Stick Page Forums Archive

Stick Vs. Ball

Started by: denuchi1 | Replies: 22 | Views: 2,184

denuchi1
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Apr 4, 2009 7:24 PM #388670
Quote from MaxZ
Have you worked on anything Denuch?


unfortounately no...i've hit a HUGE animation and art block, ive added a couple of frames to the animation in my sig, but thats about it
MaxZ
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Apr 4, 2009 7:28 PM #388671
Sucks, you have loads of potential.
leobara

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Apr 5, 2009 3:20 AM #388839
You know what this is a bunch of B.S. i am leaving easytoon BYE
MaxZ
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Apr 5, 2009 9:11 AM #388890
Why? If I may ask?
denuchi1
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Apr 5, 2009 2:32 PM #389087
Quote from leobara
You know what this is a bunch of B.S. i am leaving easytoon BYE


Why did you have to say that in my thread? It doesn't really relate to anything...
kinto

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Apr 5, 2009 4:13 PM #389157
Actually the one in his sig is horrible. Yes it looks cartoony but there are many elements missing. I see almost no easing (if any) and the particles are just horrible. The anatomy of the stick is also very inconsistent. Try to make the size of your stick not change. Throughout the whole animation, instead of his body getting lower to crouch, you just lengthened his legs and made them bend and his body stayed at the same height. Same with swords. Instead of him swinging the sword at a reasonable length his arm just lengthened and swung around and his body didn't move at all. A way you could replace that is having him step forward and move one shoulder forward. Just try to make sure the sticks legs are longer than the torso and his arms are a little shorter than the torso. The heads are fine for the style.

And yes I realize this is bumped but there's a page of comments why would mine hurt anymore than any of those if not do him some good.
denuchi1
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Apr 5, 2009 4:19 PM #389167
Quote from kinto
Actually the one in his sig is horrible. Yes it looks cartoony but there are many elements missing. I see almost no easing (if any) and the particles are just horrible. The anatomy of the stick is also very inconsistent. Try to make the size of your stick not change. Throughout the whole animation, instead of his body getting lower to crouch, you just lengthened his legs and made them bend and his body stayed at the same height. Same with swords. Instead of him swinging the sword at a reasonable length his arm just lengthened and swung around and his body didn't move at all. A way you could replace that is having him step forward and move one shoulder forward. Just try to make sure the sticks legs are longer than the torso and his arms are a little shorter than the torso. The heads are fine for the style.

And yes I realize this is bumped but there's a page of comments why would mine hurt anymore than any of those if not do him some good.


Thank you for the in-depth review, that's what i've been looking for ever since i joined SPP lol, i agree my legs are a little retarted, and thanks for telling me a way to fix that, i will be sure to use that in my future animations
Avian
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Apr 6, 2009 5:24 PM #389955
Your stick figures have a specific head, and body (everything), because you don't use pencil, but icons like square or something like that. It makes your anims not-wobbly.
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