12 fps woot

Started by: godmouth | Replies: 18 | Views: 1,119

godmouth

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Apr 20, 2009 12:21 PM #402051
http://www.truploader.com/view/515030
Haven't posted anims here in a while. Tried 12 fps just for the heck of it.

http://www.truploader.com/view/140811

Here I tried animating like with each limb on a seperate layer and just selection tool > dragging
Plague

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Apr 20, 2009 12:24 PM #402057
That was very good godmouth, even with it being 12 fps it was still smooth.
Good work. I couldn't see anything wrong with the physics that I could tell.
Kieran.
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Apr 20, 2009 1:38 PM #402095
Your still amazing, and always will be!
doc

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Apr 20, 2009 7:11 PM #402228
thats good! I think the first one would look much better at a higher framerate, but good job on them both.
dawG
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Apr 20, 2009 7:42 PM #402269
OMFG, never seen you before...
You are amazing, jesus, you gotta teach me something.
Omega
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Apr 20, 2009 9:26 PM #402360
It's all good.
Smooth movements.
Good easing.
The movements are extremely elaborate, but make sure you don't make them too wild, or it makes the stickfigure look corny. The movements right now are already very good.

Good job. I didn't like the trail at the end though.
Clips

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Apr 21, 2009 11:40 AM #402579
harrooooo godmouth

i havent been around much but your doing very well
nice movements and force
Bonk
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Apr 21, 2009 11:43 AM #402581
Hey, cool. Watch the resizing though, especially on the second one.
Foda

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Apr 21, 2009 8:09 PM #403006
i loved both of them you are great as always
Apples
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Apr 21, 2009 9:54 PM #403154
I thought they were both very well done.
I enjoy your style, and suggest you keep it.
Miccool

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Apr 22, 2009 12:16 AM #403202
ah, you're getting a lot better at line : D
_slanted_
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Apr 22, 2009 1:39 AM #403243
they look very ragdollish, but very smooth good work, even at 12 fps
cander
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Apr 22, 2009 12:33 PM #403460
There is a bunch of cool motions you have there really.
RawGreen
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Apr 22, 2009 1:56 PM #403560
*sigh* my hero <]
jimmydigg
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Apr 23, 2009 10:30 AM #404088
they look awesome, very smooth for 12 FPS.