First decent Walk Loop-beginner

Started by: torjus | Replies: 5 | Views: 406

torjus

Posts: 101
Joined: Feb 2008
Rep: 10

View Profile
Apr 19, 2009 6:48 PM #401386
this is actually my first walk LOOP i have done walks before but the were crap
FPS: 24
Tutorial credits to Tolin

http://www.truploader.com/view/498975
Kieran.
2

Posts: 3,358
Joined: Jan 2009
Rep: 10

View Profile
Apr 19, 2009 6:59 PM #401418
Great, you looked at the stick tutorial!

nice, although the body should move up and down a bit on the walk, and so should the head (obviously)

It's much better than your last, you are showing great signs of improvement!
Tawnik
2

Posts: 2,292
Joined: May 2007
Rep: 10

View Profile
Apr 19, 2009 6:59 PM #401420
Its good for your first, but still, there is alot that can be improved, today, I made this animation for one guy here, It'll help you http://www.truploader.com/view/267056

What were the problems about your animation ?
Stiffness, the back didnt bend
The head didnt move up and down
there was no bounce for the walk, when people walk they bounce, if you see just a half of the body, it should look like someone throw them in the water and they're floating.. =D
torjus

Posts: 101
Joined: Feb 2008
Rep: 10

View Profile
Apr 19, 2009 7:11 PM #401451
thanks KD and Tawnik for giving me advice on how to make it less stiff (moving more limbs, the head and back/bouncing)

i will try to do some more tries on walking loops and then i might try to do a "real" walk so he actually moves forward instead of just standing still.
Kieran.
2

Posts: 3,358
Joined: Jan 2009
Rep: 10

View Profile
Apr 19, 2009 7:14 PM #401460
Quote from torjus
thanks KD and Tawnik for giving me advice on how to make it less stiff (moving more limbs, the head and back/bouncing)

i will try to do some more tries on walking loops and then i might try to do a "real" walk so he actually moves forward instead of just standing still.


Yea, real walking is defiantly much harder.
Mr. Pinkus
2

Posts: 1,714
Joined: Feb 2006
Rep: 10

View Profile
Apr 19, 2009 8:02 PM #401562
Try different animations

Try a normal, cool walk, like the one you have there

Try a more laid back walk, one thats not so "straight"

A crippled walk, where one leg drags and his arms are around it

And a few others

Variety in test animations helps.