back at flash [flux]

Started by: Automaton | Replies: 13 | Views: 993

Automaton
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Mar 5, 2009 9:20 PM #368840
Thanks Saha for inspiring me to do some flash again :)

This is where I'll be posting my tests in flash, and I know I need to fix wobblyness - as that's always been a problem with me.

NEWEST AT THE BOTTOM, OLDEST AT THE TOP, COMMENT ON THE NEWEST (BOTTOM) ONES.

Random test - 20 FPS:
http://www.swfme.com/view/1023762

Punch test - 16 FPS:
http://www.swfme.com/view/1067602

Smoothness, easing and kick test - 15 FPS:
http://www.truploader.com/view/994632

BEST SO FAR: step up - 15 FPS:
http://www.truploader.com/view/571081


Please C&C :)

Oh and this is Fluxinator BTW.
Covalence
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Mar 5, 2009 9:26 PM #368844
Nice name
Besides your basic loss of easing and such, you should take some more time in drawing lines so it won't turn out so wobbly. Up smoothness to as high as you need/want it, turn on onion skin, and use the circle tool to make a head...
Wow, this has inspired me to make some flash stuff.
Kieran.
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Mar 5, 2009 9:26 PM #368845
well... I can't really say anything about the first one.....

but the second one needs a couple more frames of easing when he draws back his arm.

it was nice easing at the end... but you need to put a couple of frames for him bringing his arm back to his bodY...

other than that they were good..

I don't know how you suddenly got inspiration form saha... but hell... whatever does it for ya..

keep it up :p
Automaton
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Mar 5, 2009 9:37 PM #368853
Quote from Dark
Nice name
Besides your basic loss of easing and such, you should take some more time in drawing lines so it won't turn out so wobbly. Up smoothness to as high as you need/want it, turn on onion skin, and use the circle tool to make a head...

Thanks for the advice. Yeah I was actually going to ask how to do the head, and what smoothness do you recommend I use? Right now I have it on 28.

Wow, this has inspired me to make some flash stuff.

Lol thanks :) Always happy to help ;P

Quote from extremekd
well... I can't really say anything about the first one.....

but the second one needs a couple more frames of easing when he draws back his arm.

it was nice easing at the end... but you need to put a couple of frames for him bringing his arm back to his bodY...

yeah I was trying to go for a heavy spaced style, but I guess I should be trying out the basics first

other than that they were good..

I don't know how you suddenly got inspiration form saha... but hell... whatever does it for ya..

keep it up :p

Lol yeah, he inspired me to do pivot before as well somehow lol. I guess it's just his style that I like, the easing he uses.
Covalence
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Mar 5, 2009 9:48 PM #368864
I would use 30-45. Most people use it when using brush, (I think.)
Automaton
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Mar 7, 2009 2:36 AM #369730
added a kick test, and Ignore the arms at the end. Also I forgot to use thew circle to make the head :(

But is the actual smoothness and easing and stiffness good?
Automaton
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Mar 7, 2009 2:53 PM #369956
isn't anyone guna comment on the kick?
Jerocome

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Mar 7, 2009 4:14 PM #369978
The random test wasn't very good imo.
The punch was good, but shaky, maybe a bit stiff, idk.
the smooth kick thing was real good I think, but, of course, you could get better :D
Everyone can!
Automaton
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Mar 7, 2009 4:49 PM #370004
Thanks, yeah I think I'm getting a bit better.
Automaton
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Mar 7, 2009 9:42 PM #370160
OK guys added another one. Please comment on it as IMO it's the best yet, although it resizes :(
1.Shot.1.Kill
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Mar 7, 2009 9:46 PM #370162
I dont like the first step to much.
Its pretty smooth :D.
the only real thing I can comment on was the resize.
Arithon

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Mar 7, 2009 9:52 PM #370165
Yeah, "Step up" is the best. Smooth, good looking animation. It's definitly cool and i like it ^^
mj1994

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Mar 8, 2009 3:31 AM #370450
need to be a little smoother. but other than that they's alright
Jerocome

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Mar 8, 2009 3:48 PM #370653
Awesome job, super smooth and stuff.
The problem was on the step up.
Gravity was way off!