TF2, spy and engie update

Started by: 2-D | Replies: 16 | Views: 677

2-D
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Dec 12, 2008 3:01 AM #312759
yay.
but its not an achievement update.

http://www.teamfortress.com/post.php?id=2096


and the next update will be the scout.

The next class pack will be the Scout.

i was thinking it was going to be the spy for the past 2 weeks, but oh well, scouts my second favorite class.
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Dec 12, 2008 3:18 AM #312776
oh shit the update came out today, here are them all. best update in a long ****ing time, lots of bitchin shit updated. surprised they never hinted at it.

The Engineer's teleporters can now be upgraded to level three. It will recharge faster the higher level it is

The Engineer's dispensers can now be upgraded to level three. It will give out metal and heal faster as it is upgraded

Spies will be able to recharge their cloaking ability by picking up ammo off of the ground or from health cabinets

Some changes to the second part of the first stage of Goldrush to give the attackers more of an advantage

Any weapons that fire bullets (shotguns, sniper's machine gun, heavy's minigun, etc.) can now break apart the Demoman's stickybombs

The icon on the HUD for a person calling for Medic will now give more information to the medic (if the target is low on health, on fire, etc.)

Added an achievement tracker that will allow people to choose specific achievements that they are trying to get

There is now a custom icon for death messages when the player was killed from a critical hit

Added a new particle effect for when a player enters the water

Added smoke to the feet of a rocket jumping soldier

Players will now have some particles swirling around them so other players can see when they are overhealed
MiniMan
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Dec 12, 2008 3:24 AM #312779
I ****ign came bricks for the spy recharging his cloaking. That is the main reason I hate playing spy, as you sit there recharging your cloak you're dead meat.

**** YES
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Dec 12, 2008 3:25 AM #312780
holy shit, all of these sound like some really great updates
and a scout update's pretty cool too, can't wait for more news on that

can't wait to start playing with the updates tomorrow
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Dec 12, 2008 3:32 AM #312790
when will the xbox update happen?
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Dec 12, 2008 3:34 AM #312794
Quote from Valve
We are actively working on a massive XBox 360 update, which will include pretty much everything we've shipped on the PC in the last year. We'll provide you with a rough date when we have one.


answer in bold
MiniMan
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Dec 12, 2008 3:52 AM #312821
Refer to my signature for details
LN3uq
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Dec 12, 2008 3:55 AM #312827
I'm buying this (or possibly getting it for christmas) on pc, god I want to play as a spy or a scout when they get the upgrade for them out
MiniMan
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Dec 12, 2008 3:57 AM #312830
New dispenser is win.
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Dec 12, 2008 4:12 AM #312840
is there any appearance change when you level them up? (dispenser and tele)
MiniMan
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Dec 12, 2008 4:39 AM #312850
Not for the tele, big change for the dispenser.

YO DAWG, WE HEARD YOU LIKE TV SO WE PUT A TV IN YO DISPENSAH SO YOU CAN WATCH TV WHILE YOU DISPENSE
2-D
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Dec 12, 2008 5:14 AM #312867
Quote from Dark
is there any appearance change when you level them up? (dispenser and tele)


yeah

the dispenser 2, at the bottom it pops out with ammo and shit

dispenser 3, something pops up at the top

and its hueg
Phosphorus
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Dec 12, 2008 5:41 AM #312893
****ing awesoem. Can't wait.

Although the cloaking thing seems kind of unfair, since you can infinitely cloack if you know where all the ammo spawns are. Unless there's some sort of curve where the longer you're cloaked, the faster your meter goes out.
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Dec 12, 2008 5:54 AM #312907
bigger dispensers? yeesah, I usually put one in the hallway leading to the inntelagence, so it blocks the wsy, put a turret on the flag so it shoots them if they try to break the dispenser, and I wait in the other hall, ready for a kill
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Dec 12, 2008 8:16 AM #312957
Quote from Phosphorus
****ing awesoem. Can't wait.

Although the cloaking thing seems kind of unfair, since you can infinitely cloack if you know where all the ammo spawns are. Unless there's some sort of curve where the longer you're cloaked, the faster your meter goes out.


The way they ammo is laid out it isn't likely if the usual choke points are being used.

@ miniman, of course you're going to die if you're standing around. Keep moving and you wont have a problem. Like on 2fort, instead of cloaking across the bridge cloak until you hit the water and uncloak. It should be fully charged by the time you get to the stairs.

Although you can just pick up the ammo now, which wont do much seeing as only | | much of your bar should be used.