
Really proud of this one, tell me if it is internz yet.

Quote from undagadaHmm... He looks very awkward, drunk, and powerless, but I guess that's what you were going for. However, his hits looked like it had enough force. The run was pretty decent too, besides the strange placement of his arms.
I don't know if you should change anything except the "drunk" style.
Quote from LiquidIt was really smooth.
And the run was kind of funny I guess.
I'd say you're about borderline inter.
Try animating something that actually takes more than 10 minutes.
Quote from genocideWhen you say drunk style are you reffering to the run at the end, because the rest of it, to me, looks rather sober lol.
Thanks for the comment.
Quote from undagadaWell drunk probably isn't the best word, I meant that it looks like he's out of power when he bends over after the first punch, but of course it's not consistent with the rest of the animation so you might want to change that. Huge run-on eh.
Quote from genocideWell I just made him bend his knees more to give him more power for his kick.., I was gonna make him touch the ground first but that didn't seem like it would look very realistic.
Quote from genocideWell I just made him bend his knees more to give him more power for his kick.., I was gonna make him touch the ground first but that didn't seem like it would look very realistic.
Quote from LiquidWhat ground?
Quote from undagadaReally... Doesn't that position look awkward to you? Try it out in real life. Lawl.
Quote from AbyssalAh yes, that is refreshing something that can actually be criticized. The movements unique, they were to loose for normal movements and not loose enough for rag doll movements. I recommend either loosening them up or tightening them. The easing was not quite what is needed for intermediate, however fairly close. You just need to emphasis on easing a tad bit or perhaps make movements that are a certain way to where the easing can remain the same. The spacing was very awkward and could really use a monstrous quantity of improvement, that was you worst category by far. And another thing don't make your animations so pall, use other sticks like ground, another stick man or weapons. Or perhaps make him fly or leap, not just him moving in one stationary screen. The punch was lacking in some preparations at it's beginning though it is not lacking in force, a few more frames would do it much more justice. Further more the kick was missing a frame in it, were it lifts up into the air. It most likely could benefit from more easing on the pulling downwards of the leg as well. Same goes for when he is running and his arms are flopping about, there needs to be some more emphasis on easing there or it will seem to rushed and not very smooth. Other than that nothing really to hate about the animation itself, I actually liked it for the most part.
Stars: 3/5.
Out of ten: 6.5/10.
Rank: high beginner.
Knowing that most people can barely push a two, your animation is not all that bad and with more effort and practice you could be intermediate very soon. If you had used other things.( like ground, another stick man or weapons ect.) It would have been a considerably higher rating, please take this criticism to heart and continue to make good animations in the future.
---------------------------------Abyssal.