Mad skills
Started by: Vorpal | Replies: 20 | Views: 1,685
Vorpal2Posts: 11,944
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That is what this guy has, look at him avoid those blocks fairly effortlessly.
Yes the colors are exorbitant, but frankly who cares?
About 70 frames or so.
Enjoy.
poppetje3D2Posts: 3,408
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View Profile The double framing sucked.
Vorpal2Posts: 11,944
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View Profile The double framing sucked.
Okay, I guess I will wait for a respectable animator to voice his opinion.
Also there is this thing called constructive criticism, perhaps you should try it some time?
poppetje3D2Posts: 3,408
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View Profile Vorpal2Posts: 11,944
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View Profile Chimaera2Posts: 2,490
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View Profile The double framing was a bit iffy, seeing as near enough every movement had it, it made non double framed parts look weird.
I also disliked the movements, as the legs were wobbly at some points, and the physics were off.
Furthermore, the yellow cubes movements look wrong, specifically the speed.
On the plus side, it was colourful.
Vorpal2Posts: 11,944
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View Profile I seriously love you, thanks for the criticism chimmy.[SIZE="7"]<3[/SIZE]
LixuPosts: 3,859
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Doe niet zo stoer man kanker mongol.
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It's an okay animation, practice your easing a tad more on your jumps.
Vorpal2Posts: 11,944
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View Profile Doe niet zo stoer man kanker mongol.
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It's an okay animation, practice your easing a tad more on your jumps.
Yeah the jump was fail, but I like it. thanks
Automaton2Posts: 4,779
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View Profile over-did the double framing waaaay too much. Take out all of the double framing and post the gif, I have a feeling it will look better. Then maybe add double framing after the second duck. Also, the last jump ended weird. He moved too much forward and landed unrealistically. Apart from that, I really liked it. It was smooth, well eased and no stiffness at all. The double framing spoiled it, and the last jump doesn't look right somehow, but it's only barely noticable :)
Vorpal2Posts: 11,944
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View Profile over-did the double framing waaaay too much. Take out all of the double framing and post the gif, I have a feeling it will look better. Then maybe add double framing after the second duck. Also, the last jump ended weird. He moved too much forward and landed unrealistically. Apart from that, I really liked it. It was smooth, well eased and no stiffness at all. The double framing spoiled it, and the last jump doesn't look right somehow, but it's only barely noticable :)
Nah I will call it good as just an "okay" animation for now because I do not want to redo a lot of stuff. Thanks for the criticism though much appreciated.
ThatGuy2Posts: 552
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View Profile sssssssssssssssssssssssssssssssssssstiff
Lemon2Posts: 592
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View Profile S'good. Double framing isn't done well though.
band_it2Posts: 647
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View Profile hate the double framing so much, it makes the anim looks laggy.....
and the physics looks weird..
noting much to say, but why did you use double framing in that anim?
poppetje3D2Posts: 3,408
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View Profile Doe niet zo stoer man kanker mongol.
Sinds waneer ben jij NL? O_o
Ik doe niet stoer , hij beledigt me.
Respect every comment!