Well, i've been preparing for my joint anim with MaxZ and have done a small and unfinished fight/test to practice my easing, anticipation and fluidity.
Here it is at 24fps
http://www.truploader.com/view/956473
and here at 30 fps
http://www.truploader.com/view/649092
the orange guy isn't done yet and neither is the whole animation... so, yeah.
tell me which one is better :D
and enjoy...
oh and c&c please
Tests
Started by: Orange Blob | Replies: 25 | Views: 1,253
Jun 5, 2009 11:03 AM #432497
Jun 5, 2009 11:09 AM #432500
24fps .
Jun 5, 2009 11:10 AM #432502
seriously don't post something unless it has something to comment on
make something longer
make something longer
Jun 5, 2009 11:10 AM #432503
Ok, thanks .
God, sorry!
Quote from nukednutseriously don't post something unless it has something to comment on
make something longer
God, sorry!
s-t-y-x
Posts: 0
Joined: Feb 2026
Posts: 0
Joined: Feb 2026
Jun 5, 2009 11:16 AM #432511
24 fps def. 30 is too fast and it will take much much longer to animate to a decent length
Jun 5, 2009 11:18 AM #432516
Ok, thanks. How was it, was it fluid. Any comments on the anticipation, easing, physics, etc.
Cos i usually get a lot more crap.
Cos i usually get a lot more crap.
Jun 5, 2009 3:04 PM #432666
Well, Your are inmproving a lot!
But, It was short to give proper "constructive" criticism on. But from what I saw, it was looking good.
KEEP IT UP!
But, It was short to give proper "constructive" criticism on. But from what I saw, it was looking good.
KEEP IT UP!
Jun 5, 2009 3:09 PM #432670
kk, thanks
Jun 5, 2009 6:31 PM #432790
There was some massive resizing in the black one, and there is no wind up before the kick. one frame he's leaning totally back, the next his foot is way up in the air. Does that make sense?
rexarleo
Posts: 0
Joined: Feb 2026
Posts: 0
Joined: Feb 2026
Jun 5, 2009 10:34 PM #433027
24 fps........:Smile:
Jun 6, 2009 4:50 AM #433268
Quote from docThere was some massive resizing in the black one, and there is no wind up before the kick. one frame he's leaning totally back, the next his foot is way up in the air. Does that make sense?
lol :P
I was waiting for someone to comment on the resizing
But wit the kick, it's possible because he is leaning on his back leg and it's slightly bent.
I've done that kind of move before... so it's sort of realistic you could say, the biggest problem would be resizing.
Next time i should make skeletons and (something similar to) perception lines to help me stop resizing, cos this always happens :P
Should i redraw the fight?
Jun 6, 2009 7:13 AM #433343
You might as well, seeing as you posted an unfinished animation.
For next time, post something that is AT LEAST about a second or two.
For next time, post something that is AT LEAST about a second or two.
Jun 6, 2009 10:56 AM #433395
Are you stupid?
This is 2.2 seconds.
This is 2.2 seconds.
Jun 6, 2009 11:17 AM #433405
OB, i've seen you do better
Jun 6, 2009 11:23 AM #433411
Yeah, but i've only just started animating again.. so :P