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First attempt at photorealism

Started by: Cronos | Replies: 21 | Views: 1,605

Cronos

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Jun 25, 2009 7:28 AM #447484
The title says it all, this is my first attempt at making a photorealistic object in 3dsm. Its also one of the first things ive ever done in 3dsm so im still a super beginner. Thanks to CGillusion for help.

http://img514.imageshack.us/img514/8962/photorealistic.png

CC please.
Flood
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Jun 25, 2009 7:35 AM #447487
The only thing I see wrong, is in the reflection of the silver ball, it makes the red ball look, VERY far away. But I'm not an artist, so good job!
power fuse0
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Jun 25, 2009 7:51 AM #447496
i think the spot light on the red ball is a little too big. but i like it all.
nice. try something moar complex nao :]
Cronos

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Jun 25, 2009 8:11 AM #447504
Tanks :3 Ive gotta read some tutorials on moddeling and reactor now.
Vervanda

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Jun 25, 2009 2:58 PM #447679
I would add some grain of something to the ball because it's inhumanly shiney
CGIllusion
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Jun 25, 2009 7:06 PM #447758
For that wooden material if you add the wood.jpg or whatever to your bump slot as well it'll make it look mo real.
Cronos

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Jun 26, 2009 1:33 PM #448443
Kay, thanks again, ill check it out. Do you know any good tutorials for photorealistic lighting, texture, bumpmapping ect?
ace.

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Jun 26, 2009 11:23 PM #448729
good
looks nice
Cronos

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Jun 28, 2009 3:46 AM #449599
Thanks, um CGIllusion, can you send me a link to a good bump mapping tutorial. Having trouble with it :/.
zyman

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Jun 28, 2009 5:44 AM #449639
i would add a background. it takes away the realism you're going after.
CGIllusion
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Jun 28, 2009 6:06 AM #449645
No man I don't know any tutorials; google is your best bet.
Bout bump mapping, there's nothing to it. Just click drag your diffuse map to the bump slot and turn up the value. Can't really give you a better answer if I don't know the specifics of your problem.

This is just an extreme comparison shot.
Beta
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Jun 28, 2009 7:10 AM #449656
My friend looked over on the screen and asked if it was real.
Good job, I think.
Flood
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Jun 28, 2009 7:21 AM #449658
Also, smooth out the drop shadows, they look like they're pixels, which takes away from the realism.
Cronos

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Jun 29, 2009 12:05 PM #450524
Ok, thanks for the cc guys, also CGillusion, i think im getting a better grasp of this bump mapping. Finaly, i tried reactor for the first time, just a ball going through a wall of boxes, ill post it later.
teh aninminator
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Jun 29, 2009 3:42 PM #450596
wow cronos thats incredible. is there ANYTHING you dont do? pivot, eztoon, flash, and now this 3d thing. thats incredible, how easy is it to use?
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