[SsjB] Sword Vs staff - Short fight

Started by: Ssjbryando | Replies: 21 | Views: 1,504

Ssjbryando
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May 17, 2009 3:34 PM #419812
Yo. Well I finally cooked up something. Its been a while since I've animated for a few hours straight.

Comment if you want please =] [The beginning I find to. Slow-ish, and to constant as well. As in, same pace. Something like that, but after looping 100 times, I like lol]

I like it , which Is '':O!'' As well for me.

http://ssjbryando.deviantart.com/art/Sword-Vs-Staff-Short-fight-122797934


BITCH!
poppetje3D
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May 17, 2009 3:52 PM #419818
Epic man , Epic.
Sunder Forge
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May 17, 2009 4:08 PM #419831
**** yes .
Plague

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May 17, 2009 6:11 PM #419897
That was very very good. Nice and fluid.
But when the black one gets up he gets all choppy.
Also when he is going fast you can see the line segment intersections.
That's all I could see that was wrong with it.
Omega
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May 17, 2009 6:51 PM #419931
Uh, you didn't really make the transition between movements evident enough. I mean, all you really did for some parts is make poses and then ease them; you ought to put more frames between the different poses.

Everything was well eased though. And I see you double framed for one part. Nice trails too.

Good job, just add more frames in between. I know you have a very heavy style of easing, and you want to enunciate force, but you should still add frames in between poses for smoother transitions.
Ssjbryando
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May 17, 2009 7:10 PM #419960
Hmm. I know what you mean, although I don't think I would like it if I added even more frames in between. It would be even slower, a bit smoother/more flow yea I guess. It would also change my style a bit more but I'll do that.

I already had that, but removed most of them. (mostly cause of force. It looked much smoother/fluider transactions, but meh. Maybe I should have just continued it, or spaced the hit itself more out) [But I actually agree with you, cause I remember when I did the first part, I really saw it too, but just continued] And later got used to it.

I can easily see what you mean though, at the sword slashes [The second one/combo right? before kicks]. Although I don't think its THAT obvious, at least I think I had enough seeing as most didn't notice as fast. But flux said the same If I remember correctly.

But I'll try that next time. Thanks for your helpfull comment :D
Tawnik
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May 17, 2009 7:38 PM #419992
=D

Awesome =) When I saw it for the first time I thought its weird, it was too fast, it was lacking frames, inbetweens, but I watched it million times and its okay =D I read the comments and I agree with Omega and also with you, you shouldnt remove the first frames, if they were there, if you find it too slow you should remove just the second half of the frames, example's coming:

0= pose, easing
_= free space (. is just shorter)

lets say it was like this, the easing

0.0_0__0___0___0__0_0.0
1.2_3__4___5___6__7_8.9

If I were you I'd make it faster, but like this

0.0_0___0____0.0
1.2_3___5____8.9

I hope you get me =D
just don't remove the first few frames, these frames are there to tell the audience "Hey watch out !!! he's rising and he's gonna do something in this direction" thats why you like it after a while watching it

My opinion..
Kieran.
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May 17, 2009 7:44 PM #419999
That was aweomse.

But how do you animate so fast!
Ssjbryando
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May 17, 2009 7:50 PM #420009
I know how it works =P

Oh first time Tawnik had crit on meee :O /pain

But yea I noticed it more heavily here then all my other movies, I know. Thanks.

For some reason I think Its one of my nicest though, but I see the flaws. But I watched it a million times, and my eyes got used to it ><

Although If you guys are talking about the speed thing, yea i know. Although that was done on purpose.
Tawnik
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May 17, 2009 7:56 PM #420013
Haha, =D
I'm sorry but I forgot to say how much I love your slow-mo movements, the last "jump" was sexy, same for the animations that were in the easing tutorial, I love you for animating that smoothly and the easing is awesome and I have the same problem as you, I just want to help you, you know that I love you, my brother <3 =D and I love your animations as well =) but I was like "Hmmmmm, I dont want him to stop animating, just because he's already so awesome, I have to try hard and find some small flaws" :D:D so yeah, I found the lack of inbetweens.. thats the only flaw in my HONEST opinion.


..now I can finally learn literature :c
daneximuz
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May 17, 2009 8:06 PM #420023
I thought it was very nice. Good easing and framerate. Nice job.
Ssjbryando
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May 17, 2009 8:49 PM #420051
Yea I know : P Its just, there is mostly not many crits on it. I'll work on imbetweens, I see them clearer now as well.

Even though I think this is the only one where its that big. I'll try some smoother insanity/wrazish, style later.

Thanks Daneximus =] Sucks I don't see new stuff by you.
M3D

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May 18, 2009 8:53 AM #420239
**** that omega and tawnik thats his style of animating, you cant tell him how to animate to satisfy your eyes.

I think its good

HAZZAH
Tawnik
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May 18, 2009 11:16 AM #420253
Quote from Tawnik
Haha, =D
I'm sorry but I forgot to say how much I love your slow-mo movements, the last "jump" was sexy, same for the animations that were in the easing tutorial, I love you for animating that smoothly and the easing is awesome and I have the same problem as you, I just want to help you, you know that I love you, my brother <3 =D and I love your animations as well =) but I was like "Hmmmmm, I dont want him to stop animating, just because he's already so awesome, I have to try hard and find some small flaws" :D:D so yeah, I found the lack of inbetweens.. thats the only flaw in my HONEST opinion.


..now I can finally learn literature :c


Quote from M3D
**** that omega and tawnik thats his style of animating, you cant tell him how to animate to satisfy your eyes.

I think its good

HAZZAH


I'm not arguing with you, I just pointed out what could be done better, its not that big problem, its just the only think I'd do another way.Calm down =)
Bonk
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May 18, 2009 11:17 AM #420254
Quote from Omega
Uh, you didn't really make the transition between movements evident enough. I mean, all you really did for some parts is make poses and then ease them; you ought to put more frames between the different poses.

Everything was well eased though. And I see you double framed for one part. Nice trails too.

Good job, just add more frames in between. I know you have a very heavy style of easing, and you want to enunciate force, but you should still add frames in between poses for smoother transitions.


Agreed, even though you explained it. It was just a bit too fast as well.

Also, when you do an alpha of a line figure, convert the trail frame to fills so we don't see the ugly overlap of the lines.

+ @ M3D
He's entertaining us, boi.