that since the animation still looks good on a whole.
The debris could have bounced off the ground instead of just disappearing.
Nice job.
The physics were obviously bad, but I'll disregard that since the animation still looks good on a whole.
The debris could have bounced off the ground instead of just disappearing.
Nice job.
Nov 16, 2008 3:58 AM #295377
@damocles- i agree that the flips are slow and unrealistic. But i wasn't aiming at a realistic environment.
@omega-if this were a serious animation i would keep the debris there but since i'm currently working on a longer animation i didn't bother filling them in with color or having them lay on the ground.
@omega-if this were a serious animation i would keep the debris there but since i'm currently working on a longer animation i didn't bother filling them in with color or having them lay on the ground.