Mad skills

Started by: Vorpal | Replies: 20 | Views: 1,685

Vorpal
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Mar 21, 2009 5:00 PM #378111
Image
That is what this guy has, look at him avoid those blocks fairly effortlessly.
Yes the colors are exorbitant, but frankly who cares?
About 70 frames or so.
Enjoy.
poppetje3D
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Mar 21, 2009 5:08 PM #378117
The double framing sucked.
Vorpal
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Mar 21, 2009 5:19 PM #378121
Quote from poppetje3D
The double framing sucked.


Okay, I guess I will wait for a respectable animator to voice his opinion.
Also there is this thing called constructive criticism, perhaps you should try it some time?
poppetje3D
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Mar 21, 2009 6:02 PM #378132
Fu .
Vorpal
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Mar 21, 2009 6:03 PM #378133
Quote from poppetje3D
Fu .

lol .
Chimaera
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Mar 21, 2009 6:08 PM #378135
The double framing was a bit iffy, seeing as near enough every movement had it, it made non double framed parts look weird.

I also disliked the movements, as the legs were wobbly at some points, and the physics were off.

Furthermore, the yellow cubes movements look wrong, specifically the speed.


On the plus side, it was colourful.
Vorpal
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Mar 21, 2009 6:10 PM #378136
I seriously love you, thanks for the criticism chimmy.[SIZE="7"]<3[/SIZE]
Lixu

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Mar 21, 2009 6:32 PM #378143
Quote from poppetje3D
Fu .

Doe niet zo stoer man kanker mongol.

--

It's an okay animation, practice your easing a tad more on your jumps.
Vorpal
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Mar 21, 2009 6:43 PM #378148
Quote from Lixu
Doe niet zo stoer man kanker mongol.

--

It's an okay animation, practice your easing a tad more on your jumps.


Yeah the jump was fail, but I like it. thanks
Automaton
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Mar 21, 2009 6:44 PM #378149
over-did the double framing waaaay too much. Take out all of the double framing and post the gif, I have a feeling it will look better. Then maybe add double framing after the second duck. Also, the last jump ended weird. He moved too much forward and landed unrealistically. Apart from that, I really liked it. It was smooth, well eased and no stiffness at all. The double framing spoiled it, and the last jump doesn't look right somehow, but it's only barely noticable :)
Vorpal
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Mar 21, 2009 6:53 PM #378153
Quote from Automaton
over-did the double framing waaaay too much. Take out all of the double framing and post the gif, I have a feeling it will look better. Then maybe add double framing after the second duck. Also, the last jump ended weird. He moved too much forward and landed unrealistically. Apart from that, I really liked it. It was smooth, well eased and no stiffness at all. The double framing spoiled it, and the last jump doesn't look right somehow, but it's only barely noticable :)


Nah I will call it good as just an "okay" animation for now because I do not want to redo a lot of stuff. Thanks for the criticism though much appreciated.
ThatGuy
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Mar 22, 2009 4:55 AM #378565
sssssssssssssssssssssssssssssssssssstiff
Lemon
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Mar 22, 2009 9:21 AM #378616
S'good. Double framing isn't done well though.
band_it
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Mar 22, 2009 11:31 AM #378650
hate the double framing so much, it makes the anim looks laggy.....

and the physics looks weird..
noting much to say, but why did you use double framing in that anim?
poppetje3D
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Mar 22, 2009 12:53 PM #378673
Quote from Lixu
Doe niet zo stoer man kanker mongol.

Sinds waneer ben jij NL? O_o
Ik doe niet stoer , hij beledigt me.
Respect every comment!