I've made this animation to show my step of animating from 18 fps, to 24. Meaning that my normal animation will be played at 24 fps. Comments and crit would be nice.
http://antiup.net/view.php?id=9271703514824%20fps.swf
Moving on.
Started by: SoulEater | Replies: 5 | Views: 682
Mar 22, 2008 12:58 AM #97443
Mar 22, 2008 1:30 AM #97471
that would be pretty cool, but the pause at the end is to long (before he spreads his arms).
Entente
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Joined: Sep 2025
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Joined: Sep 2025
Mar 22, 2008 1:49 AM #97484
Looks a little resizey.. and the arm cross was confusing.. But, cool. Cool.
Mar 22, 2008 5:09 AM #97628
I would understand if the stick kept his arms outstretched for too long, but now I'm confused if your comment is just a matter of opinion, or something really wrong with it. :SQuote from mitsukaithat would be pretty cool, but the pause at the end is to long (before he spreads his arms).
Quote from EntenteLooks a little resizey.. and the arm cross was confusing.. But, cool. Cool.
Yeah. I have to get better at changing camera veiws. More comments?
Mar 22, 2008 9:10 AM #97755
The tripleframing kills it totally.
Mar 22, 2008 9:16 AM #97757
It was nice. pretty smooth and it had nice physics.