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[Poppet] Earth Bending.

Started by: poppetje3D | Replies: 24 | Views: 1,801

poppetje3D
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Dec 4, 2008 6:07 PM #307222
After i saw avatar i thought , Hey! I can do that!
Yea well here it is!
Image
http://i33.tinypic.com/14sdqc1.jpg

edit:
23-dec-08
Image
http://www.trportfolio.net/upload/uploads/496456EarthBending(edit).gif

Gimme Sum Good C&C
zawmbee
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Dec 4, 2008 6:13 PM #307227
Landing was really stiff especially the legs, the particles were really lazy, there was no physics, etc.
Saha
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Dec 4, 2008 6:25 PM #307237
Tje landing wasn't eased very well. He should've fell faster though.

Yeah, particles were lazy.
smish
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Dec 4, 2008 8:37 PM #307308
Kinda the same as all the others, but I think the particals wernet that lazy.
poppetje3D
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Dec 4, 2008 10:03 PM #307346
Quote from smish
Kinda the same as all the others, but I think the particals wernet that lazy.

all the others?
dawG
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Dec 4, 2008 10:55 PM #307370
It was too stiff mate.
Sargent-Pocoyo

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Dec 5, 2008 5:22 AM #307519
looks pretty good just dont like how he landed
megaanims
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Dec 5, 2008 8:04 AM #307574
wow cool but same as others legs=stiff
billster-knight
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Dec 5, 2008 11:05 AM #307606
yeah legs were stiff... but the particles is not that bad
poppetje3D
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Dec 5, 2008 3:16 PM #307672
So it is basically the landing , and the particles...
smish
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Dec 5, 2008 6:10 PM #307740
Quote from poppetje3D
So it is basically the landing , and the particles...


Yup, work on those =D
poppetje3D
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Dec 6, 2008 9:58 AM #308279
DUdes is got a tablet!
Isnt that awesome!
Blot

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Dec 6, 2008 12:05 PM #308345
Quote from "Spitfire"
Your animations remind me of a young me. You animate like I used to. Whats keeping you back is the rush. Don't rush the animation, take your time and make it epic. Detail your beams, and backgrounds. More importantly make them realistic. Which you obviously must know easing for. So for example on realism, dont make a stick who got a light jab punch go flying. The last thing is that you need to get rid of some slight stiffness, sharpshooter taught me that you can never completely get rid of stiffness.
So the trick is to make it not visible. Make something else non stiff so that the focus isn't on the frozen legs or what not. Anyways, overall not to bad, go over some of the basics again take your time on making an animation. Your around medium - High begginer in my eyes.

-Spitfire



that was directed at me by spitfire, a very talented guy, hu got advice from a very very talented guy

btw u need a lot more easing, the build up was good but it looked as tho u droppd off the effort at the end
poppetje3D
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Dec 6, 2008 5:20 PM #308642
Well hell that was weird! :S

I did not drop off at the end , i liked it but ok...
AsSeenOnTV
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Dec 22, 2008 6:02 PM #320054
if you'd put his back leg back just a little more it would make more sense for the jump to go that direction. good everywhere else.

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