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Fire and Ice studio's tests

Started by: fire and ice studio | Replies: 35 | Views: 1,710

alcaknight

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Jun 5, 2009 12:44 AM #432159
The stick needs to react, and the gun needs more of a kickback. So the stickman would move back more. Make a little explosion at the end of the gun when it shoots. The head is weird.
Denial

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Jun 5, 2009 6:48 AM #432386
are u erasing out of a solid block to animate? im not being mean i was just wondering. you should definately keep the head in place like you were doing but just add additional in-between frames and make the limbs a bit less bulge-y =P
fire and ice studio
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Jun 5, 2009 10:43 PM #433030
okay thanks guys =P

okay.... my first.... what should i call it... "involved" animation. blood and the fall is probubly completly wrong..
http://www.truploader.com/view/734950
o yeah.. turn on ur speakers
alcaknight

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Jun 5, 2009 10:51 PM #433035
He should have flown back more from the impact of the ball. The walking is okay. Just keep practicing it, and you should get it soon enough. When the ball hit the wall, it just looked weird. When the guy's head was getting smashed, I thought that it should have maybe looked smashed and bits and pieces should have flown everywhere.

You are improving though.
fire and ice studio
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Jun 5, 2009 10:53 PM #433037
okay thanks... how was the blood though?
Arch-Angel
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Jun 5, 2009 11:06 PM #433050
Blood needs a lot of work.
You should ditch this thread and make new ones. If you chose to do so, don't make a thread every time you make an animation. Make an animation that consists of either a lot of shorts (20-60 frames), or an animation of at least 300+ frames that might have some solid point to it.
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