http://www.trportfolio.net/upload/view_upload.php?id=951601
This is the longest animation I have made so far.
IMO this is a huge improvement for me.
Let me know what you think.
DO NOT LEAVE SUGGESTIONS FOR HOW I SHOULD DO THE REST. I already have it all planned out.
255 frames.
17 FPS.
MY 255 FRAME PARKOUR/FIGHT!!!!!!!!!!!!![unfinished] C&C PLEA
Started by: katsuo | Replies: 10 | Views: 698
Jan 5, 2009 5:49 AM #329526
Jan 5, 2009 7:10 AM #329558
You spelled "screw" wrong ._.
I didn't like the run that much... butt... okay.
I didn't like the run that much... butt... okay.
Jan 5, 2009 10:04 AM #329614
teleporting instead of climbing there was very lazy imo.
Jan 5, 2009 2:14 PM #329674
i didnt like it very much...but i havnt seen your other stuff so i cant tell how much improvement it is :-/
the run wasnt very good, it just didnt look right. the physics wern't very good and it was just a bit boring. and jomax is right that the teleport is sheer lazyness. it doesnt take that long to just make it look a bit more polished by making him run up & climb instead of teleporting. there isnt much more to comment on. if its improvement from previous works thats good, keep practising and you'll get better in no time :P oh and 255 frames really isnt that much :-/
the run wasnt very good, it just didnt look right. the physics wern't very good and it was just a bit boring. and jomax is right that the teleport is sheer lazyness. it doesnt take that long to just make it look a bit more polished by making him run up & climb instead of teleporting. there isnt much more to comment on. if its improvement from previous works thats good, keep practising and you'll get better in no time :P oh and 255 frames really isnt that much :-/
Jan 5, 2009 2:17 PM #329675
I isn't parkour, it's just a place with some cliff with sharp corners.
You are to lazy my good sir.
You are to lazy my good sir.
Jan 5, 2009 3:07 PM #329707
a good ol' game 'o' portal :3
Jan 5, 2009 7:10 PM #329816
Quote from KazeYou spelled "screw" wrong ._.
I didn't like the run that much... butt... okay.
lol i did didn't I
the reason i teleported is because there was no way to get him up the giant out crop ahead right as he would get out of the hole. and as for the run i haven't cleaned it up yet so. it'll be nicer soon. although it looked fine when played in the FLA. but when publishe looks wierd.
ya i know 255 isn't that musch but its the first thing i have made thats over 100 lol
well it was as much of a parkour thing as i could make.... well i guess i was drawing random ledges and corners and stuff.
lol rg
and its not finished the red and green guy are gonna fight to the death for the cake lol
Jan 5, 2009 9:55 PM #329926
update! sorry for the double. but i fixed the run and seeing as how it seemed like i was getting lazy i changed alot
http://www.trportfolio.net/upload/view_upload.php?id=854600
SEE?
http://www.trportfolio.net/upload/view_upload.php?id=854600
SEE?
Jan 6, 2009 12:20 AM #330021
cake...
always cake
always cake
Jan 6, 2009 12:34 AM #330035
Quote from nukednutcake...
always cake
Who wouldn't want to go for cake? I sure as hell would.
RaGe SaUcE
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Joined: Jun 2026
Posts: 0
Joined: Jun 2026
Jan 11, 2009 11:24 PM #335162
that cake looks a bit lie-ish if you know what i mean