lol

Started by: Hyun | Replies: 11 | Views: 771

Hyun

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Nov 16, 2008 3:08 AM #295330
Blood test numba dos.

http://www.trportfolio.net/upload/view_upload.php?id=384573

c&c
Request
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Nov 16, 2008 3:09 AM #295332
Thats perfect, you need not of tests.
.Busted
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Nov 16, 2008 3:19 AM #295337
I lol'd at the sound fx.

Your epic dude, I'd like to see another animation like Drunken Stick again!
Arch-Angel
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Nov 16, 2008 3:28 AM #295344
That was terrible =/
Blood needs loads of work, as well as movements.
Hyun

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Nov 16, 2008 3:30 AM #295347
Quote from Damocles
That was terrible =/
Blood needs loads of work, as well as movements.


so what could I do to improve the blood?
Saha
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Nov 16, 2008 4:24 AM #295391
More particles. Glad you took my advice.

Do more blood tests. Also, try speeding the object and the reaction a little more.

Pretty good though.
Rabstar
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Nov 16, 2008 4:58 AM #295406
It was gd in the air, but shuda dissolved or something when it hit the grnd...
Endo-K
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Nov 16, 2008 4:59 AM #295407
With the ball, after it has hit the stickman you really shouldn't make it fall to the ground so fast. It also bounces in the opposite direction quite far without any real reason. The same goes with your blood, it falls to the ground waaay too fast. So I just want you to think about physics more for those two things. Apply more easing to your gravity. Now go make test 3.
If you need more explanation add me on msn auraltrash@hotmail.com
M3D

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Nov 16, 2008 7:23 AM #295527
Obviously you never focused on movements. So forget that.
The blood was descent. It didn't look awful or terrible.

It can be improved maybe with more particles but yeah, what you have is cool.

<3

Edit:

<_<



>_>



*Adds Endo-K*
unique
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Nov 16, 2008 7:39 AM #295536
I lol'd so hard..

:D *BAM*

Anyway, M3D get on Msn damnit!
Tawnik
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Nov 16, 2008 10:12 AM #295587
I like your animations,I like your sound using I like your movements and other stuff but today it wasnt as good as it could be.

The blood didnt look like liquid,that should be fixed.
And I know you werent focusing on the ball,but the physics was quite off

:)
Hyun

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Nov 16, 2008 10:20 AM #295591
Alright! I milked all the info I needed in this topic and i'll be hitting the drawing board tomorrow morning.

- more particles fo-sho (probably bigger brush strokes)
- more easing for gravity
- slower decent
- maybe dissolve a little more on decent

I'll work on all of those... Thanks for the C&C! no need to comment on this piece of poo anymore xD