Music making software that isn't FL

Started by: Dinomut | Replies: 31 | Views: 1,953

Exile
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Jun 17, 2009 11:35 PM #442050
Quote from Dinomut
Not simpler, just more compatible. FL starts you with a shitty drum machine and then focuses on the timeline as a secondary function to their weird way of organizing every single sample/audio clip/everything into the annoying rhythm interface.


I don't think you know what a drum machine is.

The starting interface is a 16-note, 4-bar step sequencer that lets you manage non-tonal samples without having to use the Piano Roll. There's nothing complicated about clicking on a beat where you want it to play within the pattern you're working on.

Quote from Dinomut
I mean there's really no official limit to how much you can sample, and i just mean that the drum machine is a real pain in the ass if you want to use any sample in tempo


What the hell are you upset about here? Are you looking for a program that can seemlessly take 10 different samples all playing at different tempos, and have them sync together to work with your project, which is at a different tempo than any of the other samples to begin with? You could probably do that with the FL Slicer but even then, why even try?

If you have to work with samples (protip: you don't, stop doing it), then you work around them. You don't look for a program that makes using other people's work easier than it already is.

and due to the fact that you have to put everything into the drum machine sequencer (even stuff that shouldn't use a drum machine interface such as melodies)


You mean the piano roll? That's basically the method people use to write melodies using any DAW, outside of live recording. What are you looking for, staffs and musical notation? Get Sibelius, then.

makes it impossible to work with different tempos, change speed at any point in the song


Right click the tempo and click "Create automation clip", change the automation clip in the playlist. omg different tempos

or do anything outside of the rigidness of the drum interface, which is how it should be for making a beat, but they instead had it be used for everything else too, which makes it a huge pain in the ass.

Anyways, I downloaded Reason, so this thread is now a debate about FL.


Reason uses a more complicated piano roll than FL Studio does, and it accomplishes basically the same thing. Have fun with that.

Also, next time you briefly play with a program, make sure you understand it before you actually start bitching about its features, because right now I'd be surprised if you know what patterns or the playlist are. I think you expect songs on FL to be composed entirely on one huge pattern rather than in sections that are played together in the playlist.

Have fun with reason but having tried using both of them, FL is a lot better in pretty much every aspect.
Mantiscore
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Jun 18, 2009 12:19 AM #442086
http://filebox.me/view/rbvidvq2t

*proves that fruity loops is piss easy to use.
that was a 10 second clip and I MADE IT INTO A ****ING GOOD SONG.
Dinomut
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Jun 18, 2009 2:16 AM #442146
Quote from Exilement
I don't think you know what a drum machine is.

The starting interface is a 16-note, 4-bar step sequencer that lets you manage non-tonal samples without having to use the Piano Roll. There's nothing complicated about clicking on a beat where you want it to play within the pattern you're working on.

Alright, sorry about my incorrect semantics, it's annoying that they used a SEQUENCER as their main interface for everything.

What the hell are you upset about here? Are you looking for a program that can seemlessly take 10 different samples all playing at different tempos, and have them sync together to work with your project, which is at a different tempo than any of the other samples to begin with? You could probably do that with the FL Slicer but even then, why even try?

No, it's the fact that the sequencer (which basically is the structure for every sound clip) is hard to line up with a sample, and since EVERYTHING operates on the sequencer, that means that everything is hard to line up tempo-wise.

If you have to work with samples (protip: you don't, stop doing it), then you work around them. You don't look for a program that makes using other people's work easier than it already is.

We aren't debating what I'm trying to accomplish with said music program.

You mean the piano roll? That's basically the method people use to write melodies using any DAW, outside of live recording. What are you looking for, staffs and musical notation? Get Sibelius, then.

The piano roll was fine. The fact that the piano roll is hooked up to the sequencer and that you can't make it independent of the sequencer is what's annoying.

Right click the tempo and click "Create automation clip", change the automation clip in the playlist. omg different tempos

But does that only alter a single clip or does it just change the tempo temporarily (note that i don't know how to do that so this isn't rhetorical)?

Reason uses a more complicated piano roll than FL Studio does, and it accomplishes basically the same thing. Have fun with that.

Not a concern to me, piano rolls are always pretty easy to understand.

Also, next time you briefly play with a program, make sure you understand it before you actually start bitching about its features, because right now I'd be surprised if you know what patterns or the playlist are. I think you expect songs on FL to be composed entirely on one huge pattern rather than in sections that are played together in the playlist.

Oh I'm SO sorry to have offended you with my "bitching" about the organization techniques of FL Studio. I've been using it for a year and a half now, which isn't that brief by my standards, and surprise! I know what the patterns and playlists are. The patterns are all still composed on the sequencer which i guess would be good if there was an alternative option to make a pattern independent of the sequencer, but no, you always have to structure it around the sequencer, which is cumbersome in the case of anything that isn't a drumbeat. The playlist was fine, although the cut options seemed a bit rushed and you couldn't really assign your newly cut sound clip to the sequencer, which made it a lot harder than things needed to be.

Have fun with reason but having tried using both of them, FL is a lot better in pretty much every aspect.


We shall see...
EDIT: just clearing up some confusion, i never said that FL was too complex, it's actually quite easy to grasp, but once you try to make anything not techno a bunch of annoying roadblocks come up in terms of flexibility.
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Jun 18, 2009 10:13 AM #442334
I actually find FL very east to use, one you get your head around it.

I just don't know how to adjust the volume of different patterns of the play list :l
Überschall
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Jun 18, 2009 10:16 AM #442335
The piano roll is completely independent of the step sequencer. Just because it's displayed in the same spot of the screen doesn't mean it's linked directly. Sure you need to drag any file or insert any VSTi you want into a spot in the sequencer, but you don't have to use it, that's what the Piano roll is there for.
If you really just can't bear dragging it in there clean as it is, there's always the Slicer, too. Audio clips can be dragged directly into the playlist and then synced to the tempo easily.
Far from "EVERYTHING" works in the sequencer. Not even piano roll'd stuff does, I don't see how you even got the idea that the PR is hooked up to the SS this close.
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Jun 18, 2009 12:01 PM #442392
Quote from ScHaLL
The piano roll is completely independent of the step sequencer.


This is why I'm so confused by your posts, dinomut

The step sequencer works for unitonal samples that you want to play at up to 16th notes at a designated number of bars. You click on the beat you want it to play on, and it plays during that measure in that pattern, usually on C5 unless you edit that directly. It doesn't allow you to determine the length or pitch of individual notes, and like you said, it's usually only used for drum beats.

The piano roll is a vertical and horizontal grid designating the pitch and length/timing of a note, respectively. That has NOTHING to do with the step sequencer, it's used and operated differently, used for purposes outside of simple drum beats, and the SS even disappears when you so much as open the piano roll and place a single note. Like schall said, they're both organized through the same window, but that's just to keep all of the patterns together near their respective channels. They don't have anything to do with eachother in terms of usage, function or limitations on eachother.

And the tempo changes through automation clips are permanent throughout the project until you change the automation clip back.
Dinomut
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Jun 18, 2009 5:27 PM #442666
All of the patterns MUST be organized through the sequencer, which is a pain in the ass if you're trying to make, say, a drumbeat longer than 1 measure. If you want to do that, you need to make a completely new pattern and finish your beat, and then there's no way to put them together. Anything not made with the piano roll is limited to either 1 measure or tediously pasting 2 or 3 different patterns over and over again. Piano roll does not have this problem and has no constraint to length of the pattern. However you still need to put the audio you made into the sequencer as a channel, which means it will operate on the same tempos automation clips and so on. So if you want to make anything in double time, or half time, or anything that isn't what the drum beat is doing, tough luck. It just seems unintuitive to pair the two together for no other reason than organization, as it kind of makes both of them less flexible.
Vervanda

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Jun 18, 2009 8:12 PM #442839
what are you talking about man, you can make the sequencer be as long as you want it to be for one pattern.
Dinomut
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Jun 18, 2009 9:43 PM #442951
Quote from Vervanda
what are you talking about man, you can make the sequencer be as long as you want it to be for one pattern.


Yeah but (correct me if i'm wrong) you can only make the piano roll as long as you want. The way the sequencer is organized visually is only 1 measure long.
Vervanda

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Jun 18, 2009 9:45 PM #442957
Quote from Dinomut
Yeah but (correct me if i'm wrong) you can only make the piano roll as long as you want. The way the sequencer is organized visually is only 1 measure long.


Image
Dinomut
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Jun 18, 2009 9:46 PM #442962
yeah i kind of found that immediately after posting.
Gavel
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Jun 18, 2009 10:54 PM #442996
Hey Dinomut. 9th Wonder seems to have no problem making anything high end, so I don't see what your problem is.

And Exilement and Schall, don't tell Dinomut not to sample. Knowing Dinomut, he's probably trying to make a hip-hop beat which is obviously different from trance so I don't really think you have much say in the matter, since you probably don't know much about the genre (no offense). There's nothing wrong with sampling as long as you do it right.
Überschall
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Jun 19, 2009 1:06 PM #443345
I'm not telling him not to sample, I'm just worried he'll turn FL Studio into eJay by composing something completely out of sampled stuff.

Also, it's pretty much possible to drop some hip hop without sampling. :/


Also², Vervanda, what the shit is that skin, it looks awesome.
Gavel
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Jun 20, 2009 2:42 PM #444211
There's nothing wrong with a completely sampled beat, again, if you do it right. In a way, making a good beat completely sampled is harder than using synths, since you have to have a wide knowledge of music (or just a really good ear to have heard something just out of the blue that would sound good sampled) in order to make a good song with just samples. Think of a collage. I'm not talking about those crappy ones the teacher made us make in kindergarten, but rather the ones that form a completely different picture from other pictures. Kind of like that Captain Picard facepalm collage.

And yeah, I know you weren't telling him to sample. But I figured I'd address you as well since I remembered you had a complex about sampling at one point because you were all about being pissed off at Kanye's "Stronger". Didn't know if you still felt the same way.
Exile
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Jun 20, 2009 2:49 PM #444221
Quote from Gavel
And Exilement and Schall, don't tell Dinomut not to sample. Knowing Dinomut, he's probably trying to make a hip-hop beat which is obviously different from trance so I don't really think you have much say in the matter, since you probably don't know much about the genre (no offense).


I know enough about hip-hop to know that the underlying beats don't have to come from "The Ultimate Percussion Sample Pack vol. 1" or something to sound good. And just to clarify, I'm not talking about samples in the sense of individual kicks, hi-hats, crashes, etc. I'm talking about the several measure-long looped percussion samples that basically do all the work for him.

In this sense that'd be even worse than using it in trance. Hell I use at least one or two looped percussion samples in most of my songs, but I at least add enough to it to make it sound original. That and in my trance, percussion isn't even the focus, the melodic and harmonic components are, which I never sample from somewhere else. If he's going to be making hip-hop beats, where percussion plays a major role in it, then why should he sample some other beat? Where's the originality in that?

Sampling is okay if you use it to accent your song, or maybe even improve it, but if you're going to depend on them for the main aspect of your song, you're really not songwriting, are you?