I know i have been a ****o o_O
sry...
http://www.swfup.com/file/160317
Some Moves
Started by: Malskaer | Replies: 4 | Views: 719
Mar 19, 2008 9:11 PM #95695
Mar 20, 2008 6:57 PM #96463
bump.. .
Mar 20, 2008 8:11 PM #96487
The explosion was a bit too.....Orderly.
The particles seem to disappear in a really organized fashion, which is never good. Make it wild and unpredictable with explosions. The sparks only jut out and particalize in a few frames. It doesn't stay with the smoke.
Also heres how physics go:
frame 1-5: anticipation
6-10, a fast upbringing,
11-15 going up and down slowly to peak the hight of the jump and to ease motions
15-18, a fast downfall.
That is nearly what you want. Not exactly, just approximate it.
The particles seem to disappear in a really organized fashion, which is never good. Make it wild and unpredictable with explosions. The sparks only jut out and particalize in a few frames. It doesn't stay with the smoke.
Also heres how physics go:
frame 1-5: anticipation
6-10, a fast upbringing,
11-15 going up and down slowly to peak the hight of the jump and to ease motions
15-18, a fast downfall.
That is nearly what you want. Not exactly, just approximate it.
Mar 20, 2008 9:16 PM #96537
Hey Kitsune, why are you spending so much time in the Flash Section all of a sudden? You usually post in sections like Main or General Help.
I usually disregard physics when commenting on animations and focus on how appealing the animation looks, but that flip was pretty bad. Also, I don't like how the stickfigures are drawn.
Sorry, I just don't.
And add some particles in the explosion. And more easing on all movements.
I usually disregard physics when commenting on animations and focus on how appealing the animation looks, but that flip was pretty bad. Also, I don't like how the stickfigures are drawn.
Sorry, I just don't.
And add some particles in the explosion. And more easing on all movements.
Mar 21, 2008 12:58 AM #96716
the explosion was but too slow and static