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TAG Team

Started by: Rather Cheesy | Replies: 73 | Views: 4,213 | Closed

Rather Cheesy
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Mar 14, 2008 12:52 AM #91791
[SIZE="7"]TAG Team[/SIZE]


Theres an explanation on what this is down the page if you don't already know what it is
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UPDATES!
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3-24-08:

I've decided to go solo on the project, sorry. The more I've thought about the more I think bringing more people into this brings down the chances of it being finished. Thanks for ya'lls help and sorry for wasting your time. I just think it'd be better if only one person was working on this. Cheers!
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3-23-08:
Raffi is now the "damage" animator. Which will fill the place of misc animator. Any other misc effects I will take care of, he will do the damage to the background and such.

In other news:

The stairs collab is over and this should now receive my full attention. I will be submitting a few tests in the next week or so. This way I can find how I want each thing to look. Such as gunshots and the like. As well as the tests I will continue to trace guns. So look fo tests in the flash section for awhile.
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3-20-08:

I have filled the position for background drawer, the position goes to Darkness-Darkness. I still need an explosions animator and a misc animator. Primarily the explosions animator. Any takers?
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THE IDEA:
OK, this project is an animation I'm working on. Its a war animation but with a twist.

There are 3 teams, Red Team, Yellow Team, and Blue Team.

Each team will have a certain amount of members. For now I will say 6.

Each team member will have two different weapons. A primary, which is their main weapon and generally a better all around weapon. Their secondary will be a tactical weapon that usually compliments the Primary weapon. [ex: Primary: Sniper for long range Secondary: Pistol for Short range]

Each team will be supplied with the same weapon combinations so all teams are equal.

Heres the twist. The tag team. If Red Team's Member A and Blue Team's Member B end up jumping into the same foxhole. They have two choices. Blow each others brains out. Or team up. If they team up they will form a new team. Team Purple [a mix between their teams colors.]

If you still don't get it heres a visual explanation:
http://antiup.net/view.php?id=64113024783tagteamexplanation.swf
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WHERE YOU COME IN:

I need someone(s) to help me animate special effects such as explosions blood, gun shots, etc.
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I have the weapon combinations I need now. I just have to draw up some guns for them.

G = Gun drawn

Weapon Combinations: Primary - Secondary
1. Sniper - G Desert Eagle
2. G Shotgun - G Tactical Knife [top one]
3. G Assualt Riffle - G Built in grenade launcher
4. G Dual MP5K's
5. Grenade Launcher - C4
6. Silenced Pistol - Strangling cord
7. Tactical Rifle - Smoke Bombs
8. Medpack - G pistol

Creds to Dudeman and Aklemo for some of the weapons.
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Positions:

Bulk Animator: Rather Cheesy - Does 90% of the animation, sticks, guns, grenades, etc.

Blood Animator: Opted - Animates blood effects, anything from blood bursts to blood pools

Explosions Animator: POSITION AVAILABLE - Animates explosions by C4, grenades, and other explosives

Misc. Effects Animator: Raffi - Animates bullet holes, dust, and other miscellaneous effects

Background Drawer: Darkness-Darkness [Beatbox] - Draws the backgrounds, the setting is an abandoned city
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Position Descriptions:

Bulk Animator: Starts the Animation process. Animates the stick figures interacting with each other, weapons, bullets, a skeletal like foreground, and other similar objects.

Blood Animator: Receives segments of animation from the bulk animator and adds blood effects to it depending on the situation.

Explosions Animator: Receives segments of animation from the bulk animator and adds explosion effects to it depending on the situation.

Misc. Effects Animator: Receives segments of animation from the bulk animator and adds misc effects such as kicked up dust, and bullets impacting walls/ground depending on the situation.

Background Drawer: Receives segments of animation from the bulk animator and "redraws" over the skeletal foreground to make it look like the chosen setting. As well as add a background behind that foreground.
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I will be doing the bulk of the animation I just want other animators to help me in my weak points.

Don't worry the Stairs Collab comes first.
Dudeman
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Mar 14, 2008 1:05 AM #91799
Hmm, I have a bunch of old weapons on my old computer. If I can find them, I'll re-upload them for your use. I think I have a sniper set, some knives, a pistol, and a couple assult riffles. If I make any progress finding them, I'll help you out.

edit: They were drawn or traced from RL pictures. All original content, if that's what you were asking.
Rather Cheesy
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Mar 14, 2008 1:09 AM #91801
^_^ Thanks Dudemanz. Did you draw them or were they packs you downloaded?

EDIT: Well mine were traced as well, I mean did you trace them, or did some one else trace them for a gun pack for anyone to use and you downloaded?
Rather Cheesy
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Mar 14, 2008 7:30 PM #92131
BUMP

Anyone willing to help me out?
fitzy
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Mar 14, 2008 9:40 PM #92201
http://www.swfme.com/view/1196502
my (traced) desert eagle...maybe it sucks, i dunno, i did it a while ago, like well over a year ago, if you want it though i'd be happy to send you the fla. but i wont be offended if you dont want it.

on second look, meh, i dont really think its that good, but ill leave it here anyway
Rather Cheesy
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Mar 14, 2008 11:15 PM #92229
apparently I'm really good at tracing guns...
http://www.stickpageportal.com/forums/showthread.php?t=81514
So I don't think I'll be needing any guns anymore... I got some from Aklemo I might use though, just because they have 3D shots on it that might come in handy.

I still need suggestions for weapon combinations

How about a Grenade Launcher and C4? I thought of a funny fight scene I could do between the Shotty/knife guy and the NadeLauncher/C4 guy

Also heres a visual explanation for those who STILL don't get whats going on
http://antiup.net/view.php?id=64113024783tagteamexplanation.swf

Also fitzy, the Deagle I'm currently using is in the visual explanation. I prefer mine over yours ^_^
fitzy
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Mar 14, 2008 11:37 PM #92247
thats fine, mine sucks really :p

oh, and if you can think of good scenes you can do with different weapon combos, put them in, i generally do that, but only if you can generate the thought into actual animation
Rather Cheesy
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Mar 15, 2008 12:22 AM #92277
Thats sort of what I'm doing. Its just that alot of guns have the same general purpose as others. Such as how a P90 and an M16 are both machine guns...

How about a spy character? Pistol + Silencer and a Strangling cord.
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Mar 15, 2008 1:12 AM #92323
An idea for weapon combination. why not have a guy with a flamethrower and a bunch of grenades?
Rather Cheesy
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Mar 15, 2008 1:16 AM #92325
Flame throwers not a bad idea, but he needs a better secondary. Perhaps Land mines?
Dark Chaos

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Mar 15, 2008 1:19 AM #92330
why not? i couldn't think of one so i just picked something...
Rather Cheesy
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Mar 15, 2008 1:35 AM #92345
Alright, I could probably start animation now but I'd prefer one more weapon combo...

I need some animators who are good at special effects and background drawing. If you want to animate the special effects or draw the background show me an example of your work. Don't just say "Oh I know I'm not good enough." Cause you never know...
fitzy
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Mar 15, 2008 1:43 AM #92351
weapon combo: sword & shield

:P
Dudeman
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Mar 15, 2008 2:29 AM #92380
Here's that pack o crap. Use them if you want. There's a pretty complete set in there, so hopefully you find some of them useful.

http://www.savefile.com/files/1440289
Rather Cheesy
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Mar 15, 2008 2:46 AM #92391
Quote from fitzy
weapon combo: sword & shield

:P

They have to be military in nature, that means guns... I was thinking like a tactical machine gun. Like one with a scope, laser, flash light, etc. and smoke bombs. He'd be useful against snipers but weak against the spy.

I think I'd like one more person, to replace the flame thrower dude, cause I can't think of a good conflict against him he'd be to easy to kill due to him having to get really close to someone to kill them.
Quote from Dudeman.
Here's that pack o crap. Use them if you want. There's a pretty complete set in there, so hopefully you find some of them useful.

http://www.savefile.com/files/1440289


Wow, yours are awesome! I might use some of these along with some of my own. Thanks Dudeman! You will get credit of course ^_^
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