[SIZE="7"]Team Fortress 2 Collaboration[/SIZE]

[SIZE="5"]***READ BEFORE YOU JOIN!***[/SIZE]
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[SIZE="5"]What is Team Fortress?[/SIZE]
[SIZE="4"]As many of you know (and SHOULD know), Team Fortress is a team-based multiplayer game by Valve Software. The game uses a strict class system (9 different classes) and is available for PC, Xbox 360, and the PS3. If you're going to join you should already know what it is but if you are really interested go to the WIKI. This game is really popular and frequently discussed in the forums so I decided what better to do than a Collab? I'm really excited about the end product!!!
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[SIZE="5"]Your Part[/SIZE]
[SIZE="4"]You're choosing up to three of the classes to animate in either a battle or humorous situation. Although fullbody would look good it is not necessary, you can do sticks as long as it is explicitly obviously what class the stick is.
Bad Example:: A red stick (Pyro)
Good Example:: A red stick with a gas mask (Pyro obviously!)
If you need help differentiating classes without doing anything super fancy, you can PM me or more conveniently ask others on the forum/thread.
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[SIZE="5"]***READ BEFORE YOU JOIN!***[/SIZE]
========================================================================
========================================================================
[SIZE="5"]What is Team Fortress?[/SIZE]
[SIZE="4"]As many of you know (and SHOULD know), Team Fortress is a team-based multiplayer game by Valve Software. The game uses a strict class system (9 different classes) and is available for PC, Xbox 360, and the PS3. If you're going to join you should already know what it is but if you are really interested go to the WIKI. This game is really popular and frequently discussed in the forums so I decided what better to do than a Collab? I'm really excited about the end product!!!
[/SIZE]
[SIZE="5"]Your Part[/SIZE]
[SIZE="4"]You're choosing up to three of the classes to animate in either a battle or humorous situation. Although fullbody would look good it is not necessary, you can do sticks as long as it is explicitly obviously what class the stick is.
Bad Example:: A red stick (Pyro)
Good Example:: A red stick with a gas mask (Pyro obviously!)
If you need help differentiating classes without doing anything super fancy, you can PM me or more conveniently ask others on the forum/thread.
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[SIZE="5"]Specifications & Conditions[/SIZE]
[SIZE="3"]It is strictly prohibited to use classes in your animation that you did not sign up for. You can have up to 3 classes, 1-3, no more than 3.
Your framerate must be 20 fps
The dimensions but be at 550x400, the default.
Put your username in the upper-right hand corner of your animation or I will sign it for you.
You are allowed to make more than one animation, in fact you will be praised in the credits. (Their quality IS a factor!) But you can't do the same combination of classes.
Example:: If you make one with a Pyro, Medic, and Demoman. you need to change at least two classes. a Pyro, a Heavy, and a Sniper.
Flash and Pivot are acceptable but no EZToon and pivots must be in exceeding quality.
Be sure to name all of your symbols under SPPname_objectname Ex::
the afro ninja_sentry gun
The due date is May 10th, you aren't complete by then the remainder of your project may still be accepted.
I don't want ANY actionscript.
I have the right to deny any animation for any reason.[/SIZE]
[SIZE="5"]Sounds and Music[/SIZE]
[SIZE="3"]If you plan on adding sounds I have to approve them, even if that means me changing the sounds.
As any Collab there will be cake err.... i mean music. I haven't decided if I want to use the official theme or not. Post music you would like to hear! The decision still remains mine.[/SIZE]
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[SIZE="5"]Classes:[/SIZE]
[SIZE="3"]Scout (0)
Soldier (0)
Pyro (0)
Demoman (0)
Heavy (0)
Engineer (0)
Medic (0)
Sniper (0)
Spy (0)[/SIZE]
[SIZE="5"]Entrants:[/SIZE]
[SIZE="4"]Index[/SIZE]
[SIZE="3"]
-=Entry
$ One Animation currently being used.
$ One Animation currently not being used or in extras.
# One Entry Being Edited.
$$$ More than 3 Submitted Animations
? Questionable Entry
X Drop Out[/SIZE]
[SIZE="5"]Participants[/SIZE]
[SIZE="3"]-Anonymous 1 Spy, Demoman, Engineer 2 Spy, Scout, Sniper
Entries to be used in the Main Animation:
Entries put into the Extras Section:
Total Entries in The Collab:
Total Committed Entrants:
Total Unsure Entrants:
Total $$$ Entrants:
Total Entrants: [/SIZE]
A Huge thanks to Kitsune and RatherCheesy for setting the Collab standards and unconciously helping me out!!!
[SIZE="3"]Edit:: If the Classes aren't evenly distributed, depending on how soon you join, you might be asked either to quit the Collab or Choose different class!
Edit #2:: I prefer at least[B] a quality [B]8 second animation but you do what you can!!! More credit to more work put into any and all of your animations.
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