Code
trace("frame two");
var num_objects:int = 0;
var total_num_objects:int = 50;
var timer:int = 300;
var new_object = 0;
trace("num_objects", num_objects, "total_num_objects", total_num_objects, "timer", timer, "new_object", new_object);
while (num_objects != total_num_objects) {
timer = timer-1;
trace("timer", timer);
if (timer == new_object) {
trace("NEW OBJECT SPAWNS NOW");
timer = 300;
trace("timer", timer);
num_objects = num_objects +1;
var Ball:object = new object;
Ball.x = Math.random()*550;
Ball.y = Math.random()*400;
addChild(Ball);
}
}
Here is the .swf, or not seeing as CS3 hates me. Any ideas?