Yeah, not very much time taken, first time using 24 fps for A VERY long time, also used my uber old style.
But hey, it was still fun to make.
http://www.trportfolio.net/upload/view_upload.php?id=683416
getting back to roots (lol).
Strifels 15 min RHG
Started by: Strife | Replies: 12 | Views: 858
Dec 21, 2008 1:39 AM #318711
Dec 21, 2008 1:46 AM #318715
That was awesome, i loved the start where he jumps and all those paritcles go up and shit.
Good work
Good work
Dec 21, 2008 1:52 AM #318721
win .
Dec 21, 2008 1:57 AM #318725
What was that?
I'm sorry dude. That was four poses, three of which were in the air, and then a gravityless slow descent to the ground again.
Since when is like 4 frames with some slight easing good?
I hate to be all negative, so I'll admit I liked the face of the second last guy when he got stabbed.
Sorry.
I'm sorry dude. That was four poses, three of which were in the air, and then a gravityless slow descent to the ground again.
Since when is like 4 frames with some slight easing good?
I hate to be all negative, so I'll admit I liked the face of the second last guy when he got stabbed.
Sorry.
Dec 21, 2008 1:57 AM #318726
Thanks good sirs.
This took 15 minutes.
This took 15 minutes.
Dec 21, 2008 1:58 AM #318727
And that whole things was eased, and the physics were fine, IMO.
Dec 21, 2008 2:08 AM #318737
damn that was awesome! :D good work!
Dec 21, 2008 7:16 AM #318865
hmmhmhmmmmmmmmmmm
Dec 21, 2008 7:17 AM #318866
Very good, but he gets bigger towards the end.
Dec 21, 2008 8:01 PM #319109
I don't understand.
btw, when the hell did you make your blood start to do that? hmm? ...
btw, when the hell did you make your blood start to do that? hmm? ...
Dec 21, 2008 11:34 PM #319347
blood on wall is too dark. uber awesome dude, I forgot that you even animated :p
Dec 22, 2008 12:48 PM #319923
awesome ;)
that was win
that was win
outofmind
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Dec 22, 2008 7:22 PM #320079
ok that was really great! but scince im still a beginner i would like to know whether or not you redrew the stick figures each time or is there a way to keep it the same size just do different movements like pivot?